My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Dark Prince Inferno Dragon Graveyard
Giant Snowball
Minion Horde Inferno Dragon Graveyard
Zap
Minion Horde Dark Prince Inferno Dragon Graveyard
Barbarian Barrel
Knight Wizard Dark Prince Graveyard
The Log
Dark Prince Graveyard
Earthquake
Graveyard
Arrows
Minion Horde Graveyard
Royal Delivery
Knight Minion Horde Wizard Dark Prince Inferno Dragon Graveyard
Fireball
Minion Horde Wizard Inferno Dragon
Poison
Minion Horde Wizard Graveyard
Lightning
Knight Wizard Dark Prince Inferno Dragon
Rocket
Minion Horde Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Dark Prince Freeze Inferno Dragon Minion Horde Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Dark Prince Freeze

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Graveyard Knight Minion Horde Dark Prince Freeze
Knight
Graveyard Zap Minion Horde Wizard
Minion Horde
Zap Knight Dark Prince Freeze
Wizard
Knight Dark Prince
Dark Prince
Zap Minion Horde Wizard Graveyard
Freeze
Graveyard Zap Minion Horde
Inferno Dragon
Graveyard
Zap Knight Freeze Dark Prince

Defense Synergies 0 9

Zap
Knight Minion Horde Dark Prince Inferno Dragon
Knight
Zap Minion Horde Wizard
Minion Horde
Zap Knight Freeze
Wizard
Knight Dark Prince Freeze
Dark Prince
Zap Wizard
Freeze
Minion Horde Wizard
Inferno Dragon
Zap
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Wizard
Minion Horde Inferno Dragon Zap Knight Dark Prince
Minion Horde Knight Dark Prince Freeze Inferno Dragon
Minion Horde Inferno Dragon Knight Dark Prince
Dark Prince
Freeze Zap Dark Prince
Minion Horde Inferno Dragon Zap Wizard Freeze
Zap
Minion Horde Inferno Dragon
Knight Minion Horde Dark Prince
Minion Horde Zap Knight Wizard Dark Prince Freeze
Minion Horde Inferno Dragon Zap Wizard
Minion Horde Zap Knight Wizard Dark Prince Freeze
Wizard Zap Minion Horde Dark Prince Freeze
Inferno Dragon Knight Minion Horde
Minion Horde Zap Freeze Inferno Dragon
Minion Horde Wizard Knight Dark Prince
Zap Knight Minion Horde Wizard Dark Prince
Zap Wizard Freeze Knight Dark Prince Inferno Dragon
Inferno Dragon
Wizard Dark Prince Knight Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Dark Prince
Zap Knight Wizard Inferno Dragon
Zap Knight Minion Horde Dark Prince
Dark Prince Zap Knight Minion Horde
Knight Minion Horde Dark Prince Inferno Dragon
Wizard Zap Minion Horde Freeze
Dark Prince Knight Minion Horde
Knight Minion Horde Dark Prince Inferno Dragon
Zap Minion Horde Freeze Knight Dark Prince Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Knight Minion Horde Dark Prince
Zap Dark Prince
Dark Prince Knight Minion Horde Wizard
Wizard Minion Horde
Zap Knight Minion Horde Dark Prince Freeze Inferno Dragon
Zap Minion Horde Wizard Dark Prince Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Freeze
Zap
Minion Horde
Knight Dark Prince Freeze
Wizard Zap Minion Horde Dark Prince
Wizard Zap Minion Horde Freeze
Minion Horde Wizard
Zap Wizard Freeze
Zap Wizard
Minion Horde
Zap Knight Minion Horde Wizard Dark Prince
Zap Wizard
Knight
Minion Horde Freeze
Zap
Zap Minion Horde Wizard
Minion Horde Wizard
Freeze
Minion Horde
Zap Wizard Dark Prince
Zap Wizard
Minion Horde
Wizard
Zap Minion Horde
Zap Freeze Wizard Dark Prince
Minion Horde Inferno Dragon
Zap Wizard
Zap Wizard
Zap
Zap Minion Horde Wizard
Zap Minion Horde Wizard Freeze
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde Freeze
Minion Horde
Wizard
Zap Minion Horde Dark Prince Freeze
Zap Wizard
Freeze
Knight Minion Horde Wizard Dark Prince
Zap Wizard
Zap
Minion Horde Dark Prince
Zap Minion Horde Freeze
Zap
Zap Dark Prince Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: