My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Wizard Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Dark Prince Prince
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker Dark Prince Prince
Barbarian Barrel
Firecracker Valkyrie Wizard Dark Prince
The Log
Firecracker Hog Rider Dark Prince Prince
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Wizard Dark Prince Prince
Fireball
Firecracker Hog Rider Wizard
Poison
Bats Firecracker Wizard
Lightning
Valkyrie Wizard Dark Prince Prince
Rocket
Valkyrie Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Valkyrie Hog Rider Dark Prince Wizard Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Valkyrie Hog Rider

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Dark Prince Prince
Firecracker
Hog Rider Bats Valkyrie Dark Prince Prince
Valkyrie
Bats Hog Rider Prince Firecracker Wizard Dark Prince
Hog Rider
Bats Firecracker Valkyrie Lightning Wizard Dark Prince Prince
Wizard
Valkyrie Hog Rider Dark Prince Prince
Dark Prince
Prince Bats Firecracker Valkyrie Hog Rider Wizard Lightning
Prince
Valkyrie Dark Prince Bats Firecracker Hog Rider Wizard Lightning
Lightning
Hog Rider Dark Prince Prince

Defense Synergies 1 11

Bats
Firecracker Valkyrie Dark Prince Prince
Firecracker
Valkyrie Bats Dark Prince Prince
Valkyrie
Firecracker Bats Wizard Prince
Hog Rider
Wizard
Valkyrie Dark Prince Prince
Dark Prince
Bats Firecracker Wizard Prince
Prince
Bats Firecracker Valkyrie Wizard Dark Prince
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Valkyrie Wizard
Bats Firecracker Valkyrie Dark Prince Prince
Prince Bats Valkyrie Dark Prince Lightning
Prince Bats Firecracker Valkyrie Dark Prince
Lightning Firecracker Valkyrie Dark Prince Prince
Bats Firecracker Valkyrie Dark Prince
Bats Lightning Firecracker Wizard
Lightning Valkyrie
Prince
Firecracker Valkyrie Dark Prince Prince
Bats Valkyrie Firecracker Wizard Dark Prince
Bats Firecracker Wizard
Prince Bats Valkyrie Wizard Dark Prince Lightning
Valkyrie Wizard Bats Firecracker Dark Prince Prince
Prince
Prince Lightning
Wizard Bats Firecracker Valkyrie Dark Prince Prince
Bats Firecracker Valkyrie Wizard Dark Prince Prince
Valkyrie Wizard Bats Firecracker Dark Prince
Prince
Valkyrie Wizard Dark Prince Bats Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Prince
Firecracker Valkyrie Wizard Prince Lightning
Bats Valkyrie Dark Prince Prince Lightning
Valkyrie Dark Prince Prince Lightning Bats
Valkyrie Dark Prince Prince
Firecracker Wizard Bats
Dark Prince Prince Bats Valkyrie Lightning
Valkyrie Dark Prince Prince
Lightning Bats Firecracker Valkyrie Dark Prince Prince
Bats Valkyrie Dark Prince Prince
Lightning Valkyrie Dark Prince Prince
Dark Prince Prince Lightning Valkyrie Wizard
Wizard Firecracker Valkyrie
Bats Firecracker Valkyrie Dark Prince Prince Lightning
Bats Valkyrie Firecracker Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Valkyrie
Firecracker
Lightning
Lightning Firecracker Valkyrie Dark Prince Prince
Wizard Firecracker Valkyrie Dark Prince
Firecracker Wizard Bats
Firecracker Wizard
Firecracker Wizard Lightning
Firecracker Wizard Lightning
Lightning Bats Prince
Firecracker Lightning Valkyrie Wizard Dark Prince Prince
Lightning Firecracker Wizard
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker Prince
Lightning Firecracker Wizard
Lightning Firecracker Wizard
Lightning
Bats Lightning
Lightning Firecracker Wizard Dark Prince Prince
Lightning Firecracker Valkyrie Wizard
Lightning Prince
Lightning Wizard
Prince Lightning
Lightning
Firecracker Valkyrie Wizard Dark Prince
Firecracker Wizard Lightning
Lightning Wizard Prince
Lightning Firecracker
Lightning Bats Firecracker Wizard
Lightning Bats Firecracker Wizard
Lightning
Lightning Wizard
Lightning Firecracker
Prince
Firecracker Wizard Lightning
Lightning Bats Dark Prince Prince
Lightning Firecracker Wizard
Lightning Firecracker Valkyrie Wizard Dark Prince Prince
Firecracker Wizard Lightning
Lightning
Firecracker Dark Prince Prince
Bats Firecracker Lightning
Firecracker Bats Lightning
Lightning Firecracker Dark Prince Prince

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