My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Ice Wizard Bandit Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince Miner Bandit Sparky
Giant Snowball
Guards Miner
Zap
Guards Dark Prince Bandit Sparky
Barbarian Barrel
Guards Dark Prince Ice Wizard Bandit Sparky
The Log
Guards Dark Prince Bandit Sparky
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Dark Prince Miner Ice Wizard Bandit Sparky
Fireball
Ice Wizard Bandit Sparky
Poison
Guards Ice Wizard Sparky
Lightning
Dark Prince Ice Wizard Bandit Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Poison Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Dark Prince Poison Miner Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Miner Ice Wizard Bandit Dark Prince Poison Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Guards Tornado Miner Ice Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Guards
Miner Bandit
Tornado
Sparky Dark Prince Poison Ice Wizard
Dark Prince
Tornado Poison Miner Ice Wizard Bandit Sparky
Poison
Miner Tornado Dark Prince
Miner
Guards Poison Dark Prince Bandit Sparky
Ice Wizard
Tornado Dark Prince Bandit
Bandit
Guards Dark Prince Miner Ice Wizard
Sparky
Tornado Dark Prince Miner

Defense Synergies 2 12

Guards
Poison Ice Wizard Sparky
Tornado
Ice Wizard Sparky Dark Prince Poison Sparky
Dark Prince
Tornado Poison Ice Wizard Bandit
Poison
Guards Tornado Dark Prince Ice Wizard Sparky
Miner
Ice Wizard
Tornado Guards Dark Prince Poison Bandit
Bandit
Dark Prince Ice Wizard
Sparky
Tornado Guards Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Sparky Dark Prince Ice Wizard Bandit
Tornado Sparky Dark Prince Ice Wizard Bandit
Sparky Guards Dark Prince Ice Wizard Bandit
Tornado Dark Prince Poison Sparky
Tornado Guards Dark Prince Ice Wizard Bandit
Tornado Poison Ice Wizard
Poison Bandit Sparky
Sparky Tornado Ice Wizard
Guards Tornado Dark Prince Miner Ice Wizard Bandit Sparky
Guards Poison Ice Wizard Tornado Dark Prince Bandit
Tornado Poison Ice Wizard
Sparky Guards Dark Prince Ice Wizard Bandit
Sparky Guards Tornado Dark Prince Poison
Sparky Bandit
Tornado Bandit Sparky
Sparky Tornado Dark Prince Poison
Guards Tornado Dark Prince Ice Wizard Bandit
Tornado Poison Guards Dark Prince Ice Wizard Bandit
Sparky Tornado
Dark Prince Guards Poison Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince Bandit Sparky
Poison Bandit Miner
Guards Bandit Dark Prince Sparky
Guards Dark Prince Tornado Bandit Sparky
Guards Dark Prince Bandit Sparky
Poison Tornado Ice Wizard
Guards Dark Prince Sparky Ice Wizard Bandit
Dark Prince Sparky
Tornado Dark Prince Poison Bandit Sparky
Guards Sparky
Guards Dark Prince Sparky
Guards Tornado Dark Prince Poison
Dark Prince Guards Bandit Sparky
Sparky
Guards Sparky Tornado Dark Prince Poison
Poison Dark Prince Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Bandit Sparky
Poison Tornado Miner Ice Wizard Bandit
Poison Miner Bandit Sparky
Guards Dark Prince Poison Sparky
Poison Dark Prince Sparky
Poison Tornado Ice Wizard
Tornado Poison Sparky
Poison Tornado Ice Wizard
Poison Miner Tornado Bandit
Guards Tornado Poison Sparky
Poison Miner Tornado Dark Prince Bandit Sparky
Poison Tornado
Poison Miner Bandit Sparky
Poison Bandit
Poison Sparky
Poison Bandit Sparky
Poison Bandit Sparky
Tornado Poison Sparky
Sparky
Dark Prince Poison Bandit Sparky
Tornado Poison Miner
Poison Sparky
Tornado Poison
Tornado Sparky
Poison
Tornado Poison Dark Prince Ice Wizard Sparky
Poison Miner Tornado Ice Wizard Bandit Sparky
Tornado Poison Miner Bandit Sparky
Poison Miner Tornado Bandit Sparky
Poison Tornado Ice Wizard Sparky
Guards Poison
Sparky
Poison Miner Bandit Sparky
Poison Sparky
Sparky
Poison Sparky
Guards Dark Prince Bandit
Poison Tornado Ice Wizard
Poison Miner Dark Prince Sparky
Poison
Tornado Poison Sparky
Dark Prince Sparky
Guards Tornado Poison Sparky
Tornado Poison
Poison Tornado Dark Prince Miner Bandit Sparky

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