My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Golem Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Bandit Night Witch
Giant Snowball
Minion Horde Clone Night Witch
Zap
Minion Horde Clone Bandit Night Witch
Barbarian Barrel
Clone Executioner Bandit Night Witch
The Log
Clone Bandit
Earthquake
Clone
Arrows
Minion Horde Clone Night Witch
Royal Delivery
Minion Horde Clone Executioner Bandit Night Witch
Fireball
Minion Horde Clone Executioner Bandit Night Witch
Poison
Minion Horde Clone Executioner Night Witch
Lightning
Executioner Bandit Night Witch
Rocket
Minion Horde Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Clone Executioner Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Clone Bandit Fireball Night Witch Minion Horde Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Clone Bandit Fireball

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Clone Golem
Fireball
Golem
Rage
Minion Horde Night Witch
Clone
Golem Night Witch Minion Horde
Executioner
Golem Bandit
Golem
Fireball Clone Night Witch Minion Horde Executioner Bandit
Bandit
Executioner Golem
Night Witch
Clone Golem Rage

Defense Synergies 0 2

Minion Horde
Fireball
Bandit
Rage
Clone
Executioner
Bandit
Golem
Bandit
Fireball Executioner
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Executioner
Minion Horde Executioner Bandit Night Witch
Minion Horde Executioner Bandit Night Witch
Minion Horde Night Witch Bandit
Fireball
Fireball Executioner Bandit Night Witch
Minion Horde Fireball Executioner Night Witch
Fireball Bandit
Minion Horde Night Witch
Minion Horde Bandit Night Witch
Minion Horde Executioner Fireball Bandit Night Witch
Minion Horde Executioner Fireball Night Witch
Minion Horde Night Witch Fireball Bandit
Fireball Executioner Minion Horde Night Witch
Minion Horde Bandit
Minion Horde Fireball Bandit
Minion Horde Fireball Executioner Night Witch
Fireball Minion Horde Executioner Bandit Night Witch
Executioner Fireball Bandit
Minion Horde Fireball Executioner Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bandit
Fireball Bandit Executioner
Bandit Minion Horde
Minion Horde Fireball Bandit Night Witch
Minion Horde Executioner Bandit Night Witch
Fireball Executioner Minion Horde
Minion Horde Fireball Bandit Night Witch
Minion Horde
Minion Horde Fireball Bandit
Minion Horde
Minion Horde
Fireball
Minion Horde Fireball Executioner Bandit Night Witch
Minion Horde Fireball Executioner
Minion Horde Fireball Executioner Night Witch
Executioner Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Bandit
Fireball Executioner Bandit
Minion Horde Fireball Bandit
Fireball
Fireball Executioner Minion Horde
Fireball Executioner Minion Horde
Minion Horde Executioner
Fireball Executioner
Fireball Bandit
Minion Horde Fireball Night Witch
Minion Horde Fireball Bandit
Fireball Executioner
Fireball Executioner Bandit
Minion Horde Fireball Bandit
Fireball
Minion Horde Fireball Executioner Bandit
Minion Horde Fireball Executioner Bandit
Fireball
Minion Horde Night Witch
Fireball Executioner Bandit
Fireball
Minion Horde Fireball Night Witch
Fireball
Minion Horde Fireball
Fireball Executioner
Minion Horde
Fireball Executioner Bandit
Fireball Bandit
Fireball Bandit
Minion Horde Fireball Executioner Night Witch
Minion Horde Fireball
Minion Horde Fireball Night Witch
Minion Horde Fireball Bandit Night Witch
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Bandit Night Witch
Fireball Executioner
Fireball
Fireball Minion Horde Executioner
Fireball Executioner
Fireball
Minion Horde Executioner
Minion Horde Fireball
Fireball Executioner
Fireball Executioner Bandit

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