My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Night Witch
Giant Snowball
Clone Night Witch
Zap
Inferno Tower Clone Night Witch
Barbarian Barrel
Valkyrie Inferno Tower Wizard Clone Night Witch
The Log
Clone
Earthquake
Inferno Tower Clone
Arrows
Clone Night Witch
Royal Delivery
Valkyrie Wizard Clone Night Witch
Fireball
Inferno Tower Wizard Clone Night Witch
Poison
Inferno Tower Wizard Clone Night Witch
Lightning
Valkyrie Inferno Tower Wizard Night Witch
Rocket
Valkyrie Inferno Tower Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Clone Tornado Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Tornado Fireball Valkyrie Night Witch Inferno Tower Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Clone Tornado Fireball Valkyrie

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Golem
Valkyrie
Wizard Tornado
Inferno Tower
Wizard
Tornado Valkyrie Golem
Clone
Golem Night Witch
Tornado
Fireball Wizard Valkyrie Golem Night Witch
Golem
Fireball Clone Night Witch Wizard Tornado
Night Witch
Clone Golem Tornado

Defense Synergies 2 8

Fireball
Tornado Valkyrie Inferno Tower
Valkyrie
Fireball Inferno Tower Wizard Tornado Night Witch
Inferno Tower
Fireball Valkyrie Tornado Night Witch
Wizard
Tornado Valkyrie
Clone
Tornado
Fireball Wizard Valkyrie Inferno Tower
Golem
Night Witch
Valkyrie Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower Wizard
Inferno Tower Valkyrie Night Witch
Inferno Tower Tornado Valkyrie Night Witch
Inferno Tower Night Witch Valkyrie
Fireball Valkyrie Tornado
Fireball Tornado Valkyrie Night Witch
Inferno Tower Tornado Fireball Wizard Night Witch
Fireball Valkyrie Inferno Tower
Inferno Tower Tornado Night Witch
Tornado Valkyrie Inferno Tower Night Witch
Valkyrie Fireball Wizard Tornado Night Witch
Inferno Tower Fireball Wizard Tornado Night Witch
Inferno Tower Night Witch Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Tornado Night Witch
Inferno Tower
Inferno Tower Tornado Fireball
Wizard Fireball Valkyrie Inferno Tower Tornado Night Witch
Fireball Valkyrie Wizard Tornado Night Witch
Valkyrie Wizard Tornado Fireball
Inferno Tower Tornado
Valkyrie Wizard Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower
Fireball Valkyrie Wizard
Valkyrie Inferno Tower
Valkyrie Fireball Inferno Tower Tornado Night Witch
Inferno Tower Valkyrie Night Witch
Fireball Wizard Tornado
Fireball Valkyrie Inferno Tower Night Witch
Inferno Tower Valkyrie
Fireball Valkyrie Inferno Tower Tornado
Inferno Tower
Valkyrie Inferno Tower
Fireball Valkyrie Tornado
Fireball Valkyrie Inferno Tower Wizard Night Witch
Wizard Fireball Valkyrie
Inferno Tower Fireball Valkyrie Tornado Night Witch
Valkyrie Fireball Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Tornado
Wizard Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado Night Witch
Fireball Valkyrie Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball Tornado
Night Witch
Fireball Wizard
Fireball Valkyrie Wizard Tornado
Fireball Night Witch
Fireball Wizard Tornado
Tornado
Fireball
Tornado Fireball Valkyrie Wizard
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Fireball Wizard Tornado Night Witch
Fireball Wizard
Fireball Night Witch
Fireball Wizard Night Witch
Fireball
Fireball Wizard
Fireball Night Witch
Fireball Wizard Tornado
Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Tornado
Fireball Tornado
Fireball Tornado
Fireball Tornado

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