My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Baby Dragon Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Clone Night Witch Lava Hound
Giant Snowball
Archers Clone Baby Dragon Night Witch Lava Hound
Zap
Archers Clone Night Witch Lava Hound
Barbarian Barrel
Archers Valkyrie Clone Night Witch
The Log
Archers Mini P.E.K.K.A Clone
Earthquake
Archers Clone
Arrows
Archers Clone Night Witch Lava Hound
Royal Delivery
Archers Mini P.E.K.K.A Valkyrie Clone Baby Dragon Night Witch Lava Hound
Fireball
Archers Clone Baby Dragon Night Witch Lava Hound
Poison
Archers Clone Night Witch Lava Hound
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Clone Baby Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Clone Mini P.E.K.K.A Valkyrie Baby Dragon Night Witch Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Clone Mini P.E.K.K.A Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Mini P.E.K.K.A Baby Dragon Lava Hound
Mini P.E.K.K.A
Archers Valkyrie Baby Dragon Lightning
Valkyrie
Archers Mini P.E.K.K.A Baby Dragon
Clone
Night Witch Lava Hound Baby Dragon
Baby Dragon
Lava Hound Archers Mini P.E.K.K.A Valkyrie Clone Lightning
Lightning
Lava Hound Mini P.E.K.K.A Baby Dragon
Night Witch
Clone Lava Hound
Lava Hound
Clone Baby Dragon Lightning Archers Night Witch

Defense Synergies 1 6

Archers
Valkyrie Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Archers Valkyrie Baby Dragon
Valkyrie
Archers Mini P.E.K.K.A Baby Dragon Night Witch
Clone
Baby Dragon
Archers Mini P.E.K.K.A Valkyrie
Lightning
Night Witch
Valkyrie
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Baby Dragon
Mini P.E.K.K.A Valkyrie Night Witch
Mini P.E.K.K.A Archers Valkyrie Lightning Night Witch
Mini P.E.K.K.A Night Witch Valkyrie
Lightning Mini P.E.K.K.A Valkyrie
Archers Valkyrie Baby Dragon Night Witch
Lightning Archers Baby Dragon Night Witch
Lightning Valkyrie Baby Dragon
Mini P.E.K.K.A Night Witch
Archers Mini P.E.K.K.A Valkyrie Night Witch
Archers Valkyrie Baby Dragon Night Witch
Archers Baby Dragon Night Witch
Mini P.E.K.K.A Night Witch Valkyrie Lightning
Valkyrie Mini P.E.K.K.A Baby Dragon Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Valkyrie Night Witch
Archers Valkyrie Baby Dragon Night Witch
Valkyrie Baby Dragon Archers
Mini P.E.K.K.A
Valkyrie Archers Mini P.E.K.K.A Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Archers
Archers Mini P.E.K.K.A Valkyrie Baby Dragon Lightning
Mini P.E.K.K.A Valkyrie Lightning
Mini P.E.K.K.A Valkyrie Lightning Night Witch
Mini P.E.K.K.A Valkyrie Night Witch
Archers Baby Dragon
Mini P.E.K.K.A Archers Valkyrie Lightning Night Witch
Mini P.E.K.K.A Valkyrie
Lightning Mini P.E.K.K.A Valkyrie Baby Dragon
Mini P.E.K.K.A Valkyrie
Lightning Valkyrie
Mini P.E.K.K.A Lightning Valkyrie Night Witch
Archers Valkyrie Baby Dragon
Archers Mini P.E.K.K.A Valkyrie Baby Dragon Lightning Night Witch
Valkyrie Archers Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning Valkyrie
Valkyrie Baby Dragon
Baby Dragon
Archers Baby Dragon
Baby Dragon Lightning
Lightning
Lightning Mini P.E.K.K.A Night Witch
Lightning Valkyrie
Lightning Archers Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Mini P.E.K.K.A Lightning Night Witch
Lightning Archers Mini P.E.K.K.A Baby Dragon
Lightning Valkyrie Baby Dragon
Lightning Baby Dragon Night Witch
Lightning
Lightning
Lightning Baby Dragon
Valkyrie Baby Dragon
Baby Dragon Lightning
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Archers Baby Dragon Night Witch
Lightning
Lightning Mini P.E.K.K.A Night Witch
Lightning Night Witch
Lightning
Lightning
Lightning Archers Night Witch
Lightning Archers Baby Dragon
Lightning Mini P.E.K.K.A Valkyrie Baby Dragon
Baby Dragon Lightning
Lightning
Baby Dragon Lightning
Lightning
Lightning Baby Dragon

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