My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Executioner Cannon Cart Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Cannon Cart Fisherman
Giant Snowball
Skeletons Hog Rider Fisherman
Zap
Skeletons Cannon Cart Fisherman
Barbarian Barrel
Skeletons Ice Spirit Executioner Cannon Cart
The Log
Skeletons Ice Spirit Hog Rider Cannon Cart Fisherman
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Hog Rider Executioner Cannon Cart Fisherman
Fireball
Hog Rider Executioner Cannon Cart Fisherman
Poison
Executioner Fisherman
Lightning
Executioner Cannon Cart Fisherman
Rocket
Hog Rider Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Tornado Fisherman Hog Rider Executioner Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Tornado Fisherman

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Executioner Cannon Cart Fisherman
Hog Rider
Ice Spirit Rocket Tornado Executioner Cannon Cart
Rocket
Tornado Hog Rider
Tornado
Rocket Executioner Hog Rider Cannon Cart
Executioner
Tornado Ice Spirit Hog Rider
Cannon Cart
Ice Spirit Hog Rider Tornado Fisherman
Fisherman
Ice Spirit Cannon Cart

Defense Synergies 3 11

Skeletons
Fisherman Ice Spirit Tornado Executioner Cannon Cart
Ice Spirit
Skeletons Rocket Tornado Executioner Cannon Cart Fisherman
Hog Rider
Rocket
Tornado Ice Spirit
Tornado
Rocket Executioner Skeletons Ice Spirit Cannon Cart
Executioner
Tornado Skeletons Ice Spirit Cannon Cart
Cannon Cart
Skeletons Ice Spirit Tornado Executioner
Fisherman
Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Executioner
Skeletons Ice Spirit Executioner Cannon Cart Fisherman
Rocket Tornado Fisherman Skeletons Executioner Cannon Cart
Skeletons Cannon Cart Fisherman
Rocket Tornado
Tornado Skeletons Executioner Cannon Cart
Rocket Tornado Ice Spirit Executioner
Rocket Cannon Cart
Skeletons Tornado Fisherman
Tornado Skeletons Ice Spirit Cannon Cart Fisherman
Executioner Skeletons Tornado Cannon Cart Fisherman
Executioner Tornado
Skeletons Ice Spirit Rocket Cannon Cart
Rocket Executioner Ice Spirit Tornado Cannon Cart
Cannon Cart
Rocket Tornado Ice Spirit Fisherman
Skeletons Tornado Executioner Cannon Cart Fisherman
Ice Spirit Tornado Executioner Cannon Cart Fisherman
Tornado Executioner Ice Spirit Cannon Cart Fisherman
Tornado Cannon Cart Fisherman
Executioner Cannon Cart Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Cannon Cart Fisherman
Rocket Executioner Cannon Cart Fisherman
Skeletons Ice Spirit Rocket Cannon Cart Fisherman
Rocket Tornado Cannon Cart Fisherman
Skeletons Executioner Cannon Cart Fisherman
Rocket Executioner Skeletons Ice Spirit Tornado
Rocket Skeletons Cannon Cart
Cannon Cart Fisherman
Rocket Skeletons Ice Spirit Tornado Cannon Cart
Skeletons
Cannon Cart
Rocket Tornado
Rocket Cannon Cart Skeletons Executioner
Executioner Cannon Cart
Skeletons Ice Spirit Rocket Tornado Executioner Cannon Cart Fisherman
Executioner Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Tornado Executioner Fisherman
Rocket Cannon Cart
Cannon Cart Rocket
Rocket Executioner
Executioner Ice Spirit Rocket Tornado
Tornado Executioner
Ice Spirit Tornado Executioner
Tornado Fisherman
Rocket Tornado Fisherman
Rocket Tornado Cannon Cart Fisherman
Rocket Tornado Executioner
Rocket Executioner Cannon Cart Fisherman
Rocket Cannon Cart Fisherman
Cannon Cart Fisherman
Rocket Executioner Cannon Cart
Rocket Executioner Cannon Cart
Rocket Tornado
Rocket Fisherman
Rocket Executioner Fisherman
Rocket Tornado
Rocket
Rocket Tornado
Rocket Tornado Fisherman
Rocket Cannon Cart
Tornado Ice Spirit Executioner
Fisherman
Tornado Executioner Fisherman
Tornado Fisherman
Rocket Tornado Fisherman
Tornado Executioner
Rocket Ice Spirit
Rocket
Rocket Ice Spirit
Rocket
Ice Spirit Rocket Cannon Cart
Rocket Tornado Executioner
Rocket Executioner Cannon Cart
Executioner
Rocket Tornado
Executioner Cannon Cart
Ice Spirit Rocket Tornado
Rocket Tornado Executioner
Rocket Tornado Executioner Cannon Cart

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