My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Musketeer Cannon Cart Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Cannon Cart Bandit
Giant Snowball
Goblins Archers Musketeer Goblin Barrel
Zap
Goblins Archers Goblin Barrel Cannon Cart Bandit
Barbarian Barrel
Goblins Archers Rascals Musketeer Goblin Barrel Cannon Cart Bandit
The Log
Goblins Archers Rascals Musketeer Goblin Barrel Cannon Cart Bandit
Earthquake
Archers Goblin Barrel
Arrows
Goblins Archers Rascals Goblin Barrel
Royal Delivery
Goblins Archers Rascals Musketeer Goblin Barrel Cannon Cart Bandit
Fireball
Archers Rascals Musketeer Goblin Barrel Cannon Cart Bandit
Poison
Archers Rascals Musketeer
Lightning
Musketeer Cannon Cart Bandit
Rocket
Rascals Musketeer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Goblin Barrel Bandit Musketeer Rascals Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Goblin Barrel Bandit

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Goblins Bandit
Rascals
Goblin Barrel Musketeer Cannon Cart Bandit
Musketeer
Rascals Cannon Cart Bandit
Rocket
Goblin Barrel
Rascals Cannon Cart Bandit
Cannon Cart
Rascals Musketeer Goblin Barrel Bandit
Bandit
Archers Rascals Musketeer Goblin Barrel Cannon Cart

Defense Synergies 0 12

Goblins
Archers Musketeer Cannon Cart Bandit
Archers
Goblins Rascals Cannon Cart Bandit
Rascals
Archers Musketeer Cannon Cart
Musketeer
Goblins Rascals Cannon Cart Bandit
Rocket
Goblin Barrel
Cannon Cart
Goblins Archers Rascals Musketeer Bandit
Bandit
Goblins Archers Musketeer Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Musketeer
Goblins Rascals Musketeer Cannon Cart Bandit
Rocket Goblins Archers Rascals Musketeer Cannon Cart Bandit
Goblins Rascals Musketeer Cannon Cart Bandit
Rocket
Goblins Archers Rascals Musketeer Cannon Cart Bandit
Musketeer Rocket Archers Rascals
Rocket Rascals Musketeer Cannon Cart Bandit
Goblins Rascals Musketeer
Goblins Archers Rascals Musketeer Cannon Cart Bandit
Goblins Archers Rascals Musketeer Cannon Cart Bandit
Musketeer Archers Rascals
Rascals Musketeer Rocket Cannon Cart Bandit
Rocket Goblins Rascals Cannon Cart
Rascals Cannon Cart Bandit
Rocket Rascals Bandit
Goblins Rascals Musketeer Cannon Cart
Goblins Archers Rascals Musketeer Cannon Cart Bandit
Archers Rascals Musketeer Cannon Cart Bandit
Musketeer Cannon Cart
Rascals Goblins Archers Musketeer Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins Archers Cannon Cart Bandit
Bandit Archers Musketeer Rocket Cannon Cart
Bandit Goblins Rascals Musketeer Rocket Cannon Cart
Rocket Rascals Musketeer Cannon Cart Bandit
Rascals Musketeer Cannon Cart Bandit
Rocket Archers Rascals Musketeer
Rascals Rocket Goblins Archers Musketeer Cannon Cart Bandit
Rascals Cannon Cart
Rocket Goblins Cannon Cart Bandit
Musketeer
Rascals Musketeer Cannon Cart
Rocket
Rascals Rocket Cannon Cart Bandit
Archers Rascals Musketeer Cannon Cart
Rascals Goblins Archers Musketeer Rocket Cannon Cart
Archers Rascals Musketeer Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Musketeer Rocket Bandit
Musketeer Bandit
Rocket Cannon Cart Bandit
Cannon Cart Rascals Musketeer Rocket
Rocket
Musketeer Rocket
Archers Musketeer
Bandit
Rocket Goblins Musketeer
Rocket Musketeer Cannon Cart Bandit
Archers Musketeer Rocket
Rocket Musketeer Cannon Cart Bandit
Musketeer Rocket Cannon Cart Bandit
Musketeer Cannon Cart
Rocket Musketeer Cannon Cart Bandit
Musketeer Rocket Cannon Cart Bandit
Rocket
Rocket
Rocket Archers Musketeer Bandit
Rocket
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Musketeer Cannon Cart
Musketeer Bandit
Musketeer Bandit
Rocket Musketeer Bandit
Archers Musketeer
Rocket Musketeer
Musketeer Rocket Bandit
Rocket
Rocket
Archers Musketeer Rocket Cannon Cart Bandit
Rocket Archers Musketeer
Rascals Musketeer Rocket Cannon Cart
Musketeer
Rocket
Musketeer Cannon Cart
Rascals Musketeer Rocket
Musketeer Rocket
Musketeer Rocket Cannon Cart Bandit

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