My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Baby Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Miner
Giant Snowball
Furnace Baby Dragon Miner
Zap
Furnace Cannon Cart
Barbarian Barrel
Knight Furnace Cannon Cart
The Log
Furnace Cannon Cart
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Knight Baby Dragon Cannon Cart Miner
Fireball
Furnace Baby Dragon Cannon Cart
Poison
Furnace
Lightning
Knight Furnace Baby Dragon Cannon Cart
Rocket
Furnace Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tornado Miner Furnace Baby Dragon Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Tornado Miner

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Furnace Cannon Cart The Log Miner
Furnace
Miner Knight Baby Dragon Cannon Cart
Rocket
Tornado Miner
Tornado
Rocket Baby Dragon Cannon Cart The Log
Baby Dragon
Knight Tornado Furnace Cannon Cart Miner
Cannon Cart
The Log Knight Furnace Tornado Baby Dragon Miner
The Log
Cannon Cart Knight Tornado Miner
Miner
Furnace Knight Rocket Baby Dragon Cannon Cart The Log

Defense Synergies 1 15

Knight
Furnace Tornado Baby Dragon Cannon Cart The Log
Furnace
Knight Tornado Baby Dragon Cannon Cart
Rocket
Tornado The Log
Tornado
Rocket Knight Furnace Baby Dragon Cannon Cart The Log
Baby Dragon
Knight Furnace Tornado Cannon Cart The Log
Cannon Cart
Knight Furnace Tornado Baby Dragon
The Log
Knight Rocket Tornado Baby Dragon Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Knight Baby Dragon The Log
Knight Furnace Cannon Cart The Log
Furnace Rocket Tornado Knight Cannon Cart
Knight Furnace Cannon Cart
Rocket Tornado The Log
Tornado The Log Furnace Baby Dragon Cannon Cart
Furnace Rocket Tornado Baby Dragon
Rocket Baby Dragon Cannon Cart The Log
Furnace Tornado
Knight Tornado Cannon Cart Miner
Knight Furnace Tornado Baby Dragon Cannon Cart The Log
Furnace Tornado Baby Dragon
Furnace Knight Rocket Cannon Cart The Log
Rocket Furnace Tornado Baby Dragon Cannon Cart The Log
Knight Furnace Cannon Cart
Rocket Tornado Furnace The Log
Knight Furnace Tornado Cannon Cart
Knight Furnace Tornado Baby Dragon Cannon Cart The Log
Furnace Tornado Baby Dragon The Log Knight Cannon Cart
Tornado Cannon Cart
Knight Furnace Baby Dragon Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Furnace Cannon Cart
Knight Rocket Baby Dragon Cannon Cart The Log Miner
Knight Furnace Rocket Cannon Cart The Log
Rocket Knight Tornado Cannon Cart The Log
Knight Cannon Cart
Furnace Rocket Tornado Baby Dragon
Rocket Knight Furnace Cannon Cart
Knight Cannon Cart
Rocket Knight Tornado Baby Dragon Cannon Cart The Log
Knight Cannon Cart
Rocket Tornado The Log
Rocket Cannon Cart Knight
Furnace Baby Dragon Cannon Cart
Knight Furnace Rocket Tornado Baby Dragon Cannon Cart The Log
Baby Dragon Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Baby Dragon The Log
Tornado Baby Dragon The Log Miner
Rocket Baby Dragon Cannon Cart The Log Miner
Cannon Cart Knight Rocket The Log
Rocket Furnace Baby Dragon The Log
Furnace Rocket Tornado Baby Dragon
Furnace Tornado Baby Dragon The Log
The Log Tornado Baby Dragon
The Log Miner Tornado
Rocket Tornado
Rocket Miner Knight Tornado Cannon Cart The Log
Rocket Tornado Baby Dragon
Rocket Knight Baby Dragon Cannon Cart The Log Miner
Rocket Baby Dragon Cannon Cart
Furnace Baby Dragon Cannon Cart The Log
Rocket Furnace Baby Dragon Cannon Cart The Log
Furnace Rocket Baby Dragon Cannon Cart The Log
Rocket Tornado
Rocket
Rocket Baby Dragon The Log
Rocket Tornado Baby Dragon The Log Miner
Rocket Baby Dragon The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Baby Dragon Cannon Cart The Log
Tornado The Log Furnace Baby Dragon
The Log Miner Tornado Baby Dragon
Tornado Baby Dragon The Log Miner
Rocket Miner Tornado Baby Dragon The Log
Furnace Tornado Baby Dragon
Rocket
Rocket The Log Miner
Rocket
Rocket The Log
Rocket Cannon Cart
Rocket Tornado Baby Dragon
The Log
Miner Knight Rocket Baby Dragon Cannon Cart
The Log Baby Dragon
Rocket Tornado
Cannon Cart
Rocket Tornado Baby Dragon The Log
Rocket Tornado
Rocket Tornado Baby Dragon Cannon Cart The Log Miner

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