My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Musketeer Baby Dragon Witch
Zap
Cannon Witch
Barbarian Barrel
Cannon Musketeer Witch
The Log
Cannon Musketeer Witch
Earthquake
Cannon Witch
Arrows
Witch
Royal Delivery
Musketeer Baby Dragon Witch P.E.K.K.A
Fireball
Cannon Musketeer Baby Dragon Witch
Poison
Cannon Musketeer Witch
Lightning
Cannon Musketeer Baby Dragon Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Musketeer Baby Dragon Poison Witch Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Cannon Musketeer Baby Dragon

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Musketeer
Baby Dragon P.E.K.K.A The Log
Rocket
Baby Dragon
Musketeer Poison Witch P.E.K.K.A
Poison
P.E.K.K.A Baby Dragon The Log
Witch
Baby Dragon P.E.K.K.A
P.E.K.K.A
Poison Musketeer Baby Dragon Witch The Log
The Log
Musketeer Poison P.E.K.K.A

Defense Synergies 4 12

Cannon
Musketeer The Log Rocket Baby Dragon Poison Witch
Musketeer
Cannon The Log Baby Dragon P.E.K.K.A
Rocket
Cannon The Log
Baby Dragon
Cannon Musketeer Witch P.E.K.K.A The Log
Poison
Cannon The Log
Witch
Cannon Baby Dragon The Log
P.E.K.K.A
The Log Musketeer Baby Dragon
The Log
Cannon Musketeer P.E.K.K.A Rocket Baby Dragon Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Musketeer Baby Dragon The Log
P.E.K.K.A Cannon Musketeer Witch The Log
Cannon Rocket Witch P.E.K.K.A Musketeer
Cannon Witch P.E.K.K.A Musketeer
Rocket Poison P.E.K.K.A The Log
The Log Cannon Musketeer Baby Dragon
Musketeer Rocket Cannon Baby Dragon Poison Witch
Rocket Cannon Musketeer Baby Dragon Poison P.E.K.K.A The Log
Cannon Witch P.E.K.K.A Musketeer
Cannon Musketeer
Poison Witch Cannon Musketeer Baby Dragon The Log
Musketeer Baby Dragon Poison Witch
Cannon P.E.K.K.A Musketeer Rocket Witch The Log
Rocket Cannon Baby Dragon Poison Witch P.E.K.K.A The Log
P.E.K.K.A Cannon
Rocket Cannon P.E.K.K.A The Log
Cannon Musketeer Poison Witch P.E.K.K.A
Cannon Musketeer Baby Dragon Witch The Log
Baby Dragon Poison Witch The Log Cannon Musketeer
P.E.K.K.A Cannon Musketeer
Cannon Musketeer Baby Dragon Poison Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A
Poison Musketeer Rocket Baby Dragon The Log
P.E.K.K.A Musketeer Rocket Witch The Log
Rocket P.E.K.K.A Musketeer The Log
P.E.K.K.A Cannon Musketeer Witch
Rocket Poison Musketeer Baby Dragon Witch
Rocket P.E.K.K.A Musketeer Witch
P.E.K.K.A
Rocket P.E.K.K.A Baby Dragon Poison Witch The Log
Witch P.E.K.K.A Cannon Musketeer
P.E.K.K.A Musketeer Witch
Rocket P.E.K.K.A Poison The Log
Rocket P.E.K.K.A Cannon Witch
Cannon Musketeer Baby Dragon Witch
Witch Musketeer Rocket Baby Dragon Poison P.E.K.K.A The Log
Poison Cannon Musketeer Baby Dragon Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Rocket Baby Dragon The Log
Poison Musketeer Baby Dragon The Log
Rocket Baby Dragon Poison The Log
Musketeer Rocket Poison The Log
Rocket Poison Baby Dragon The Log
Poison Musketeer Rocket Baby Dragon Witch
Musketeer Baby Dragon Poison Witch The Log
Poison The Log Baby Dragon
Poison The Log
Rocket Musketeer Poison
Rocket Poison Musketeer The Log
Poison Musketeer Rocket Baby Dragon
Rocket Poison Musketeer Baby Dragon The Log
Musketeer Rocket Baby Dragon Poison
Musketeer Baby Dragon Poison The Log
Rocket Musketeer Baby Dragon Poison Witch The Log
Musketeer Rocket Baby Dragon Poison The Log
Rocket Poison
Rocket
Rocket Musketeer Baby Dragon Poison The Log
Rocket Baby Dragon Poison Witch The Log
Rocket Musketeer Baby Dragon Poison The Log
Rocket Poison
Rocket Musketeer The Log
Rocket Musketeer Baby Dragon Poison The Log
Poison The Log Baby Dragon Witch
Witch
Poison The Log Musketeer Baby Dragon Witch
Musketeer Baby Dragon Poison Witch The Log
Rocket Poison Musketeer Baby Dragon The Log
Poison Musketeer Baby Dragon Witch
Rocket Musketeer Poison Witch
Poison Musketeer Rocket The Log
Rocket Poison
P.E.K.K.A
Rocket Poison The Log
Musketeer Rocket Witch
Rocket Poison Musketeer Baby Dragon Witch
The Log
Poison Musketeer Rocket Baby Dragon
The Log Musketeer Baby Dragon Poison
Rocket Poison
Musketeer P.E.K.K.A
Musketeer Rocket Baby Dragon Poison Witch The Log
Musketeer Rocket Poison Witch
Poison Musketeer Rocket Baby Dragon Witch The Log

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