My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Fire Spirit Cannon Goblin Barrel
Zap
Fire Spirit Cannon Mortar Goblin Barrel
Barbarian Barrel
Fire Spirit Cannon Mortar Tesla Valkyrie Goblin Barrel
The Log
Fire Spirit Cannon Goblin Barrel
Earthquake
Cannon Mortar Tesla Goblin Barrel
Arrows
Fire Spirit Goblin Barrel
Royal Delivery
Fire Spirit Valkyrie Goblin Barrel
Fireball
Cannon Mortar Tesla Goblin Barrel
Poison
Cannon Mortar
Lightning
Cannon Mortar Tesla Valkyrie
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Mortar Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Cannon Goblin Barrel Mortar Tesla Fireball Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Cannon Goblin Barrel

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mortar Goblin Barrel
Arrows
Fireball Mortar Goblin Barrel
Cannon
Mortar
Fire Spirit Arrows Fireball
Tesla
Fireball
Arrows Mortar
Valkyrie
Fire Spirit Goblin Barrel
Goblin Barrel
Valkyrie Fire Spirit Arrows

Defense Synergies 0 14

Fire Spirit
Valkyrie
Arrows
Cannon Mortar Tesla Fireball Valkyrie
Cannon
Arrows Fireball Valkyrie
Mortar
Arrows Tesla Fireball Valkyrie
Tesla
Arrows Mortar Fireball Valkyrie
Fireball
Arrows Cannon Mortar Tesla Valkyrie
Valkyrie
Fire Spirit Arrows Cannon Mortar Tesla Fireball
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Tesla Fireball Valkyrie
Cannon Mortar Tesla Valkyrie
Cannon Mortar Tesla Fire Spirit Valkyrie
Cannon Tesla Mortar Valkyrie
Arrows Fireball Valkyrie
Arrows Fireball Fire Spirit Cannon Tesla Valkyrie
Tesla Fire Spirit Arrows Cannon Mortar Fireball
Arrows Cannon Tesla Fireball Valkyrie
Cannon Tesla Mortar
Fire Spirit Cannon Tesla Valkyrie
Valkyrie Arrows Cannon Tesla Fireball
Arrows Tesla Fireball
Cannon Mortar Tesla Fire Spirit Fireball Valkyrie
Fire Spirit Fireball Valkyrie Arrows Cannon Mortar Tesla
Cannon Mortar Tesla
Cannon Mortar Tesla Fireball
Tesla Arrows Cannon Mortar Fireball Valkyrie
Fire Spirit Arrows Cannon Mortar Tesla Fireball Valkyrie
Arrows Mortar Valkyrie Fire Spirit Cannon Tesla Fireball
Cannon Mortar Tesla
Valkyrie Fire Spirit Arrows Cannon Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball
Fireball Arrows Mortar Tesla Valkyrie
Valkyrie
Valkyrie Tesla Fireball
Cannon Tesla Valkyrie
Fire Spirit Arrows Fireball Tesla
Tesla Fireball Valkyrie
Tesla Valkyrie
Mortar Fireball Valkyrie
Cannon Tesla
Tesla Valkyrie
Arrows Fireball Valkyrie
Cannon Tesla Fireball Valkyrie
Cannon Tesla Fireball Valkyrie
Tesla Mortar Fireball Valkyrie
Arrows Valkyrie Cannon Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Mortar Valkyrie
Arrows Mortar Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Fire Spirit Arrows Mortar Valkyrie
Arrows Fireball Fire Spirit
Fire Spirit Arrows Mortar
Arrows Fireball Fire Spirit
Arrows Fireball Mortar
Fire Spirit Fireball
Arrows Mortar Fireball Valkyrie
Fireball Fire Spirit Arrows
Fire Spirit Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Arrows Mortar Fireball
Fire Spirit Arrows Mortar Fireball
Fire Spirit Arrows Mortar Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Mortar Fireball
Arrows Fire Spirit Mortar Fireball Valkyrie
Arrows Mortar Fireball
Fireball Arrows Mortar
Fireball Arrows Mortar
Fire Spirit Arrows Fireball
Fireball
Fireball
Arrows Mortar Fireball
Arrows Fireball
Arrows Fireball
Fire Spirit Fireball
Fireball Fire Spirit Arrows
Arrows Fireball
Fireball Valkyrie
Arrows Mortar Fireball
Arrows Fireball
Fireball
Fireball
Mortar Fireball

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