My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Great!

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tombstone Furnace Inferno Tower Barbarian Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Furnace Barbarian Hut X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Barbarians Tombstone Furnace
Zap
Cannon Mortar Tombstone Furnace Inferno Tower X-Bow
Barbarian Barrel
Cannon Mortar Barbarians Tombstone Furnace Inferno Tower Barbarian Hut X-Bow
The Log
Cannon Barbarians Tombstone Furnace Barbarian Hut X-Bow
Earthquake
Cannon Mortar Barbarians Tombstone Furnace Inferno Tower Barbarian Hut X-Bow
Arrows
Tombstone Furnace
Royal Delivery
Barbarians
Fireball
Cannon Mortar Barbarians Tombstone Furnace Inferno Tower Barbarian Hut X-Bow
Poison
Cannon Mortar Barbarians Tombstone Furnace Inferno Tower Barbarian Hut X-Bow
Lightning
Cannon Mortar Tombstone Furnace Inferno Tower Barbarian Hut X-Bow
Rocket
Mortar Barbarians Furnace Inferno Tower Barbarian Hut X-Bow

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Tombstone Mortar Furnace Barbarians Inferno Tower Barbarian Hut X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Tombstone Mortar Furnace

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Barbarian Hut
Barbarians
Tombstone
Furnace
Barbarian Hut X-Bow
Inferno Tower
Barbarian Hut
Mortar Furnace X-Bow
X-Bow
Furnace Barbarian Hut

Defense Synergies 0 9

Cannon
Inferno Tower X-Bow
Mortar
Inferno Tower
Barbarians
Furnace
Tombstone
X-Bow
Furnace
Barbarians Barbarian Hut X-Bow
Inferno Tower
Cannon Mortar X-Bow
Barbarian Hut
Furnace X-Bow
X-Bow
Cannon Tombstone Furnace Inferno Tower Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Mortar Tombstone Inferno Tower X-Bow
Barbarians Inferno Tower Barbarian Hut Cannon Mortar Tombstone Furnace X-Bow
Cannon Mortar Barbarians Furnace Inferno Tower Barbarian Hut Tombstone
Cannon Barbarians Inferno Tower Barbarian Hut Mortar Tombstone Furnace
Barbarians Tombstone X-Bow
Cannon Furnace X-Bow
Furnace Inferno Tower Cannon Mortar Tombstone Barbarian Hut X-Bow
Barbarian Hut Cannon Barbarians Inferno Tower X-Bow
Cannon Barbarians Inferno Tower Barbarian Hut Mortar Tombstone Furnace X-Bow
Cannon Barbarians Inferno Tower
Barbarians Cannon Tombstone Furnace X-Bow
Inferno Tower Furnace Barbarian Hut
Cannon Mortar Barbarians Tombstone Furnace Inferno Tower Barbarian Hut X-Bow
Barbarian Hut Cannon Mortar Barbarians Tombstone Furnace X-Bow
Barbarians Inferno Tower Barbarian Hut Cannon Mortar Tombstone Furnace X-Bow
Barbarians Inferno Tower Barbarian Hut Cannon Mortar Furnace X-Bow
Barbarians Barbarian Hut Cannon Mortar Tombstone Furnace Inferno Tower X-Bow
Cannon Mortar Tombstone Barbarians Furnace Barbarian Hut X-Bow
Mortar Furnace Cannon Barbarians Tombstone Barbarian Hut
Barbarians Barbarian Hut Cannon Mortar Inferno Tower
Cannon Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Tombstone Furnace Inferno Tower X-Bow
Mortar X-Bow
Barbarians Tombstone Furnace Inferno Tower Barbarian Hut
Barbarians Inferno Tower Barbarian Hut X-Bow
Barbarians Inferno Tower Barbarian Hut Cannon Tombstone
Furnace
Barbarians Tombstone Furnace Inferno Tower Barbarian Hut
Inferno Tower Barbarians Barbarian Hut
Mortar Barbarians Tombstone Inferno Tower Barbarian Hut X-Bow
Inferno Tower Cannon Barbarians Tombstone Barbarian Hut
Barbarians Tombstone Inferno Tower
Barbarians
Barbarians Cannon Tombstone Inferno Tower Barbarian Hut
Cannon Barbarians Furnace Barbarian Hut
Barbarians Tombstone Inferno Tower Mortar Furnace Barbarian Hut X-Bow
Cannon Barbarians Inferno Tower Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Barbarian Hut X-Bow
Mortar X-Bow
Barbarian Hut X-Bow
Barbarians Barbarian Hut
Mortar Furnace
Furnace
Mortar Furnace
X-Bow Barbarian Hut
Mortar X-Bow
X-Bow
Mortar X-Bow
Mortar Barbarian Hut
Mortar X-Bow
Mortar Furnace Barbarian Hut X-Bow
X-Bow Mortar Furnace Barbarian Hut
Mortar Furnace Barbarian Hut X-Bow
Mortar
Mortar X-Bow
Mortar X-Bow
X-Bow
X-Bow
Mortar Barbarians Barbarian Hut X-Bow
Mortar Furnace
Mortar X-Bow
Mortar X-Bow
Mortar X-Bow
Furnace X-Bow
Mortar X-Bow
Barbarians Tombstone Barbarian Hut X-Bow
Mortar
Mortar X-Bow

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