My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Minions Cannon Goblin Gang Musketeer Goblin Barrel
Zap
Minions Cannon Goblin Gang Goblin Barrel
Barbarian Barrel
Cannon Goblin Gang Elite Barbarians Musketeer Goblin Barrel
The Log
Cannon Goblin Gang Elite Barbarians Musketeer Goblin Barrel
Earthquake
Cannon Goblin Gang Goblin Barrel
Arrows
Minions Goblin Gang Goblin Barrel
Royal Delivery
Minions Goblin Gang Elite Barbarians Musketeer Goblin Barrel
Fireball
Minions Cannon Goblin Gang Elite Barbarians Musketeer Goblin Barrel
Poison
Minions Cannon Goblin Gang Musketeer
Lightning
Cannon Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Goblin Gang Goblin Barrel Fireball Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Goblin Gang

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Minions Musketeer
Minions
Zap Elite Barbarians
Cannon
Goblin Gang
Goblin Barrel
Elite Barbarians
Zap Minions Fireball
Fireball
Zap Elite Barbarians
Musketeer
Zap
Goblin Barrel
Goblin Gang

Defense Synergies 4 9

Zap
Cannon Fireball Minions Goblin Gang Elite Barbarians Musketeer
Minions
Zap Cannon Musketeer
Cannon
Zap Musketeer Minions Goblin Gang Fireball
Goblin Gang
Musketeer Zap Cannon
Elite Barbarians
Zap
Fireball
Zap Cannon Musketeer
Musketeer
Cannon Goblin Gang Zap Minions Fireball
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Fireball Musketeer
Elite Barbarians Zap Minions Cannon Goblin Gang Musketeer
Cannon Goblin Gang Minions Elite Barbarians Musketeer
Cannon Elite Barbarians Minions Goblin Gang Musketeer
Elite Barbarians Fireball
Goblin Gang Fireball Zap Minions Cannon Musketeer
Minions Musketeer Zap Cannon Goblin Gang Fireball
Zap Cannon Fireball Musketeer
Cannon Minions Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Cannon Musketeer
Minions Goblin Gang Zap Cannon Fireball Musketeer
Minions Musketeer Zap Goblin Gang Fireball
Cannon Zap Minions Goblin Gang Elite Barbarians Fireball Musketeer
Fireball Zap Minions Cannon Goblin Gang
Elite Barbarians Cannon Goblin Gang
Zap Cannon Goblin Gang Elite Barbarians Fireball
Minions Cannon Goblin Gang Elite Barbarians Fireball Musketeer
Cannon Fireball Zap Minions Goblin Gang Elite Barbarians Musketeer
Zap Minions Cannon Fireball Musketeer
Cannon Elite Barbarians Musketeer
Goblin Gang Minions Cannon Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Musketeer
Goblin Gang Zap Minions Elite Barbarians Musketeer
Goblin Gang Zap Elite Barbarians Fireball Musketeer
Cannon Goblin Gang Elite Barbarians Musketeer
Fireball Zap Minions Goblin Gang Musketeer
Goblin Gang Minions Elite Barbarians Fireball Musketeer
Elite Barbarians
Zap Minions Elite Barbarians Fireball
Cannon Goblin Gang Musketeer
Minions Elite Barbarians Musketeer
Zap Elite Barbarians Fireball
Elite Barbarians Cannon Goblin Gang Fireball
Cannon Fireball Musketeer
Goblin Gang Elite Barbarians Zap Minions Fireball Musketeer
Minions Zap Cannon Elite Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Minions Goblin Gang Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Elite Barbarians Fireball Musketeer
Minions Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Zap Fireball Musketeer
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Elite Barbarians Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Elite Barbarians Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Minions Goblin Gang Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Goblin Gang Musketeer
Zap Fireball Musketeer
Zap Fireball
Elite Barbarians Musketeer
Zap Minions Goblin Gang Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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