My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Royal Recruits
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Royal Recruits Electro Wizard
The Log
Goblin Gang Royal Recruits Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang Royal Recruits
Royal Delivery
Goblin Gang Royal Recruits Mini P.E.K.K.A Bowler Electro Wizard
Fireball
Goblin Gang Bowler Electro Wizard
Poison
Goblin Gang Royal Recruits Electro Wizard
Lightning
Mini P.E.K.K.A Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Rocket Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Tornado Mini P.E.K.K.A Electro Wizard Bowler Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Tornado Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Bowler
Goblin Gang
Royal Recruits Mini P.E.K.K.A Bowler
Royal Recruits
Goblin Gang Electro Wizard
Mini P.E.K.K.A
Arrows Goblin Gang Tornado Bowler Electro Wizard
Rocket
Tornado
Tornado
Rocket Mini P.E.K.K.A Bowler
Bowler
Arrows Goblin Gang Mini P.E.K.K.A Tornado Electro Wizard
Electro Wizard
Royal Recruits Mini P.E.K.K.A Bowler

Defense Synergies 3 11

Arrows
Mini P.E.K.K.A Tornado Bowler
Goblin Gang
Royal Recruits Mini P.E.K.K.A Electro Wizard
Royal Recruits
Goblin Gang Tornado
Mini P.E.K.K.A
Electro Wizard Arrows Goblin Gang Tornado Bowler
Rocket
Tornado
Tornado
Rocket Bowler Arrows Royal Recruits Mini P.E.K.K.A Electro Wizard
Bowler
Tornado Arrows Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Goblin Gang Tornado Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Royal Recruits Electro Wizard
Mini P.E.K.K.A Goblin Gang Royal Recruits Electro Wizard
Goblin Gang Mini P.E.K.K.A Rocket Tornado Bowler Royal Recruits Electro Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Bowler Electro Wizard
Arrows Royal Recruits Mini P.E.K.K.A Rocket Tornado Bowler
Arrows Goblin Gang Tornado Bowler Electro Wizard
Rocket Tornado Electro Wizard Arrows Goblin Gang
Rocket Bowler Arrows Royal Recruits Electro Wizard
Mini P.E.K.K.A Goblin Gang Royal Recruits Tornado
Goblin Gang Tornado Royal Recruits Mini P.E.K.K.A Bowler Electro Wizard
Goblin Gang Electro Wizard Arrows Royal Recruits Tornado Bowler
Arrows Goblin Gang Tornado Electro Wizard
Royal Recruits Mini P.E.K.K.A Bowler Goblin Gang Rocket Electro Wizard
Rocket Bowler Arrows Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado Electro Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Electro Wizard
Rocket Tornado Goblin Gang Royal Recruits Mini P.E.K.K.A Bowler Electro Wizard
Arrows Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado Bowler Electro Wizard
Arrows Goblin Gang Royal Recruits Tornado Bowler Electro Wizard
Arrows Tornado Royal Recruits Bowler Electro Wizard
Mini P.E.K.K.A Royal Recruits Tornado Electro Wizard
Goblin Gang Royal Recruits Bowler Arrows Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A Bowler Electro Wizard
Electro Wizard Arrows Goblin Gang Mini P.E.K.K.A Rocket Bowler
Goblin Gang Royal Recruits Mini P.E.K.K.A Rocket Bowler Electro Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Rocket Bowler Tornado Electro Wizard
Royal Recruits Goblin Gang Mini P.E.K.K.A Bowler
Arrows Rocket Goblin Gang Tornado Electro Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Rocket Bowler Electro Wizard
Mini P.E.K.K.A Royal Recruits
Royal Recruits Rocket Electro Wizard Mini P.E.K.K.A Tornado
Royal Recruits Goblin Gang
Royal Recruits Mini P.E.K.K.A Bowler
Royal Recruits Rocket Arrows Tornado Bowler Electro Wizard
Royal Recruits Mini P.E.K.K.A Rocket Bowler Goblin Gang
Royal Recruits Bowler
Goblin Gang Royal Recruits Electro Wizard Mini P.E.K.K.A Rocket Tornado Bowler
Arrows Bowler Royal Recruits Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Rocket
Arrows Tornado Bowler Electro Wizard
Rocket Arrows
Arrows Royal Recruits Rocket
Rocket Arrows Bowler
Arrows Rocket Tornado
Arrows Tornado Bowler
Arrows Tornado Bowler
Arrows Tornado
Rocket Goblin Gang Mini P.E.K.K.A Tornado Bowler Electro Wizard
Rocket Arrows Royal Recruits Tornado Bowler Electro Wizard
Arrows Rocket Tornado
Rocket Bowler
Arrows Rocket
Arrows
Rocket Arrows Bowler
Arrows Royal Recruits Rocket Bowler
Arrows Rocket Tornado
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Bowler Electro Wizard
Rocket Arrows Tornado Bowler
Rocket Bowler
Rocket Arrows Tornado
Rocket Tornado Bowler
Rocket Arrows Royal Recruits
Arrows Tornado Bowler
Arrows Tornado Bowler Electro Wizard
Arrows Tornado Bowler
Rocket Arrows Tornado
Arrows Tornado Electro Wizard
Rocket Electro Wizard
Mini P.E.K.K.A Bowler
Arrows Rocket
Rocket Arrows Electro Wizard
Rocket Arrows Bowler
Electro Wizard Goblin Gang Royal Recruits Rocket
Rocket Arrows Tornado Electro Wizard
Arrows
Goblin Gang Mini P.E.K.K.A Rocket Bowler Electro Wizard
Arrows Bowler
Rocket Arrows Tornado
Royal Recruits
Goblin Gang Royal Recruits Rocket Tornado Bowler Electro Wizard
Rocket Tornado Electro Wizard
Royal Recruits Rocket Tornado Bowler Electro Wizard

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