My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler Cannon Cart Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Cannon Cart Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Cannon Cart Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Cannon Cart Ram Rider Lava Hound
Giant Snowball
Fire Spirit Ram Rider Lava Hound
Zap
Fire Spirit Cannon Cart Ram Rider Lava Hound
Barbarian Barrel
Fire Spirit Elite Barbarians Wizard Cannon Cart
The Log
Fire Spirit Elite Barbarians Cannon Cart Ram Rider
Earthquake
Arrows
Fire Spirit Lava Hound
Royal Delivery
Fire Spirit Elite Barbarians Wizard Bowler Cannon Cart Ram Rider Lava Hound
Fireball
Elite Barbarians Wizard Bowler Cannon Cart Ram Rider Lava Hound
Poison
Wizard Lava Hound
Lightning
Elite Barbarians Wizard Bowler Cannon Cart Ram Rider
Rocket
Elite Barbarians Wizard Bowler Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Wizard Bowler Cannon Cart Ram Rider Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit The Log Wizard Bowler

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Bowler Cannon Cart Ram Rider
Elite Barbarians
Fire Spirit Wizard The Log
Wizard
Elite Barbarians Ram Rider
Bowler
Fire Spirit The Log Ram Rider
Cannon Cart
The Log Fire Spirit Ram Rider
The Log
Cannon Cart Elite Barbarians Bowler Ram Rider
Ram Rider
Fire Spirit Wizard Bowler Cannon Cart The Log
Lava Hound

Defense Synergies 1 6

Fire Spirit
The Log
Elite Barbarians
Wizard The Log
Wizard
Elite Barbarians Cannon Cart The Log
Bowler
The Log
Cannon Cart
Wizard
The Log
Bowler Fire Spirit Elite Barbarians Wizard Ram Rider
Ram Rider
The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Cart Wizard The Log Ram Rider
Elite Barbarians Cannon Cart The Log Ram Rider
Bowler Ram Rider Fire Spirit Elite Barbarians Cannon Cart
Elite Barbarians Bowler Cannon Cart Ram Rider
Elite Barbarians Bowler The Log
Bowler The Log Fire Spirit Cannon Cart
Ram Rider Fire Spirit Wizard
Bowler Cannon Cart The Log Ram Rider
Elite Barbarians
Elite Barbarians Fire Spirit Bowler Cannon Cart
Wizard Bowler Cannon Cart The Log Ram Rider
Wizard Ram Rider
Bowler Fire Spirit Elite Barbarians Wizard Cannon Cart The Log Ram Rider
Fire Spirit Wizard Bowler Cannon Cart The Log
Elite Barbarians Cannon Cart Ram Rider
Elite Barbarians Bowler The Log Ram Rider
Wizard Elite Barbarians Bowler Cannon Cart
Fire Spirit Elite Barbarians Wizard Bowler Cannon Cart The Log Ram Rider
Wizard The Log Fire Spirit Bowler Cannon Cart Ram Rider
Elite Barbarians Cannon Cart Ram Rider
Wizard Bowler Fire Spirit Elite Barbarians Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Bowler Cannon Cart
Elite Barbarians Wizard Bowler Cannon Cart The Log
Elite Barbarians Bowler Cannon Cart The Log Ram Rider
Bowler Elite Barbarians Cannon Cart The Log Ram Rider
Elite Barbarians Bowler Cannon Cart Ram Rider
Fire Spirit Wizard Ram Rider
Elite Barbarians Bowler Cannon Cart Ram Rider
Elite Barbarians Cannon Cart
Elite Barbarians Cannon Cart The Log
Elite Barbarians Bowler Cannon Cart
Elite Barbarians Bowler The Log
Elite Barbarians Bowler Cannon Cart Wizard Ram Rider
Wizard Bowler Cannon Cart
Elite Barbarians Bowler Cannon Cart The Log
Bowler Elite Barbarians Wizard Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Bowler The Log Ram Rider
Cannon Cart The Log
Cannon Cart The Log
Wizard Fire Spirit Bowler The Log
Wizard Fire Spirit Ram Rider
Fire Spirit Wizard Bowler The Log
The Log Fire Spirit Wizard Bowler Ram Rider
The Log Wizard Ram Rider
Fire Spirit Elite Barbarians Bowler
Wizard Bowler Cannon Cart The Log Ram Rider
Fire Spirit Wizard
Fire Spirit Elite Barbarians Bowler Cannon Cart The Log
Cannon Cart
Elite Barbarians Cannon Cart The Log
Wizard Bowler Cannon Cart The Log
Wizard Bowler Cannon Cart The Log
Fire Spirit Wizard Bowler The Log
Fire Spirit Wizard Bowler The Log
Bowler The Log
Wizard
Bowler The Log
Cannon Cart The Log
The Log Fire Spirit Wizard Bowler
The Log Wizard Bowler Ram Rider
Wizard Bowler The Log Ram Rider
The Log
Elite Barbarians Fire Spirit Wizard
Wizard
Elite Barbarians Bowler
Wizard The Log
Wizard Bowler The Log
Fire Spirit Cannon Cart
Fire Spirit Wizard Ram Rider
The Log
Wizard Bowler Cannon Cart
The Log Wizard Bowler
Elite Barbarians Cannon Cart
Elite Barbarians Bowler The Log
Bowler Cannon Cart The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: