My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Flying Machine Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine
Zap
Flying Machine
Barbarian Barrel
Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Flying Machine
Royal Delivery
Mini P.E.K.K.A Flying Machine Wizard Bowler
Fireball
Flying Machine Wizard Bowler
Poison
Flying Machine Wizard
Lightning
Ice Golem Mini P.E.K.K.A Wizard Bowler
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Wizard Tornado Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem The Log Tornado Mini P.E.K.K.A Flying Machine Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem The Log Tornado

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Ice Golem Mini P.E.K.K.A Flying Machine Bowler The Log
Ice Golem
Zap Mini P.E.K.K.A Flying Machine
Mini P.E.K.K.A
Zap Ice Golem Wizard Tornado Bowler The Log
Flying Machine
Zap Ice Golem Bowler
Wizard
Tornado Mini P.E.K.K.A
Tornado
Zap Wizard Mini P.E.K.K.A Bowler The Log
Bowler
Zap Mini P.E.K.K.A Flying Machine Tornado The Log
The Log
Zap Mini P.E.K.K.A Tornado Bowler

Defense Synergies 5 18

Zap
Mini P.E.K.K.A Ice Golem Flying Machine Tornado Bowler The Log
Ice Golem
Zap Mini P.E.K.K.A Flying Machine Wizard Tornado Bowler The Log
Mini P.E.K.K.A
Zap The Log Ice Golem Wizard Tornado Bowler
Flying Machine
Zap Ice Golem Bowler The Log
Wizard
Tornado Ice Golem Mini P.E.K.K.A The Log
Tornado
Wizard Bowler Zap Ice Golem Mini P.E.K.K.A The Log
Bowler
Tornado The Log Zap Ice Golem Mini P.E.K.K.A Flying Machine
The Log
Mini P.E.K.K.A Bowler Zap Ice Golem Flying Machine Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Ice Golem Flying Machine Wizard The Log
Mini P.E.K.K.A Zap Flying Machine The Log
Mini P.E.K.K.A Tornado Bowler
Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Tornado Bowler The Log
Tornado Bowler The Log Zap Flying Machine
Tornado Zap Flying Machine Wizard
Bowler Zap Ice Golem Flying Machine The Log
Mini P.E.K.K.A Tornado
Tornado Ice Golem Mini P.E.K.K.A Bowler
Zap Ice Golem Flying Machine Wizard Tornado Bowler The Log
Zap Flying Machine Wizard Tornado
Mini P.E.K.K.A Bowler Zap Flying Machine Wizard The Log
Wizard Bowler Zap Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado Zap Mini P.E.K.K.A Bowler The Log
Wizard Mini P.E.K.K.A Tornado Bowler
Zap Flying Machine Wizard Tornado Bowler The Log
Zap Wizard Tornado The Log Ice Golem Flying Machine Bowler
Mini P.E.K.K.A Tornado
Wizard Bowler Mini P.E.K.K.A Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Bowler
Zap Ice Golem Mini P.E.K.K.A Flying Machine Wizard Bowler The Log
Zap Ice Golem Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Bowler Zap Ice Golem Tornado The Log
Mini P.E.K.K.A Bowler
Wizard Zap Ice Golem Flying Machine Tornado
Mini P.E.K.K.A Ice Golem Flying Machine Bowler
Mini P.E.K.K.A
Zap Ice Golem Mini P.E.K.K.A Flying Machine Tornado The Log
Mini P.E.K.K.A Flying Machine Bowler
Zap Tornado Bowler The Log
Mini P.E.K.K.A Bowler Ice Golem Wizard
Wizard Flying Machine Bowler
Zap Ice Golem Mini P.E.K.K.A Flying Machine Tornado Bowler The Log
Bowler Zap Ice Golem Mini P.E.K.K.A Flying Machine Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Flying Machine The Log
Zap Flying Machine Tornado Bowler The Log
Flying Machine The Log
Ice Golem Flying Machine The Log
Wizard Zap Bowler The Log
Wizard Zap Ice Golem Flying Machine Tornado
Flying Machine Wizard Tornado Bowler The Log
The Log Zap Ice Golem Flying Machine Wizard Tornado Bowler
The Log Zap Flying Machine Wizard Tornado
Mini P.E.K.K.A Tornado Bowler
Zap Flying Machine Wizard Tornado Bowler The Log
Zap Flying Machine Wizard Tornado
Flying Machine Ice Golem Bowler The Log
Flying Machine
Zap Ice Golem Flying Machine The Log
Zap Flying Machine Wizard Bowler The Log
Flying Machine Wizard Bowler The Log
Tornado
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Flying Machine Wizard Bowler The Log
Zap Flying Machine Wizard Tornado Bowler The Log
Bowler The Log
Wizard Tornado
Tornado Bowler The Log
Zap Flying Machine The Log
Zap Ice Golem Tornado The Log Wizard Bowler
The Log Zap Flying Machine Wizard Tornado Bowler
Zap Flying Machine Wizard Tornado Bowler The Log
Zap Tornado The Log
Zap Ice Golem Flying Machine Wizard Tornado
Zap Flying Machine Wizard
Mini P.E.K.K.A Bowler
Zap Wizard The Log
Zap
Wizard Bowler The Log
Zap Flying Machine
Zap Flying Machine Wizard Tornado
The Log
Mini P.E.K.K.A Flying Machine Wizard Bowler
The Log Zap Ice Golem Flying Machine Wizard Bowler
Zap Tornado
Flying Machine
Zap Flying Machine Tornado Bowler The Log
Zap Flying Machine Tornado
Zap Flying Machine Tornado Bowler The Log

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