My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Hog Rider
Giant Snowball
Bomber Goblin Gang Hog Rider
Zap
Bomber Goblin Gang Royal Giant
Barbarian Barrel
Bomber Goblin Gang Wizard
The Log
Bomber Goblin Gang Royal Giant Hog Rider
Earthquake
Bomber Goblin Gang Hog Rider
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Hog Rider Wizard Bowler
Fireball
Bomber Goblin Gang Hog Rider Wizard Bowler
Poison
Bomber Goblin Gang Wizard
Lightning
Wizard Bowler
Rocket
Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Tornado Hog Rider Wizard Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Tornado

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Hog Rider
Zap
Hog Rider Tornado Bomber Royal Giant Bowler
Goblin Gang
Hog Rider Royal Giant Bowler
Royal Giant
Bomber Zap Goblin Gang Hog Rider Wizard Tornado Bowler
Hog Rider
Zap Goblin Gang Bomber Royal Giant Wizard Tornado Bowler
Wizard
Tornado Royal Giant Hog Rider
Tornado
Zap Wizard Royal Giant Hog Rider Bowler
Bowler
Zap Goblin Gang Royal Giant Hog Rider Tornado

Defense Synergies 2 5

Bomber
Zap Tornado
Zap
Bomber Goblin Gang Tornado Bowler
Goblin Gang
Zap
Royal Giant
Hog Rider
Wizard
Tornado
Tornado
Wizard Bowler Bomber Zap
Bowler
Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Zap Wizard
Bomber Zap Goblin Gang
Goblin Gang Tornado Bowler Bomber
Bomber Goblin Gang Bowler
Bomber Tornado Bowler
Goblin Gang Tornado Bowler Bomber Zap
Tornado Zap Goblin Gang Wizard
Bowler Zap
Goblin Gang Tornado
Goblin Gang Tornado Bomber Bowler
Goblin Gang Bomber Zap Wizard Tornado Bowler
Zap Goblin Gang Wizard Tornado
Bowler Bomber Zap Goblin Gang Wizard
Bomber Wizard Bowler Zap Goblin Gang Tornado
Goblin Gang
Tornado Zap Goblin Gang Bowler
Wizard Bomber Goblin Gang Tornado Bowler
Bomber Zap Goblin Gang Wizard Tornado Bowler
Zap Wizard Tornado Bomber Bowler
Tornado
Bomber Goblin Gang Wizard Bowler

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Bowler
Bomber Zap Goblin Gang Wizard Bowler
Goblin Gang Zap Bowler
Goblin Gang Bowler Zap Tornado
Goblin Gang Bowler
Wizard Zap Goblin Gang Tornado
Goblin Gang Bowler
Zap Tornado
Goblin Gang
Bowler
Zap Tornado Bowler
Bowler Goblin Gang Wizard
Wizard Bomber Bowler
Goblin Gang Bomber Zap Tornado Bowler
Bowler Bomber Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Bowler
Bomber Wizard Zap Bowler
Wizard Zap Tornado
Bomber Wizard Tornado Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado
Goblin Gang Tornado Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado
Bowler
Zap
Bomber Zap Wizard Bowler
Wizard Bowler
Tornado
Bomber
Bomber Zap Wizard Bowler
Bomber Zap Wizard Tornado Bowler
Bowler
Wizard Tornado
Tornado Bowler
Zap
Zap Tornado Bomber Wizard Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado Bowler
Zap Tornado
Zap Wizard Tornado
Zap Wizard
Bowler
Bomber Zap Wizard
Zap
Wizard Bowler
Zap Goblin Gang
Zap Wizard Tornado
Goblin Gang Wizard Bowler
Bomber Zap Wizard Bowler
Zap Tornado
Zap Goblin Gang Tornado Bowler
Zap Tornado
Zap Tornado Bowler

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