My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Furnace Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Fire Spirit Bomber Furnace
Zap
Fire Spirit Bomber Furnace
Barbarian Barrel
Fire Spirit Bomber Valkyrie Furnace Wizard
The Log
Fire Spirit Bomber Furnace
Earthquake
Bomber Furnace
Arrows
Fire Spirit Bomber Furnace
Royal Delivery
Fire Spirit Bomber Valkyrie Wizard Bowler
Fireball
Bomber Furnace Wizard Bowler
Poison
Bomber Furnace Wizard
Lightning
Valkyrie Furnace Wizard Bowler
Rocket
Valkyrie Furnace Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Valkyrie Furnace Wizard Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Bomber Zap Valkyrie Furnace Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Bomber Zap

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Furnace Bowler
Bomber
Zap Valkyrie
Zap
Mirror Fire Spirit Bomber Valkyrie Furnace Bowler
Valkyrie
Fire Spirit Bomber Zap Furnace Wizard
Furnace
Fire Spirit Zap Valkyrie Mirror Bowler
Wizard
Valkyrie
Mirror
Zap Furnace
Bowler
Fire Spirit Zap Furnace

Defense Synergies 2 13

Fire Spirit
Zap Valkyrie
Bomber
Zap Valkyrie
Zap
Mirror Fire Spirit Bomber Valkyrie Furnace Bowler
Valkyrie
Fire Spirit Bomber Zap Furnace Wizard Mirror Bowler
Furnace
Mirror Zap Valkyrie Bowler
Wizard
Valkyrie
Mirror
Zap Furnace Valkyrie Bowler
Bowler
Zap Valkyrie Furnace Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Zap Valkyrie Wizard
Bomber Zap Valkyrie Furnace
Furnace Bowler Fire Spirit Bomber Valkyrie
Bomber Valkyrie Furnace Bowler
Bomber Valkyrie Bowler
Bowler Fire Spirit Bomber Zap Valkyrie Furnace
Furnace Fire Spirit Zap Wizard
Bowler Zap Valkyrie
Furnace
Fire Spirit Bomber Valkyrie Bowler
Valkyrie Bomber Zap Furnace Wizard Bowler
Zap Furnace Wizard
Furnace Bowler Fire Spirit Bomber Zap Valkyrie Wizard
Fire Spirit Bomber Valkyrie Wizard Bowler Zap Furnace
Furnace
Zap Furnace Bowler
Wizard Bomber Valkyrie Furnace Bowler
Fire Spirit Bomber Zap Valkyrie Furnace Wizard Bowler
Zap Valkyrie Furnace Wizard Fire Spirit Bomber Bowler
Bomber Valkyrie Wizard Bowler Fire Spirit Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Furnace Bowler
Bomber Zap Valkyrie Wizard Bowler
Zap Valkyrie Furnace Bowler
Valkyrie Bowler Zap
Valkyrie Bowler
Fire Spirit Furnace Wizard Zap
Valkyrie Furnace Bowler
Valkyrie
Zap Valkyrie
Valkyrie Bowler
Zap Valkyrie Bowler
Bowler Valkyrie Wizard
Wizard Bomber Valkyrie Furnace Bowler
Bomber Zap Valkyrie Furnace Bowler
Valkyrie Bowler Bomber Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Bowler
Valkyrie
Bomber Wizard Fire Spirit Zap Valkyrie Furnace Bowler
Wizard Fire Spirit Zap Furnace
Fire Spirit Bomber Furnace Wizard Bowler
Fire Spirit Zap Wizard Bowler
Zap Wizard
Fire Spirit Bowler
Zap Valkyrie Wizard Bowler
Fire Spirit Zap Wizard
Fire Spirit Bowler
Zap Furnace
Bomber Zap Furnace Wizard Bowler
Furnace Wizard Bowler
Bomber
Fire Spirit Bomber Zap Wizard Bowler
Fire Spirit Bomber Zap Valkyrie Wizard Bowler
Bowler
Wizard
Bowler
Zap
Zap Fire Spirit Bomber Valkyrie Furnace Wizard Bowler
Zap Wizard Bowler
Zap Wizard Bowler
Zap
Fire Spirit Zap Furnace Wizard
Zap Wizard
Bowler
Bomber Zap Wizard
Zap
Wizard Bowler
Zap Fire Spirit
Fire Spirit Zap Wizard
Valkyrie Wizard Bowler
Bomber Zap Wizard Bowler
Zap
Zap Bowler
Zap
Zap Bowler

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