My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Bowler Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Graveyard
Zap
Bats Graveyard
Barbarian Barrel
Knight Magic Archer Graveyard
The Log
Graveyard
Earthquake
Graveyard
Arrows
Bats Graveyard
Royal Delivery
Bats Knight Bowler Magic Archer Graveyard
Fireball
Bowler Magic Archer
Poison
Bats Magic Archer Graveyard
Lightning
Knight Bowler Magic Archer
Rocket
Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Freeze Bowler Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tornado Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Tornado Fireball Freeze Magic Archer Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Tornado Fireball

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Bowler Graveyard
Knight
Bats Graveyard Fireball Magic Archer
Fireball
Tornado Graveyard Knight Freeze Magic Archer
Tornado
Fireball Magic Archer Freeze Bowler Graveyard
Freeze
Graveyard Fireball Tornado
Bowler
Graveyard Bats Tornado Magic Archer
Magic Archer
Tornado Knight Fireball Bowler
Graveyard
Knight Fireball Freeze Bowler Bats Tornado

Defense Synergies 5 6

Bats
Knight Freeze Bowler
Knight
Bats Magic Archer Fireball Tornado Bowler
Fireball
Tornado Knight Freeze
Tornado
Fireball Bowler Magic Archer Knight
Freeze
Bats Fireball
Bowler
Tornado Bats Knight
Magic Archer
Knight Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Fireball Magic Archer
Bats Knight
Tornado Bowler Bats Knight Freeze
Bats Knight Bowler
Fireball Tornado Bowler
Fireball Tornado Freeze Bowler Bats Magic Archer
Bats Tornado Fireball Freeze Magic Archer
Bowler Fireball Magic Archer
Tornado
Knight Tornado Bowler
Bats Knight Fireball Tornado Freeze Bowler Magic Archer
Bats Fireball Tornado Magic Archer
Bowler Bats Knight Fireball Freeze
Fireball Bowler Bats Tornado Freeze Magic Archer
Knight
Tornado Fireball Freeze Bowler
Bats Knight Fireball Tornado Bowler
Fireball Bats Knight Tornado Bowler Magic Archer
Tornado Freeze Bats Knight Fireball Bowler Magic Archer
Tornado
Bowler Bats Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Bowler
Fireball Knight Bowler Magic Archer
Bats Knight Bowler
Bowler Bats Knight Fireball Tornado
Knight Bowler
Fireball Bats Tornado Freeze Magic Archer
Bats Knight Fireball Bowler
Knight
Freeze Bats Knight Fireball Tornado Magic Archer
Bats Knight Bowler
Fireball Tornado Bowler
Bowler Knight Fireball
Fireball Bowler Magic Archer
Bats Knight Fireball Tornado Freeze Bowler Magic Archer
Bats Bowler Fireball Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Freeze
Fireball Tornado Bowler Magic Archer
Fireball Magic Archer
Knight Fireball Freeze
Fireball Bowler Magic Archer
Fireball Bats Tornado Freeze Magic Archer
Tornado Bowler Magic Archer
Fireball Tornado Freeze Bowler Magic Archer
Fireball Tornado
Bats Fireball Tornado Bowler
Knight Fireball Tornado Bowler Magic Archer
Fireball Tornado Magic Archer
Knight Fireball Bowler Magic Archer
Fireball Freeze Magic Archer
Fireball Magic Archer
Fireball Bowler Magic Archer
Magic Archer Fireball Bowler
Fireball Tornado Freeze
Bats
Fireball Bowler Magic Archer
Fireball Tornado Bowler Magic Archer
Fireball Bowler Magic Archer
Fireball Tornado
Tornado Bowler
Fireball
Tornado Freeze Fireball Bowler Magic Archer
Fireball Tornado Bowler Magic Archer
Fireball Tornado Bowler Magic Archer
Fireball Tornado Magic Archer
Bats Fireball Tornado Magic Archer
Bats Fireball Freeze
Fireball Bowler
Fireball Magic Archer
Fireball Freeze Magic Archer
Fireball Bowler Magic Archer
Bats Fireball Freeze Magic Archer
Fireball Tornado Magic Archer
Freeze
Fireball
Fireball Knight Bowler Magic Archer
Fireball Bowler Magic Archer
Fireball Tornado
Bats Fireball Tornado Freeze Bowler Magic Archer
Bats Fireball Tornado Magic Archer
Fireball Tornado Freeze Bowler Magic Archer

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