My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Giant Night Witch
Giant Snowball
Bomber Night Witch
Zap
Bomber Night Witch
Barbarian Barrel
Bomber Elite Barbarians Wizard Electro Wizard Night Witch
The Log
Bomber Elite Barbarians
Earthquake
Bomber
Arrows
Bomber Night Witch
Royal Delivery
Bomber Elite Barbarians Wizard Electro Wizard Night Witch
Fireball
Bomber Elite Barbarians Wizard Electro Wizard Night Witch
Poison
Bomber Wizard Electro Wizard Night Witch
Lightning
Elite Barbarians Wizard Electro Wizard Night Witch
Rocket
Elite Barbarians Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Poison Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Poison Electro Wizard Night Witch Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Rage Poison Electro Wizard

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Elite Barbarians
Elite Barbarians
Rage Bomber Wizard
Giant
Bomber Rage Poison Night Witch Wizard Electro Wizard
Wizard
Elite Barbarians Giant Rage
Rage
Elite Barbarians Giant Wizard Electro Wizard Night Witch
Poison
Giant Night Witch
Electro Wizard
Giant Rage
Night Witch
Giant Rage Poison

Defense Synergies 0 5

Bomber
Electro Wizard
Elite Barbarians
Wizard
Giant
Wizard
Elite Barbarians Electro Wizard
Rage
Poison
Electro Wizard
Electro Wizard
Bomber Wizard Poison Night Witch
Night Witch
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard Electro Wizard
Elite Barbarians Bomber Electro Wizard Night Witch
Bomber Elite Barbarians Electro Wizard Night Witch
Elite Barbarians Night Witch Bomber Electro Wizard
Bomber Elite Barbarians Poison
Bomber Electro Wizard Night Witch
Electro Wizard Wizard Poison Night Witch
Poison Electro Wizard
Elite Barbarians Night Witch
Elite Barbarians Bomber Electro Wizard Night Witch
Poison Electro Wizard Bomber Wizard Night Witch
Wizard Poison Electro Wizard Night Witch
Night Witch Bomber Elite Barbarians Wizard Electro Wizard
Bomber Wizard Poison Electro Wizard Night Witch
Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Wizard Bomber Elite Barbarians Poison Electro Wizard Night Witch
Bomber Elite Barbarians Wizard Electro Wizard Night Witch
Wizard Poison Bomber Electro Wizard
Elite Barbarians Electro Wizard
Bomber Wizard Elite Barbarians Poison Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Wizard
Poison Electro Wizard Bomber Elite Barbarians Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard Night Witch
Elite Barbarians Night Witch
Wizard Poison Electro Wizard
Elite Barbarians Electro Wizard Night Witch
Elite Barbarians
Electro Wizard Elite Barbarians Poison
Elite Barbarians
Elite Barbarians Poison Electro Wizard
Elite Barbarians Wizard Night Witch
Wizard Bomber
Elite Barbarians Electro Wizard Bomber Poison Night Witch
Poison Bomber Elite Barbarians Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Electro Wizard
Poison
Poison
Bomber Wizard Poison
Wizard Poison
Bomber Wizard Poison
Poison Wizard
Poison Wizard
Elite Barbarians Poison Electro Wizard Night Witch
Poison Wizard Electro Wizard
Poison Wizard
Poison Elite Barbarians
Poison
Elite Barbarians Poison
Bomber Wizard Poison
Wizard Poison
Poison
Bomber Night Witch
Bomber Wizard Poison Electro Wizard
Bomber Wizard Poison
Poison Night Witch
Wizard Poison
Poison
Poison Bomber Wizard
Poison Wizard Electro Wizard
Wizard Poison
Poison
Elite Barbarians Poison Wizard Electro Wizard Night Witch
Electro Wizard Wizard Poison
Elite Barbarians Night Witch
Poison Bomber Wizard Night Witch
Poison Electro Wizard
Wizard Poison
Electro Wizard Night Witch
Poison Wizard Electro Wizard
Poison Wizard Electro Wizard
Bomber Wizard Poison
Poison
Elite Barbarians
Elite Barbarians Poison Electro Wizard
Poison Electro Wizard
Poison Electro Wizard

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