My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Dark Prince Bowler Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince Miner
Giant Snowball
Bomber Baby Dragon Miner
Zap
Bomber Dark Prince
Barbarian Barrel
Bomber Dark Prince Magic Archer
The Log
Bomber Dark Prince
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Baby Dragon Dark Prince Bowler Miner Magic Archer
Fireball
Bomber Baby Dragon Bowler Magic Archer
Poison
Bomber Magic Archer
Lightning
Baby Dragon Dark Prince Bowler Magic Archer
Rocket
Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Baby Dragon Dark Prince Bowler Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Dark Prince Bowler Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tornado Miner Baby Dragon Dark Prince Magic Archer Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Tornado Miner Baby Dragon

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Baby Dragon Dark Prince Miner Mega Knight
Tornado
Baby Dragon Magic Archer Dark Prince Bowler Mega Knight
Baby Dragon
Tornado Bomber Dark Prince Bowler Miner Mega Knight
Dark Prince
Bomber Tornado Baby Dragon Miner Magic Archer
Bowler
Tornado Baby Dragon Miner Magic Archer
Miner
Bomber Baby Dragon Dark Prince Bowler Magic Archer Mega Knight
Magic Archer
Tornado Dark Prince Bowler Miner Mega Knight
Mega Knight
Bomber Tornado Baby Dragon Miner Magic Archer

Defense Synergies 2 13

Bomber
Tornado Dark Prince Miner
Tornado
Bowler Magic Archer Bomber Baby Dragon Dark Prince Mega Knight
Baby Dragon
Tornado Dark Prince Bowler Mega Knight
Dark Prince
Bomber Tornado Baby Dragon Bowler Magic Archer
Bowler
Tornado Baby Dragon Dark Prince
Miner
Bomber Mega Knight
Magic Archer
Tornado Dark Prince Mega Knight
Mega Knight
Tornado Baby Dragon Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Baby Dragon Magic Archer
Bomber Dark Prince Mega Knight
Tornado Bowler Mega Knight Bomber Dark Prince
Bomber Dark Prince Bowler Mega Knight
Bomber Tornado Dark Prince Bowler Mega Knight
Tornado Bowler Bomber Baby Dragon Dark Prince Magic Archer Mega Knight
Tornado Baby Dragon Magic Archer
Bowler Baby Dragon Magic Archer Mega Knight
Tornado
Tornado Bomber Dark Prince Bowler Miner Mega Knight
Bomber Tornado Baby Dragon Dark Prince Bowler Magic Archer Mega Knight
Tornado Baby Dragon Magic Archer
Bowler Mega Knight Bomber Dark Prince
Bomber Bowler Mega Knight Tornado Baby Dragon Dark Prince Magic Archer
Mega Knight
Tornado Bowler Mega Knight
Mega Knight Bomber Tornado Dark Prince Bowler
Mega Knight Bomber Tornado Baby Dragon Dark Prince Bowler Magic Archer
Tornado Baby Dragon Bomber Dark Prince Bowler Magic Archer Mega Knight
Tornado
Bomber Dark Prince Bowler Mega Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Bowler
Bomber Baby Dragon Bowler Miner Magic Archer Mega Knight
Mega Knight Dark Prince Bowler
Dark Prince Bowler Mega Knight Tornado
Dark Prince Bowler Mega Knight
Tornado Baby Dragon Magic Archer
Dark Prince Bowler
Mega Knight Dark Prince
Mega Knight Tornado Baby Dragon Dark Prince Magic Archer
Mega Knight Dark Prince Bowler
Mega Knight Tornado Dark Prince Bowler
Dark Prince Bowler Mega Knight
Bomber Baby Dragon Bowler Magic Archer Mega Knight
Bomber Tornado Baby Dragon Dark Prince Bowler Magic Archer
Bowler Mega Knight Bomber Baby Dragon Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon
Tornado Baby Dragon Bowler Miner Magic Archer
Baby Dragon Miner Magic Archer
Dark Prince
Bomber Baby Dragon Dark Prince Bowler Magic Archer Mega Knight
Tornado Baby Dragon Magic Archer
Bomber Tornado Baby Dragon Bowler Magic Archer
Tornado Baby Dragon Bowler Magic Archer
Miner Tornado
Tornado Bowler
Miner Tornado Dark Prince Bowler Magic Archer
Tornado Baby Dragon Magic Archer
Baby Dragon Bowler Miner Magic Archer
Baby Dragon Magic Archer
Baby Dragon Magic Archer
Bomber Baby Dragon Bowler Magic Archer
Magic Archer Baby Dragon Bowler Mega Knight
Tornado
Bomber
Bomber Baby Dragon Dark Prince Bowler Magic Archer Mega Knight
Bomber Tornado Baby Dragon Bowler Miner Magic Archer Mega Knight
Baby Dragon Bowler Magic Archer Mega Knight
Tornado
Tornado Bowler
Baby Dragon
Tornado Bomber Baby Dragon Dark Prince Bowler Magic Archer Mega Knight
Miner Tornado Baby Dragon Bowler Magic Archer
Tornado Baby Dragon Bowler Miner Magic Archer Mega Knight
Miner Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Bowler
Bomber Miner Magic Archer Mega Knight
Magic Archer
Mega Knight
Bowler Magic Archer
Dark Prince Magic Archer
Tornado Baby Dragon Magic Archer
Miner Baby Dragon Dark Prince Bowler Magic Archer Mega Knight
Bomber Baby Dragon Bowler Magic Archer
Tornado
Dark Prince Mega Knight
Tornado Baby Dragon Bowler Magic Archer
Tornado Magic Archer
Tornado Baby Dragon Dark Prince Bowler Miner Magic Archer Mega Knight

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