My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Executioner Fisherman Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Fisherman
Giant Snowball
Bomber Fisherman
Zap
Bomber Fisherman
Barbarian Barrel
Bomber Tesla Executioner Magic Archer
The Log
Bomber Fisherman
Earthquake
Bomber Tesla
Arrows
Bomber
Royal Delivery
Bomber Executioner Fisherman Magic Archer
Fireball
Bomber Tesla Executioner Fisherman Magic Archer
Poison
Bomber Executioner Fisherman Magic Archer
Lightning
Tesla Executioner Fisherman Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Tornado Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tornado Fisherman Tesla Fireball Magic Archer Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Tornado Fisherman Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mega Knight
Tesla
Fireball
Tornado Magic Archer Mega Knight
Tornado
Fireball Executioner Magic Archer Mega Knight
Executioner
Tornado Mega Knight
Fisherman
Mega Knight
Magic Archer
Tornado Fireball Mega Knight
Mega Knight
Bomber Fireball Tornado Executioner Fisherman Magic Archer

Defense Synergies 3 12

Bomber
Tesla Tornado Fisherman
Tesla
Bomber Fireball Tornado Magic Archer
Fireball
Tornado Tesla Mega Knight
Tornado
Fireball Executioner Magic Archer Bomber Tesla Mega Knight
Executioner
Tornado Mega Knight
Fisherman
Bomber Magic Archer Mega Knight
Magic Archer
Tornado Tesla Fisherman Mega Knight
Mega Knight
Fireball Tornado Executioner Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Fireball Executioner Magic Archer
Bomber Tesla Executioner Fisherman Mega Knight
Tesla Tornado Fisherman Mega Knight Bomber Executioner
Tesla Bomber Fisherman Mega Knight
Bomber Fireball Tornado Mega Knight
Fireball Tornado Bomber Tesla Executioner Magic Archer Mega Knight
Tesla Tornado Fireball Executioner Magic Archer
Tesla Fireball Magic Archer Mega Knight
Tesla Tornado Fisherman
Tornado Bomber Tesla Fisherman Mega Knight
Executioner Bomber Tesla Fireball Tornado Fisherman Magic Archer Mega Knight
Tesla Executioner Fireball Tornado Magic Archer
Tesla Mega Knight Bomber Fireball
Bomber Fireball Executioner Mega Knight Tesla Tornado Magic Archer
Tesla Mega Knight
Tornado Tesla Fireball Fisherman Mega Knight
Tesla Mega Knight Bomber Fireball Tornado Executioner Fisherman
Tesla Fireball Mega Knight Bomber Tornado Executioner Fisherman Magic Archer
Tornado Executioner Bomber Tesla Fireball Fisherman Magic Archer Mega Knight
Tesla Tornado Fisherman
Bomber Mega Knight Tesla Fireball Executioner Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Fisherman
Fireball Bomber Tesla Executioner Fisherman Magic Archer Mega Knight
Mega Knight Fisherman
Mega Knight Tesla Fireball Tornado Fisherman
Tesla Executioner Fisherman Mega Knight
Fireball Executioner Tesla Tornado Magic Archer
Tesla Fireball
Mega Knight Tesla Fisherman
Mega Knight Fireball Tornado Magic Archer
Tesla
Mega Knight Tesla
Mega Knight Fireball Tornado
Mega Knight Tesla Fireball Executioner
Bomber Tesla Fireball Executioner Magic Archer Mega Knight
Tesla Bomber Fireball Tornado Executioner Fisherman Magic Archer
Executioner Mega Knight Bomber Tesla Fireball Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Tornado Executioner Fisherman Magic Archer
Fireball Magic Archer
Fireball
Bomber Fireball Executioner Magic Archer Mega Knight
Fireball Executioner Tornado Magic Archer
Bomber Tornado Executioner Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Tornado Fisherman
Fireball Tornado Fisherman
Fireball Tornado Fisherman Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Executioner Fisherman Magic Archer
Fireball Fisherman Magic Archer
Fireball Fisherman Magic Archer
Bomber Fireball Executioner Magic Archer
Magic Archer Fireball Executioner Mega Knight
Fireball Tornado
Bomber Fisherman
Bomber Fireball Executioner Fisherman Magic Archer Mega Knight
Bomber Fireball Tornado Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball Tornado
Tornado Fisherman
Fireball
Tornado Bomber Fireball Executioner Magic Archer Mega Knight
Fisherman
Fireball Tornado Executioner Fisherman Magic Archer
Fireball Tornado Fisherman Magic Archer Mega Knight
Fireball Tornado Fisherman Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball
Fireball
Bomber Fireball Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Fireball Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball
Fireball Executioner Magic Archer Mega Knight
Bomber Fireball Executioner Magic Archer
Fireball Tornado
Executioner Mega Knight
Fireball Tornado Magic Archer
Fireball Tornado Executioner Magic Archer
Fireball Tornado Executioner Magic Archer Mega Knight

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