My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Musketeer Elixir Collector Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Barrel
Giant Snowball
Bomber Skeleton Barrel Musketeer Witch Lumberjack
Zap
Bomber Skeleton Barrel Witch
Barbarian Barrel
Bomber Skeleton Barrel Musketeer Witch Lumberjack
The Log
Bomber Skeleton Barrel Musketeer Witch Lumberjack
Earthquake
Bomber Elixir Collector Witch
Arrows
Bomber Skeleton Barrel Witch
Royal Delivery
Bomber Skeleton Barrel Musketeer Witch P.E.K.K.A Lumberjack
Fireball
Bomber Skeleton Barrel Musketeer Elixir Collector Witch Lumberjack
Poison
Bomber Skeleton Barrel Musketeer Elixir Collector Witch
Lightning
Musketeer Elixir Collector Witch Lumberjack
Rocket
Musketeer Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Elixir Collector Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Skeleton Barrel Musketeer Lumberjack Witch Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Skeleton Barrel Musketeer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Skeleton Barrel P.E.K.K.A Lumberjack
Skeleton Barrel
Bomber Musketeer Witch Lumberjack
Musketeer
Skeleton Barrel P.E.K.K.A Lumberjack
Elixir Collector
Rage
Witch
Witch
Rage Skeleton Barrel P.E.K.K.A Lumberjack
P.E.K.K.A
Bomber Musketeer Witch Lumberjack
Lumberjack
Bomber Skeleton Barrel Musketeer Witch P.E.K.K.A

Defense Synergies 1 4

Bomber
P.E.K.K.A
Skeleton Barrel
Musketeer
Musketeer
Lumberjack Skeleton Barrel P.E.K.K.A
Elixir Collector
Rage
Witch
Lumberjack
P.E.K.K.A
Bomber Musketeer
Lumberjack
Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Barrel Musketeer
P.E.K.K.A Lumberjack Bomber Musketeer Witch
Witch P.E.K.K.A Lumberjack Bomber Musketeer
Witch P.E.K.K.A Lumberjack Bomber Musketeer
Bomber P.E.K.K.A Lumberjack
Bomber Musketeer Lumberjack
Musketeer Witch
Skeleton Barrel Musketeer P.E.K.K.A
Witch P.E.K.K.A Musketeer Lumberjack
Bomber Musketeer Lumberjack
Witch Bomber Musketeer Lumberjack
Musketeer Witch
P.E.K.K.A Lumberjack Bomber Musketeer Witch
Bomber Witch P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Bomber Musketeer Witch P.E.K.K.A Lumberjack
Bomber Musketeer Witch Lumberjack
Witch Bomber Musketeer Lumberjack
P.E.K.K.A Musketeer Lumberjack
Bomber Musketeer Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch P.E.K.K.A
Bomber Skeleton Barrel Musketeer Lumberjack
P.E.K.K.A Lumberjack Musketeer Witch
P.E.K.K.A Lumberjack Musketeer
P.E.K.K.A Musketeer Witch Lumberjack
Skeleton Barrel Musketeer Witch
P.E.K.K.A Musketeer Witch Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Witch
Witch P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Witch Lumberjack
P.E.K.K.A
P.E.K.K.A Witch Lumberjack
Bomber Musketeer Witch
Witch Bomber Musketeer P.E.K.K.A Lumberjack
Bomber Musketeer Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Musketeer
Skeleton Barrel Musketeer
Skeleton Barrel
Skeleton Barrel Musketeer
Bomber
Skeleton Barrel Musketeer Witch
Bomber Musketeer Witch
Skeleton Barrel
Skeleton Barrel
Musketeer Lumberjack
Skeleton Barrel Musketeer
Musketeer
Skeleton Barrel Musketeer
Skeleton Barrel Musketeer
Skeleton Barrel Musketeer
Bomber Skeleton Barrel Musketeer Witch
Skeleton Barrel Musketeer
Bomber
Bomber Skeleton Barrel Musketeer
Bomber Skeleton Barrel Witch
Musketeer
Musketeer
Skeleton Barrel Musketeer
Bomber Witch
Witch
Skeleton Barrel Musketeer Witch
Skeleton Barrel Musketeer Witch
Skeleton Barrel Musketeer
Musketeer Witch
Skeleton Barrel Musketeer Witch
Bomber Musketeer
P.E.K.K.A
Skeleton Barrel Musketeer Witch
Musketeer Witch
Musketeer Lumberjack
Bomber Skeleton Barrel Musketeer
Musketeer P.E.K.K.A
Musketeer Witch
Musketeer Witch
Skeleton Barrel Musketeer Witch

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