My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider Skeleton Army
Giant Snowball
Bomber Bats Hog Rider Skeleton Army
Zap
Bomber Bats Skeleton Army
Barbarian Barrel
Bomber Skeleton Army Executioner Electro Wizard
The Log
Bomber Hog Rider Skeleton Army
Earthquake
Bomber Hog Rider Skeleton Army
Arrows
Bomber Bats Skeleton Army
Royal Delivery
Bomber Bats Hog Rider Skeleton Army Executioner Electro Wizard
Fireball
Bomber Hog Rider Skeleton Army Executioner Electro Wizard
Poison
Bomber Bats Skeleton Army Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Skeleton Army Hog Rider Electro Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Skeleton Army

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Hog Rider Mega Knight
Bats
Hog Rider Mega Knight Bomber
Arrows
Hog Rider Mega Knight
Hog Rider
Bats Arrows Bomber Executioner Electro Wizard Mega Knight
Skeleton Army
Executioner
Hog Rider Mega Knight
Electro Wizard
Hog Rider Mega Knight
Mega Knight
Bats Bomber Arrows Hog Rider Executioner Electro Wizard

Defense Synergies 1 8

Bomber
Bats Electro Wizard
Bats
Bomber Electro Wizard Mega Knight
Arrows
Mega Knight
Hog Rider
Skeleton Army
Executioner Electro Wizard
Executioner
Skeleton Army Mega Knight
Electro Wizard
Bomber Bats Skeleton Army Mega Knight
Mega Knight
Arrows Bats Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Executioner Electro Wizard
Skeleton Army Bomber Bats Executioner Electro Wizard Mega Knight
Skeleton Army Mega Knight Bomber Bats Executioner Electro Wizard
Skeleton Army Bomber Bats Electro Wizard Mega Knight
Bomber Arrows Skeleton Army Mega Knight
Arrows Skeleton Army Bomber Bats Executioner Electro Wizard Mega Knight
Bats Electro Wizard Arrows Executioner
Arrows Electro Wizard Mega Knight
Skeleton Army
Skeleton Army Bomber Electro Wizard Mega Knight
Bats Skeleton Army Executioner Electro Wizard Bomber Arrows Mega Knight
Arrows Executioner Bats Electro Wizard
Skeleton Army Mega Knight Bomber Bats Electro Wizard
Bomber Skeleton Army Executioner Mega Knight Bats Arrows Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Skeleton Army Electro Wizard Mega Knight
Mega Knight Bomber Bats Arrows Skeleton Army Executioner Electro Wizard
Arrows Mega Knight Bomber Bats Skeleton Army Executioner Electro Wizard
Arrows Executioner Bomber Bats Electro Wizard Mega Knight
Electro Wizard
Bomber Skeleton Army Mega Knight Bats Arrows Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Electro Wizard
Electro Wizard Bomber Arrows Executioner Mega Knight
Skeleton Army Mega Knight Bats Electro Wizard
Skeleton Army Mega Knight Bats Electro Wizard
Skeleton Army Executioner Mega Knight
Arrows Executioner Bats Electro Wizard
Skeleton Army Bats Electro Wizard
Mega Knight Skeleton Army
Electro Wizard Mega Knight Bats Skeleton Army
Skeleton Army
Mega Knight Bats
Skeleton Army Mega Knight Arrows Electro Wizard
Skeleton Army Mega Knight Executioner
Bomber Skeleton Army Executioner Mega Knight
Skeleton Army Electro Wizard Bomber Bats Executioner
Bats Arrows Executioner Mega Knight Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner Electro Wizard
Arrows
Arrows
Bomber Executioner Arrows Mega Knight
Arrows Executioner Bats
Bomber Arrows Executioner
Arrows Executioner
Arrows
Bats Electro Wizard
Arrows Electro Wizard
Arrows Executioner
Executioner
Arrows
Arrows
Bomber Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Bomber Bats
Bomber Arrows Executioner Electro Wizard Mega Knight
Bomber Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Bomber Executioner Mega Knight
Arrows Executioner Electro Wizard
Arrows Mega Knight
Arrows
Bats Arrows Executioner Electro Wizard
Electro Wizard Bats
Bomber Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Bats Skeleton Army
Arrows Executioner Electro Wizard
Arrows
Executioner Electro Wizard Mega Knight
Arrows Bomber Executioner
Arrows
Executioner Mega Knight
Bats Electro Wizard
Bats Executioner Electro Wizard
Executioner Electro Wizard Mega Knight

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