My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Recruits Ice Golem Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Heal Spirit Ice Golem Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Hog Rider Guards
Giant Snowball
Bomber Royal Recruits Flying Machine Hog Rider Guards
Zap
Bomber Flying Machine Guards
Barbarian Barrel
Bomber Royal Recruits Heal Spirit Guards
The Log
Bomber Royal Recruits Heal Spirit Hog Rider Guards
Earthquake
Bomber Hog Rider Guards
Arrows
Bomber Royal Recruits Heal Spirit Flying Machine Guards
Royal Delivery
Bomber Royal Recruits Heal Spirit Flying Machine Hog Rider Guards
Fireball
Bomber Flying Machine Hog Rider
Poison
Bomber Royal Recruits Flying Machine Guards
Lightning
Ice Golem
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Heal Spirit Ice Golem Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bomber Ice Golem Arrows Guards Flying Machine Hog Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Bomber Ice Golem Arrows

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Heal Spirit Ice Golem Hog Rider
Arrows
Hog Rider
Royal Recruits
Bomber Heal Spirit Ice Golem Flying Machine Hog Rider
Heal Spirit
Bomber Royal Recruits Hog Rider Guards
Ice Golem
Hog Rider Bomber Royal Recruits Flying Machine
Flying Machine
Royal Recruits Ice Golem Hog Rider
Hog Rider
Arrows Ice Golem Bomber Royal Recruits Heal Spirit Flying Machine Guards
Guards
Heal Spirit Hog Rider

Defense Synergies 1 6

Bomber
Ice Golem Royal Recruits Guards
Arrows
Ice Golem
Royal Recruits
Bomber
Heal Spirit
Ice Golem
Bomber Arrows Flying Machine Guards
Flying Machine
Ice Golem Guards
Hog Rider
Guards
Bomber Ice Golem Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits Ice Golem Flying Machine
Bomber Royal Recruits Flying Machine
Bomber Royal Recruits
Royal Recruits Bomber Guards
Bomber Arrows Royal Recruits
Arrows Bomber Flying Machine Guards
Arrows Flying Machine
Arrows Royal Recruits Ice Golem Flying Machine
Royal Recruits
Guards Bomber Royal Recruits Ice Golem
Guards Bomber Arrows Royal Recruits Ice Golem Flying Machine
Arrows Flying Machine
Royal Recruits Bomber Flying Machine Guards
Bomber Arrows Royal Recruits Guards
Royal Recruits
Royal Recruits
Bomber Arrows Royal Recruits
Arrows Bomber Royal Recruits Flying Machine Guards
Arrows Bomber Royal Recruits Ice Golem Flying Machine Guards
Royal Recruits
Bomber Royal Recruits Arrows Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Ice Golem
Bomber Arrows Ice Golem Flying Machine
Royal Recruits Guards Ice Golem
Royal Recruits Guards Ice Golem
Royal Recruits Guards
Arrows Ice Golem Flying Machine
Royal Recruits Guards Ice Golem Flying Machine
Royal Recruits
Royal Recruits Ice Golem Flying Machine
Royal Recruits Guards
Royal Recruits Flying Machine Guards
Royal Recruits Arrows Guards
Royal Recruits Ice Golem Guards
Royal Recruits Bomber Flying Machine
Royal Recruits Guards Bomber Ice Golem Flying Machine
Arrows Bomber Royal Recruits Ice Golem Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Ice Golem Flying Machine Guards
Arrows Flying Machine
Arrows Flying Machine
Arrows Royal Recruits Ice Golem Flying Machine Guards
Bomber Arrows
Arrows Ice Golem Flying Machine
Bomber Arrows Flying Machine
Arrows Ice Golem Flying Machine
Arrows Flying Machine
Guards
Arrows Royal Recruits Flying Machine
Arrows Flying Machine
Flying Machine Ice Golem
Arrows Flying Machine
Arrows Ice Golem Flying Machine
Bomber Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Arrows
Bomber
Bomber Arrows Flying Machine
Bomber Arrows Flying Machine
Arrows
Arrows Royal Recruits Flying Machine
Arrows Ice Golem Bomber
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Ice Golem Flying Machine
Flying Machine Guards
Bomber Arrows
Arrows
Arrows
Royal Recruits Flying Machine Guards
Arrows Flying Machine
Arrows
Flying Machine
Arrows Bomber Ice Golem Flying Machine
Arrows
Royal Recruits Flying Machine
Royal Recruits Flying Machine Guards
Flying Machine
Royal Recruits Flying Machine

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