My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Mega Minion Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber Mega Minion Goblin Hut
Zap
Bomber Royal Giant Goblin Hut
Barbarian Barrel
Bomber Goblin Hut Wizard
The Log
Bomber Royal Giant Mini P.E.K.K.A Goblin Hut
Earthquake
Bomber Goblin Hut
Arrows
Bomber Goblin Hut
Royal Delivery
Bomber Mega Minion Mini P.E.K.K.A Goblin Hut Wizard
Fireball
Bomber Mega Minion Goblin Hut Wizard
Poison
Bomber Mega Minion Goblin Hut Wizard
Lightning
Mega Minion Mini P.E.K.K.A Goblin Hut Wizard
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Mega Minion Fireball Mini P.E.K.K.A Goblin Hut Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Mega Minion Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Mini P.E.K.K.A
Royal Giant
Bomber Fireball Mega Minion Goblin Hut Wizard The Log
Mega Minion
Royal Giant Fireball
Fireball
Royal Giant Mega Minion The Log
Mini P.E.K.K.A
Bomber Goblin Hut Wizard The Log
Goblin Hut
Royal Giant Mini P.E.K.K.A The Log
Wizard
Royal Giant Mini P.E.K.K.A
The Log
Royal Giant Fireball Mini P.E.K.K.A Goblin Hut

Defense Synergies 2 11

Bomber
Mini P.E.K.K.A The Log
Royal Giant
Mega Minion
Goblin Hut Wizard The Log
Fireball
The Log Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
The Log Bomber Fireball Goblin Hut Wizard
Goblin Hut
Mega Minion Fireball Mini P.E.K.K.A Wizard
Wizard
Mega Minion Mini P.E.K.K.A Goblin Hut The Log
The Log
Fireball Mini P.E.K.K.A Bomber Mega Minion Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Fireball Goblin Hut Wizard The Log
Mini P.E.K.K.A Bomber Mega Minion Goblin Hut The Log
Mini P.E.K.K.A Goblin Hut Bomber Mega Minion
Mini P.E.K.K.A Goblin Hut Bomber Mega Minion
Bomber Fireball Mini P.E.K.K.A The Log
Fireball The Log Bomber Mega Minion
Mega Minion Fireball Goblin Hut Wizard
Fireball The Log
Mini P.E.K.K.A Goblin Hut
Bomber Mini P.E.K.K.A
Bomber Mega Minion Fireball Goblin Hut Wizard The Log
Mega Minion Fireball Goblin Hut Wizard
Mini P.E.K.K.A Goblin Hut Bomber Fireball Wizard The Log
Bomber Fireball Wizard Mega Minion Mini P.E.K.K.A Goblin Hut The Log
Mini P.E.K.K.A Goblin Hut
Fireball Mini P.E.K.K.A Goblin Hut The Log
Wizard Bomber Fireball Mini P.E.K.K.A Goblin Hut
Fireball Bomber Mega Minion Goblin Hut Wizard The Log
Wizard The Log Bomber Mega Minion Fireball Goblin Hut
Mini P.E.K.K.A Goblin Hut
Bomber Wizard Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Goblin Hut
Fireball Bomber Mega Minion Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A Goblin Hut The Log
Mini P.E.K.K.A Fireball The Log
Mini P.E.K.K.A Goblin Hut
Fireball Wizard Goblin Hut
Mini P.E.K.K.A Mega Minion Fireball Goblin Hut
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A Goblin Hut The Log
Mega Minion Goblin Hut
Mega Minion Mini P.E.K.K.A Goblin Hut
Fireball The Log
Mini P.E.K.K.A Fireball Wizard
Wizard Bomber Fireball
Goblin Hut Bomber Mega Minion Fireball Mini P.E.K.K.A The Log
Bomber Mega Minion Fireball Mini P.E.K.K.A Goblin Hut Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball Goblin Hut The Log
Fireball The Log
Bomber Fireball Wizard The Log
Fireball Wizard Mega Minion
Bomber Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard The Log
Fireball Wizard
Fireball Goblin Hut The Log
Fireball
Fireball Goblin Hut The Log
Bomber Fireball Goblin Hut Wizard The Log
Fireball Goblin Hut Wizard The Log
Fireball
Bomber Mini P.E.K.K.A
Bomber Mega Minion Fireball Mini P.E.K.K.A Wizard The Log
Bomber Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Bomber Fireball Wizard
Mega Minion
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
Mega Minion Fireball Goblin Hut Wizard
Mega Minion Fireball Mini P.E.K.K.A
Bomber Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Goblin Hut
Fireball Mega Minion Wizard
The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A Wizard
The Log Bomber Fireball Wizard
Fireball
Mega Minion
Fireball The Log
Fireball
Fireball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: