My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard Hunter Bowler Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Hog Rider
Giant Snowball
Bomber Hog Rider Princess
Zap
Bomber Royal Giant Princess
Barbarian Barrel
Bomber Wizard Hunter Princess
The Log
Bomber Royal Giant Hog Rider Hunter Princess
Earthquake
Bomber Hog Rider
Arrows
Bomber Princess
Royal Delivery
Bomber Hog Rider Wizard Hunter Bowler Princess
Fireball
Bomber Hog Rider Wizard Hunter Bowler Princess
Poison
Bomber Wizard Hunter Princess
Lightning
Wizard Hunter Bowler
Rocket
Hog Rider Wizard Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Barbarian Barrel Hunter Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Princess Hog Rider Hunter Wizard Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Barbarian Barrel Princess Hog Rider

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Hog Rider Barbarian Barrel
Royal Giant
Bomber Barbarian Barrel Hunter Hog Rider Wizard Bowler Princess
Hog Rider
Bomber Royal Giant Wizard Barbarian Barrel Hunter Bowler Princess
Wizard
Royal Giant Hog Rider
Barbarian Barrel
Royal Giant Bomber Hog Rider Hunter Bowler
Hunter
Royal Giant Hog Rider Barbarian Barrel Bowler
Bowler
Royal Giant Hog Rider Barbarian Barrel Hunter Princess
Princess
Royal Giant Hog Rider Bowler

Defense Synergies 0 6

Bomber
Barbarian Barrel
Royal Giant
Hog Rider
Wizard
Barbarian Barrel
Barbarian Barrel
Bomber Wizard Hunter Bowler Princess
Hunter
Barbarian Barrel Bowler
Bowler
Barbarian Barrel Hunter
Princess
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Wizard Barbarian Barrel
Hunter Bomber
Hunter Bowler Bomber
Hunter Bomber Bowler
Bomber Barbarian Barrel Bowler Princess
Barbarian Barrel Bowler Bomber Hunter
Hunter Wizard Princess
Bowler Barbarian Barrel
Hunter Princess
Bomber Barbarian Barrel Hunter Bowler
Bomber Wizard Barbarian Barrel Hunter Bowler Princess
Hunter Wizard Princess
Hunter Bowler Bomber Wizard
Bomber Wizard Bowler Barbarian Barrel Hunter Princess
Hunter
Hunter Bowler
Wizard Bomber Hunter Bowler
Bomber Wizard Barbarian Barrel Hunter Bowler
Wizard Barbarian Barrel Hunter Bomber Bowler Princess
Hunter
Bomber Wizard Bowler Barbarian Barrel Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Bowler
Bomber Wizard Barbarian Barrel Hunter Bowler
Hunter Bowler
Hunter Bowler Barbarian Barrel
Hunter Bowler
Wizard Hunter Princess
Hunter Bowler
Hunter
Barbarian Barrel
Hunter Bowler
Bowler
Bowler Wizard Hunter
Wizard Bomber Bowler Princess
Bomber Barbarian Barrel Hunter Bowler
Bowler Bomber Wizard Barbarian Barrel Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel
Barbarian Barrel Bowler Princess
Barbarian Barrel
Barbarian Barrel
Bomber Wizard Barbarian Barrel Bowler
Wizard Hunter Princess
Bomber Wizard Bowler Princess
Wizard Barbarian Barrel Hunter Bowler Princess
Wizard
Bowler
Wizard Barbarian Barrel Bowler Princess
Wizard Princess
Barbarian Barrel Hunter Bowler Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Bomber Wizard Barbarian Barrel Hunter Bowler Princess
Wizard Barbarian Barrel Bowler Princess
Barbarian Barrel
Bomber
Bomber Wizard Barbarian Barrel Hunter Bowler Princess
Bomber Wizard Barbarian Barrel Bowler Princess
Bowler
Wizard Princess
Bowler
Barbarian Barrel
Bomber Wizard Barbarian Barrel Hunter Bowler Princess
Wizard Barbarian Barrel Hunter Bowler Princess
Wizard Bowler Princess
Barbarian Barrel
Wizard Hunter Princess
Wizard
Bowler
Bomber Wizard Hunter
Princess
Wizard Bowler Princess
Barbarian Barrel Princess
Wizard Hunter Princess
Barbarian Barrel
Wizard Hunter Bowler Princess
Bomber Wizard Bowler Princess
Bowler Princess
Princess
Barbarian Barrel Bowler Princess

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