My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram Prince P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Battle Ram Skeleton Army Prince Inferno Dragon
Giant Snowball
Bomber Minions Battle Ram Skeleton Army Inferno Dragon
Zap
Bomber Minions Battle Ram Skeleton Army Prince Inferno Dragon
Barbarian Barrel
Bomber Battle Ram Skeleton Army
The Log
Bomber Battle Ram Skeleton Army Prince
Earthquake
Bomber Skeleton Army
Arrows
Bomber Minions Skeleton Army
Royal Delivery
Bomber Minions Battle Ram Skeleton Army Prince P.E.K.K.A Inferno Dragon
Fireball
Bomber Minions Battle Ram Skeleton Army Inferno Dragon
Poison
Bomber Minions Skeleton Army
Lightning
Battle Ram Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Prince P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Skeleton Army Battle Ram Inferno Dragon Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Skeleton Army

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Minions Battle Ram Prince P.E.K.K.A
Zap
Battle Ram Prince P.E.K.K.A Bomber Minions
Minions
Bomber Zap Battle Ram Prince P.E.K.K.A Inferno Dragon
Battle Ram
Zap Bomber Minions P.E.K.K.A
Skeleton Army
Prince
Zap Bomber Minions
P.E.K.K.A
Zap Bomber Minions Battle Ram
Inferno Dragon
Minions

Defense Synergies 0 11

Bomber
Zap P.E.K.K.A
Zap
Bomber Minions Skeleton Army Prince P.E.K.K.A Inferno Dragon
Minions
Zap Prince P.E.K.K.A
Battle Ram
Skeleton Army
Zap Prince Inferno Dragon
Prince
Zap Minions Skeleton Army
P.E.K.K.A
Bomber Zap Minions
Inferno Dragon
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions
Skeleton Army P.E.K.K.A Inferno Dragon Bomber Zap Minions Prince
Skeleton Army Prince P.E.K.K.A Bomber Minions Inferno Dragon
Skeleton Army Prince P.E.K.K.A Inferno Dragon Bomber Minions
Bomber Skeleton Army Prince P.E.K.K.A
Skeleton Army Bomber Zap Minions
Minions Inferno Dragon Zap
Zap P.E.K.K.A
P.E.K.K.A Inferno Dragon Minions Skeleton Army Prince
Skeleton Army Bomber Prince
Minions Skeleton Army Bomber Zap
Minions Inferno Dragon Zap
Skeleton Army Prince P.E.K.K.A Bomber Zap Minions
Bomber Skeleton Army Zap Minions Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Inferno Dragon Prince
Skeleton Army Zap Prince P.E.K.K.A Inferno Dragon
Bomber Minions Skeleton Army Prince P.E.K.K.A
Bomber Zap Minions Skeleton Army Prince
Zap Bomber Minions Inferno Dragon
P.E.K.K.A Prince Inferno Dragon
Bomber Skeleton Army Minions Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Prince P.E.K.K.A
Bomber Zap Prince Inferno Dragon
Skeleton Army P.E.K.K.A Zap Minions Prince
Skeleton Army Prince P.E.K.K.A Zap
P.E.K.K.A Skeleton Army Prince Inferno Dragon
Zap Minions
Skeleton Army Prince P.E.K.K.A Minions
P.E.K.K.A Skeleton Army Prince Inferno Dragon
Zap P.E.K.K.A Minions Skeleton Army Prince Inferno Dragon
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Prince
Skeleton Army P.E.K.K.A Zap Prince
Skeleton Army Prince P.E.K.K.A
Bomber Skeleton Army
Skeleton Army Bomber Zap Minions Prince P.E.K.K.A Inferno Dragon
Minions Bomber Zap P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Prince
Bomber Zap
Zap Minions
Bomber
Zap
Zap
Minions Prince
Zap Prince
Zap
Minions
Zap Prince
Bomber Zap
Bomber Minions
Bomber Zap Prince
Bomber Zap
Minions Prince
Prince
Zap
Zap Bomber
Inferno Dragon
Zap
Zap Prince
Zap
Zap
Zap Minions
Bomber Zap
Zap
P.E.K.K.A Prince
Zap Minions Skeleton Army Prince
Zap
Prince
Bomber Zap
Zap
Prince P.E.K.K.A
Zap Minions
Zap
Zap Prince

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