My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Flying Machine P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions
Giant Snowball
Bomber Minions Dart Goblin Flying Machine
Zap
Bomber Minions Dart Goblin Flying Machine
Barbarian Barrel
Bomber Dart Goblin Electro Wizard
The Log
Bomber Dart Goblin
Earthquake
Bomber
Arrows
Bomber Minions Dart Goblin Flying Machine
Royal Delivery
Bomber Minions Dart Goblin Flying Machine P.E.K.K.A Electro Wizard
Fireball
Bomber Minions Dart Goblin Flying Machine Electro Wizard
Poison
Bomber Minions Dart Goblin Flying Machine Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Zap Minions Dart Goblin Flying Machine Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber Zap Minions

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Minions P.E.K.K.A
Zap
Mirror P.E.K.K.A Electro Wizard Bomber Minions Dart Goblin Flying Machine
Minions
Bomber Zap P.E.K.K.A
Dart Goblin
Zap Mirror P.E.K.K.A
Flying Machine
Zap Mirror P.E.K.K.A
Mirror
Zap Dart Goblin Flying Machine
P.E.K.K.A
Zap Electro Wizard Bomber Minions Dart Goblin Flying Machine
Electro Wizard
Zap P.E.K.K.A

Defense Synergies 2 20

Bomber
Zap P.E.K.K.A Electro Wizard
Zap
Mirror Electro Wizard Bomber Minions Dart Goblin Flying Machine P.E.K.K.A
Minions
Zap Dart Goblin Flying Machine P.E.K.K.A Electro Wizard
Dart Goblin
Zap Minions Flying Machine Mirror P.E.K.K.A Electro Wizard
Flying Machine
Zap Minions Dart Goblin Mirror P.E.K.K.A Electro Wizard
Mirror
Zap Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A
Bomber Zap Minions Dart Goblin Flying Machine Electro Wizard
Electro Wizard
Zap Bomber Minions Dart Goblin Flying Machine Mirror P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A Bomber Zap Minions Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A Bomber Minions Dart Goblin Electro Wizard
P.E.K.K.A Bomber Minions Dart Goblin Electro Wizard
Bomber P.E.K.K.A
Bomber Zap Minions Dart Goblin Flying Machine Electro Wizard
Minions Dart Goblin Electro Wizard Zap Flying Machine
Zap Dart Goblin Flying Machine P.E.K.K.A Electro Wizard
P.E.K.K.A Minions
Bomber Dart Goblin Electro Wizard
Minions Dart Goblin Electro Wizard Bomber Zap Flying Machine
Minions Zap Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A Bomber Zap Minions Flying Machine Electro Wizard
Bomber Zap Minions Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Bomber Minions P.E.K.K.A Electro Wizard
Bomber Zap Minions Dart Goblin Flying Machine Electro Wizard
Zap Bomber Minions Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Bomber Minions Dart Goblin Flying Machine P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Electro Wizard
Electro Wizard Bomber Zap Flying Machine
P.E.K.K.A Zap Minions Electro Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A
Zap Minions Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A Minions Dart Goblin Flying Machine Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Minions Flying Machine
P.E.K.K.A Dart Goblin
P.E.K.K.A Minions Dart Goblin Flying Machine
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A
Bomber Dart Goblin Flying Machine
Electro Wizard Bomber Zap Minions Dart Goblin Flying Machine P.E.K.K.A
Minions Bomber Zap Dart Goblin Flying Machine P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Flying Machine
Zap Dart Goblin Flying Machine Electro Wizard
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Bomber Zap
Zap Minions Dart Goblin Flying Machine
Bomber Dart Goblin Flying Machine
Zap Dart Goblin Flying Machine
Zap Dart Goblin Flying Machine
Minions Electro Wizard
Zap Dart Goblin Flying Machine Electro Wizard
Zap Dart Goblin Flying Machine
Flying Machine Dart Goblin
Minions Dart Goblin Flying Machine
Zap Dart Goblin Flying Machine
Bomber Zap Dart Goblin Flying Machine
Dart Goblin Flying Machine
Bomber Minions
Bomber Zap Dart Goblin Flying Machine Electro Wizard
Bomber Zap Dart Goblin Flying Machine
Minions
Zap Flying Machine
Zap Bomber
Zap Dart Goblin Flying Machine Electro Wizard
Zap Flying Machine
Zap Dart Goblin
Zap Dart Goblin Flying Machine Electro Wizard
Zap Electro Wizard Minions Dart Goblin Flying Machine
Bomber Zap Dart Goblin
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Minions Dart Goblin Flying Machine
Zap Dart Goblin Flying Machine Electro Wizard
Dart Goblin Flying Machine Electro Wizard
Bomber Zap Dart Goblin Flying Machine
Zap
Dart Goblin Flying Machine P.E.K.K.A
Zap Minions Dart Goblin Flying Machine Electro Wizard
Zap Dart Goblin Flying Machine Electro Wizard
Zap Dart Goblin Flying Machine Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: