My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Miner
Giant Snowball
Bomber Minions Witch Miner
Zap
Bomber Minions Witch
Barbarian Barrel
Bomber Valkyrie Wizard Witch
The Log
Bomber Witch
Earthquake
Bomber Witch
Arrows
Bomber Minions Witch
Royal Delivery
Bomber Minions Valkyrie Wizard Witch Miner
Fireball
Bomber Minions Wizard Witch
Poison
Bomber Minions Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Miner Valkyrie Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Miner

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Valkyrie Miner
Zap
Giant Miner Bomber Minions Valkyrie Witch
Minions
Giant Miner Bomber Zap Valkyrie
Valkyrie
Bomber Zap Minions Giant Wizard Witch
Giant
Bomber Zap Minions Miner Valkyrie Wizard Witch
Wizard
Valkyrie Giant Miner
Witch
Zap Valkyrie Giant Miner
Miner
Zap Minions Giant Bomber Wizard Witch

Defense Synergies 1 9

Bomber
Zap Valkyrie Miner
Zap
Bomber Minions Valkyrie Witch Miner
Minions
Valkyrie Zap
Valkyrie
Minions Bomber Zap Wizard Witch
Giant
Wizard
Valkyrie
Witch
Zap Valkyrie
Miner
Bomber Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Valkyrie Wizard
Bomber Zap Minions Valkyrie Witch
Witch Bomber Minions Valkyrie
Witch Bomber Minions Valkyrie
Bomber Valkyrie
Bomber Zap Minions Valkyrie
Minions Zap Wizard Witch
Zap Valkyrie
Witch Minions
Bomber Valkyrie Miner
Minions Valkyrie Witch Bomber Zap Wizard
Minions Zap Wizard Witch
Bomber Zap Minions Valkyrie Wizard Witch
Bomber Valkyrie Wizard Zap Minions Witch
Zap
Wizard Bomber Minions Valkyrie Witch
Bomber Zap Minions Valkyrie Wizard Witch
Zap Valkyrie Wizard Witch Bomber Minions
Bomber Valkyrie Wizard Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch
Bomber Zap Valkyrie Wizard Miner
Zap Minions Valkyrie Witch
Valkyrie Zap
Valkyrie Witch
Wizard Zap Minions Witch
Minions Valkyrie Witch
Valkyrie
Zap Minions Valkyrie Witch
Witch
Minions Valkyrie Witch
Zap Valkyrie
Valkyrie Wizard Witch
Wizard Bomber Valkyrie Witch
Witch Bomber Zap Minions Valkyrie
Minions Valkyrie Bomber Zap Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Miner
Miner
Valkyrie
Bomber Wizard Zap Valkyrie
Wizard Zap Minions Witch
Bomber Wizard Witch
Zap Wizard
Miner Zap Wizard
Minions
Miner Zap Valkyrie Wizard
Zap Wizard
Miner
Minions
Zap
Bomber Zap Wizard Witch
Wizard
Bomber Minions
Bomber Zap Wizard
Bomber Zap Valkyrie Wizard Witch Miner
Minions
Wizard
Zap
Zap Bomber Valkyrie Wizard Witch
Witch
Miner Zap Wizard Witch
Zap Wizard Witch Miner
Miner Zap
Zap Wizard Witch
Zap Minions Wizard Witch
Bomber Zap Wizard Miner
Zap
Wizard
Zap Minions Witch
Zap Wizard Witch
Miner Valkyrie Wizard
Bomber Zap Wizard
Zap
Zap Minions Witch
Zap Witch
Zap Witch Miner

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