My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Hog Rider
Giant Snowball
Bomber Minion Horde Hog Rider
Zap
Bomber Minion Horde Royal Giant
Barbarian Barrel
Bomber Wizard
The Log
Bomber Royal Giant Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Bomber Minion Horde
Royal Delivery
Bomber Minion Horde Hog Rider Wizard
Fireball
Bomber Minion Horde Hog Rider Wizard
Poison
Bomber Minion Horde Wizard
Lightning
Wizard
Rocket
Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Arrows Hog Rider Minion Horde Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Arrows

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Hog Rider
Zap
Arrows Hog Rider Bomber Minion Horde Royal Giant The Log
Arrows
Zap Royal Giant Hog Rider
Minion Horde
Zap Royal Giant Hog Rider
Royal Giant
Bomber Arrows Zap Minion Horde Hog Rider Wizard The Log
Hog Rider
Zap Arrows The Log Bomber Minion Horde Royal Giant Wizard
Wizard
Royal Giant Hog Rider
The Log
Hog Rider Zap Royal Giant

Defense Synergies 0 7

Bomber
Zap The Log
Zap
Bomber Arrows Minion Horde The Log
Arrows
Zap
Minion Horde
Zap The Log
Royal Giant
Hog Rider
Wizard
The Log
The Log
Bomber Zap Minion Horde Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minion Horde Wizard The Log
Minion Horde Bomber Zap The Log
Minion Horde Bomber
Minion Horde Bomber
Bomber Arrows The Log
Arrows The Log Bomber Zap
Minion Horde Zap Arrows Wizard
Zap Arrows The Log
Minion Horde
Bomber Minion Horde
Minion Horde Bomber Zap Arrows Wizard The Log
Arrows Minion Horde Zap Wizard
Minion Horde Bomber Zap Wizard The Log
Bomber Wizard Zap Arrows Minion Horde The Log
Minion Horde
Minion Horde Zap The Log
Minion Horde Wizard Bomber Arrows
Arrows Bomber Zap Minion Horde Wizard The Log
Zap Arrows Wizard The Log Bomber
Bomber Wizard Arrows Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Bomber Zap Arrows Wizard The Log
Zap Minion Horde The Log
Zap Minion Horde The Log
Minion Horde
Arrows Wizard Zap Minion Horde
Minion Horde
Minion Horde
Zap Minion Horde The Log
Minion Horde
Minion Horde
Zap Arrows The Log
Minion Horde Wizard
Wizard Bomber Minion Horde
Bomber Zap Minion Horde The Log
Arrows Bomber Zap Minion Horde Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows Zap The Log
Arrows Minion Horde The Log
Arrows The Log
Bomber Wizard Zap Arrows Minion Horde The Log
Arrows Wizard Zap Minion Horde
Bomber Arrows Minion Horde Wizard The Log
Arrows The Log Zap Wizard
Arrows The Log Zap Wizard
Minion Horde
Zap Arrows Minion Horde Wizard The Log
Zap Arrows Wizard
The Log
Arrows Minion Horde
Zap Arrows The Log
Bomber Zap Arrows Minion Horde Wizard The Log
Arrows Minion Horde Wizard The Log
Arrows
Bomber Minion Horde
Bomber Zap Arrows Wizard The Log
Bomber Zap Arrows Wizard The Log
Minion Horde The Log
Arrows Wizard
The Log
Zap Arrows Minion Horde The Log
Zap Arrows The Log Bomber Wizard
Minion Horde
Arrows The Log Zap Wizard
Zap Arrows Wizard The Log
Zap Arrows The Log
Zap Arrows Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde
Bomber Zap Arrows Minion Horde Wizard The Log
Zap Arrows Minion Horde
Minion Horde
Arrows Wizard The Log
Zap Minion Horde
Zap Arrows Wizard
Arrows The Log
Minion Horde Wizard
Arrows The Log Bomber Zap Wizard
Zap Arrows
Minion Horde
Zap Minion Horde The Log
Zap
Zap The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: