My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Giant Skeleton Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Giant Skeleton Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Skeleton Army Giant Skeleton
Giant Snowball
Bomber Minion Horde Musketeer Skeleton Army
Zap
Bomber Minion Horde Royal Giant Skeleton Army
Barbarian Barrel
Bomber Musketeer Skeleton Army Giant Skeleton
The Log
Bomber Royal Giant Musketeer Skeleton Army Giant Skeleton
Earthquake
Bomber Skeleton Army
Arrows
Bomber Minion Horde Skeleton Army
Royal Delivery
Bomber Minion Horde Musketeer Skeleton Army Giant Skeleton
Fireball
Bomber Minion Horde Musketeer Skeleton Army
Poison
Bomber Minion Horde Musketeer Skeleton Army
Lightning
Musketeer
Rocket
Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Giant Skeleton Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Skeleton Army Musketeer Minion Horde Royal Giant Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Skeleton Army Musketeer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Golem Giant Skeleton
Minion Horde
Rage Royal Giant Giant Skeleton Golem
Royal Giant
Bomber Minion Horde Musketeer Giant Skeleton
Musketeer
Royal Giant Giant Skeleton Golem
Rage
Minion Horde Giant Skeleton
Skeleton Army
Giant Skeleton
Bomber Minion Horde Royal Giant Musketeer Rage
Golem
Bomber Minion Horde Musketeer

Defense Synergies 0 3

Bomber
Minion Horde
Royal Giant
Musketeer
Skeleton Army Giant Skeleton
Rage
Skeleton Army
Musketeer Giant Skeleton
Giant Skeleton
Musketeer Skeleton Army
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Musketeer
Minion Horde Skeleton Army Bomber Musketeer
Minion Horde Skeleton Army Bomber Musketeer Giant Skeleton
Minion Horde Skeleton Army Bomber Musketeer
Bomber Skeleton Army Giant Skeleton
Skeleton Army Bomber Musketeer
Minion Horde Musketeer
Musketeer Giant Skeleton
Minion Horde Musketeer Skeleton Army
Skeleton Army Bomber Minion Horde Musketeer Giant Skeleton
Minion Horde Skeleton Army Bomber Musketeer Giant Skeleton
Minion Horde Musketeer
Minion Horde Skeleton Army Bomber Musketeer Giant Skeleton
Bomber Skeleton Army Minion Horde
Skeleton Army Minion Horde
Minion Horde Skeleton Army
Minion Horde Bomber Musketeer Skeleton Army
Bomber Minion Horde Musketeer Skeleton Army
Bomber Musketeer Giant Skeleton
Musketeer
Bomber Skeleton Army Minion Horde Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton
Bomber Musketeer
Skeleton Army Giant Skeleton Minion Horde Musketeer
Skeleton Army Giant Skeleton Minion Horde Musketeer
Giant Skeleton Minion Horde Musketeer Skeleton Army
Minion Horde Musketeer
Skeleton Army Minion Horde Musketeer Giant Skeleton
Giant Skeleton Minion Horde Skeleton Army
Minion Horde Giant Skeleton Skeleton Army
Minion Horde Musketeer Skeleton Army
Minion Horde Musketeer Giant Skeleton
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Minion Horde
Bomber Minion Horde Musketeer Skeleton Army
Skeleton Army Bomber Minion Horde Musketeer Giant Skeleton
Bomber Minion Horde Musketeer Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Giant Skeleton
Musketeer
Minion Horde Giant Skeleton
Musketeer Giant Skeleton
Bomber Minion Horde
Minion Horde Musketeer
Bomber Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde Musketeer
Musketeer
Musketeer
Minion Horde Musketeer
Musketeer
Bomber Minion Horde Musketeer
Minion Horde Musketeer
Bomber Minion Horde
Bomber Musketeer
Bomber
Minion Horde Musketeer Giant Skeleton
Musketeer
Minion Horde Musketeer
Bomber
Minion Horde
Musketeer
Musketeer
Musketeer
Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde
Bomber Minion Horde Musketeer
Minion Horde
Minion Horde Giant Skeleton
Minion Horde Musketeer Skeleton Army
Musketeer
Minion Horde Musketeer
Bomber Musketeer
Giant Skeleton
Minion Horde Musketeer
Minion Horde Musketeer Giant Skeleton
Musketeer
Musketeer Giant Skeleton

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