My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Baby Dragon Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant Skeleton Army
Giant Snowball
Bomber Minion Horde Skeleton Army Baby Dragon Witch
Zap
Bomber Minion Horde Skeleton Army Witch
Barbarian Barrel
Bomber Wizard Skeleton Army Witch Executioner
The Log
Bomber Skeleton Army Witch
Earthquake
Bomber Skeleton Army Witch
Arrows
Bomber Minion Horde Skeleton Army Witch
Royal Delivery
Bomber Minion Horde Wizard Skeleton Army Baby Dragon Witch Executioner
Fireball
Bomber Minion Horde Wizard Skeleton Army Baby Dragon Witch Executioner
Poison
Bomber Minion Horde Wizard Skeleton Army Witch Executioner
Lightning
Wizard Baby Dragon Witch Executioner
Rocket
Minion Horde Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Baby Dragon Minion Horde Giant Wizard Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Skeleton Army Baby Dragon Minion Horde

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Baby Dragon
Minion Horde
Giant
Giant
Bomber Minion Horde Wizard Baby Dragon Witch Executioner
Wizard
Giant
Skeleton Army
Baby Dragon
Bomber Giant Witch
Witch
Giant Baby Dragon
Executioner
Giant

Defense Synergies 0 3

Bomber
Minion Horde
Giant
Wizard
Skeleton Army
Skeleton Army
Wizard Executioner
Baby Dragon
Witch
Witch
Baby Dragon
Executioner
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Wizard Baby Dragon Executioner
Minion Horde Skeleton Army Bomber Witch Executioner
Minion Horde Skeleton Army Witch Bomber Executioner
Minion Horde Skeleton Army Witch Bomber
Bomber Skeleton Army
Skeleton Army Bomber Baby Dragon Executioner
Minion Horde Wizard Baby Dragon Witch Executioner
Baby Dragon
Minion Horde Witch Skeleton Army
Skeleton Army Bomber Minion Horde
Minion Horde Skeleton Army Witch Executioner Bomber Wizard Baby Dragon
Minion Horde Executioner Wizard Baby Dragon Witch
Minion Horde Skeleton Army Bomber Wizard Witch
Bomber Wizard Skeleton Army Executioner Minion Horde Baby Dragon Witch
Skeleton Army Minion Horde
Minion Horde Skeleton Army
Minion Horde Wizard Bomber Skeleton Army Witch Executioner
Bomber Minion Horde Wizard Skeleton Army Baby Dragon Witch Executioner
Wizard Baby Dragon Witch Executioner Bomber
Bomber Wizard Skeleton Army Minion Horde Baby Dragon Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Bomber Wizard Baby Dragon Executioner
Skeleton Army Minion Horde Witch
Skeleton Army Minion Horde
Minion Horde Skeleton Army Witch Executioner
Wizard Executioner Minion Horde Baby Dragon Witch
Skeleton Army Minion Horde Witch
Minion Horde Skeleton Army
Minion Horde Skeleton Army Baby Dragon Witch
Witch Minion Horde Skeleton Army
Minion Horde Witch
Skeleton Army
Skeleton Army Minion Horde Wizard Witch Executioner
Wizard Bomber Minion Horde Skeleton Army Baby Dragon Witch Executioner
Skeleton Army Witch Bomber Minion Horde Baby Dragon Executioner
Executioner Bomber Minion Horde Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon
Baby Dragon Executioner
Minion Horde Baby Dragon
Bomber Wizard Executioner Minion Horde Baby Dragon
Wizard Executioner Minion Horde Baby Dragon Witch
Bomber Minion Horde Wizard Baby Dragon Witch Executioner
Wizard Baby Dragon Executioner
Wizard
Minion Horde
Minion Horde Wizard
Wizard Baby Dragon Executioner
Baby Dragon Executioner
Minion Horde Baby Dragon
Baby Dragon
Bomber Minion Horde Wizard Baby Dragon Witch Executioner
Minion Horde Wizard Baby Dragon Executioner
Bomber Minion Horde
Bomber Wizard Baby Dragon Executioner
Bomber Wizard Baby Dragon Witch
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Bomber Wizard Baby Dragon Witch Executioner
Minion Horde Witch
Wizard Baby Dragon Witch Executioner
Wizard Baby Dragon Witch
Baby Dragon
Minion Horde Wizard Baby Dragon Witch Executioner
Minion Horde Wizard Witch
Minion Horde
Bomber Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Skeleton Army Witch
Wizard Baby Dragon Witch Executioner
Minion Horde Wizard Baby Dragon Executioner
Bomber Wizard Baby Dragon Executioner
Minion Horde Executioner
Minion Horde Baby Dragon Witch
Witch Executioner
Baby Dragon Witch Executioner

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