My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Rascals Mega Minion Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Prince
Giant Snowball
Fire Spirit Bomber Mega Minion Furnace Guards
Zap
Fire Spirit Bomber Furnace Guards Prince
Barbarian Barrel
Fire Spirit Bomber Rascals Furnace Guards
The Log
Fire Spirit Bomber Rascals Furnace Guards Prince
Earthquake
Bomber Furnace Guards
Arrows
Fire Spirit Bomber Rascals Furnace Guards
Royal Delivery
Fire Spirit Bomber Rascals Mega Minion Guards Prince
Fireball
Bomber Rascals Mega Minion Furnace
Poison
Bomber Rascals Mega Minion Furnace Guards
Lightning
Mega Minion Furnace Prince
Rocket
Rascals Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Furnace Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Guards Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Mega Minion Guards Furnace Poison Rascals Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Mega Minion Guards

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Furnace Prince
Bomber
Prince
Rascals
Mega Minion Prince
Mega Minion
Fire Spirit Rascals Furnace Poison
Furnace
Fire Spirit Mega Minion Prince
Guards
Poison
Mega Minion Prince
Prince
Fire Spirit Bomber Rascals Furnace Poison

Defense Synergies 0 7

Fire Spirit
Bomber
Guards
Rascals
Mega Minion
Furnace Guards
Furnace
Mega Minion Guards Prince
Guards
Bomber Mega Minion Furnace Poison Prince
Poison
Guards
Prince
Furnace Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion
Bomber Rascals Mega Minion Furnace Prince
Furnace Prince Fire Spirit Bomber Rascals Mega Minion
Prince Bomber Rascals Mega Minion Furnace Guards
Bomber Poison Prince
Fire Spirit Bomber Rascals Mega Minion Furnace Guards
Mega Minion Furnace Fire Spirit Rascals Poison
Rascals Poison
Rascals Furnace Prince
Guards Fire Spirit Bomber Rascals Prince
Guards Poison Bomber Rascals Mega Minion Furnace
Mega Minion Rascals Furnace Poison
Furnace Prince Fire Spirit Bomber Rascals Guards
Fire Spirit Bomber Rascals Mega Minion Furnace Guards Poison Prince
Rascals Furnace Prince
Rascals Furnace Prince
Bomber Rascals Furnace Poison Prince
Fire Spirit Bomber Rascals Mega Minion Furnace Guards Prince
Furnace Poison Fire Spirit Bomber Rascals Mega Minion Guards
Prince
Bomber Rascals Fire Spirit Furnace Guards Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Furnace Prince
Poison Bomber Mega Minion Prince
Guards Rascals Furnace Prince
Guards Prince Rascals
Rascals Guards Prince
Fire Spirit Furnace Poison Rascals
Rascals Guards Prince Mega Minion Furnace
Rascals Prince
Mega Minion Poison Prince
Mega Minion Guards
Rascals Mega Minion Guards Prince
Guards Poison Prince
Rascals Prince Guards
Bomber Rascals Furnace
Rascals Guards Bomber Mega Minion Furnace Poison Prince
Poison Bomber Rascals Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Guards
Poison
Poison
Rascals Guards Poison Prince
Bomber Poison Fire Spirit Furnace
Poison Fire Spirit Mega Minion Furnace
Fire Spirit Bomber Furnace Poison
Poison Fire Spirit
Poison
Fire Spirit Guards Poison Prince
Poison Prince
Poison Fire Spirit
Poison Fire Spirit
Poison
Furnace Poison Prince
Bomber Furnace Poison
Furnace Poison
Poison
Bomber
Fire Spirit Bomber Mega Minion Poison Prince
Fire Spirit Bomber Poison
Poison Prince
Poison
Prince
Poison
Poison Fire Spirit Bomber Furnace
Mega Minion
Poison
Poison Prince
Poison
Poison Fire Spirit Furnace
Mega Minion Guards Poison
Mega Minion
Poison Bomber
Poison
Prince
Poison
Fire Spirit Guards Prince
Poison Fire Spirit Mega Minion
Poison Rascals Mega Minion Prince
Bomber Poison
Poison
Mega Minion Prince
Rascals Guards Poison
Poison
Poison Prince

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