My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Witch
Zap
Bomber Inferno Tower Witch
Barbarian Barrel
Bomber Valkyrie Inferno Tower Witch Electro Wizard
The Log
Bomber Witch
Earthquake
Bomber Inferno Tower Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Valkyrie Witch Electro Wizard
Fireball
Bomber Inferno Tower Witch Electro Wizard
Poison
Bomber Inferno Tower Witch Electro Wizard
Lightning
Valkyrie Inferno Tower Witch Electro Wizard
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Fireball Valkyrie Electro Wizard Giant Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Zap Fireball Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Valkyrie
Zap
Fireball Giant Electro Wizard Bomber Valkyrie Witch
Fireball
Zap Giant Electro Wizard
Valkyrie
Bomber Zap Giant Witch Electro Wizard
Giant
Bomber Zap Fireball Valkyrie Witch Electro Wizard
Inferno Tower
Witch
Zap Valkyrie Giant
Electro Wizard
Zap Fireball Valkyrie Giant

Defense Synergies 3 13

Bomber
Zap Valkyrie Electro Wizard
Zap
Fireball Electro Wizard Bomber Valkyrie Inferno Tower Witch
Fireball
Zap Valkyrie Inferno Tower Electro Wizard
Valkyrie
Bomber Zap Fireball Inferno Tower Witch Electro Wizard
Giant
Inferno Tower
Electro Wizard Zap Fireball Valkyrie
Witch
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Inferno Tower Bomber Fireball Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower Bomber Zap Valkyrie Witch Electro Wizard
Inferno Tower Witch Bomber Valkyrie Electro Wizard
Inferno Tower Witch Bomber Valkyrie Electro Wizard
Bomber Fireball Valkyrie
Fireball Bomber Zap Valkyrie Electro Wizard
Inferno Tower Electro Wizard Zap Fireball Witch
Zap Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower Witch
Bomber Valkyrie Inferno Tower Electro Wizard
Valkyrie Witch Electro Wizard Bomber Zap Fireball
Inferno Tower Zap Fireball Witch Electro Wizard
Inferno Tower Bomber Zap Fireball Valkyrie Witch Electro Wizard
Bomber Fireball Valkyrie Zap Witch Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Zap Fireball Electro Wizard
Bomber Fireball Valkyrie Inferno Tower Witch Electro Wizard
Fireball Bomber Zap Valkyrie Witch Electro Wizard
Zap Valkyrie Witch Bomber Fireball Electro Wizard
Inferno Tower Electro Wizard
Bomber Valkyrie Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Inferno Tower Witch Electro Wizard
Fireball Electro Wizard Bomber Zap Valkyrie
Zap Valkyrie Inferno Tower Witch Electro Wizard
Valkyrie Zap Fireball Inferno Tower Electro Wizard
Inferno Tower Valkyrie Witch
Fireball Zap Witch Electro Wizard
Fireball Valkyrie Inferno Tower Witch Electro Wizard
Inferno Tower Valkyrie
Zap Electro Wizard Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch
Zap Fireball Valkyrie Electro Wizard
Fireball Valkyrie Inferno Tower Witch
Bomber Fireball Valkyrie Witch
Inferno Tower Witch Electro Wizard Bomber Zap Fireball Valkyrie
Valkyrie Bomber Zap Fireball Inferno Tower Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie
Bomber Fireball Zap Valkyrie
Fireball Zap Witch
Bomber Witch
Fireball Zap
Fireball Zap
Fireball Electro Wizard
Zap Fireball Valkyrie Electro Wizard
Fireball Zap
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Witch
Fireball
Fireball
Bomber
Bomber Zap Fireball Electro Wizard
Bomber Zap Fireball Valkyrie Witch
Fireball
Fireball
Zap Fireball
Zap Bomber Fireball Valkyrie Witch
Witch
Fireball Zap Witch Electro Wizard
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch Electro Wizard
Zap Electro Wizard Fireball Witch
Fireball
Bomber Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Fireball Witch
Fireball Zap Witch Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard
Bomber Zap Fireball
Zap Fireball
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Electro Wizard

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