My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army
Giant Snowball
Bomber Goblin Barrel Skeleton Army Baby Dragon Witch
Zap
Bomber Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Bomber Wizard Goblin Barrel Skeleton Army Witch
The Log
Bomber Goblin Barrel Skeleton Army Witch
Earthquake
Bomber Goblin Barrel Skeleton Army Witch
Arrows
Bomber Goblin Barrel Skeleton Army Witch
Royal Delivery
Bomber Wizard Goblin Barrel Skeleton Army Baby Dragon Witch
Fireball
Bomber Wizard Goblin Barrel Skeleton Army Baby Dragon Witch
Poison
Bomber Wizard Skeleton Army Witch
Lightning
Wizard Baby Dragon Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Skeleton Army Fireball Baby Dragon Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Barrel Skeleton Army Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Baby Dragon Mega Knight
Fireball
Baby Dragon Mega Knight
Wizard
Mega Knight
Goblin Barrel
Skeleton Army Baby Dragon Mega Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Bomber Fireball Goblin Barrel Witch Mega Knight
Witch
Baby Dragon Mega Knight
Mega Knight
Bomber Fireball Wizard Goblin Barrel Baby Dragon Witch

Defense Synergies 0 6

Bomber
Fireball
Mega Knight
Wizard
Skeleton Army Mega Knight
Goblin Barrel
Skeleton Army
Wizard
Baby Dragon
Witch Mega Knight
Witch
Baby Dragon Mega Knight
Mega Knight
Fireball Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Wizard Baby Dragon
Skeleton Army Bomber Witch Mega Knight
Skeleton Army Witch Mega Knight Bomber
Skeleton Army Witch Bomber Mega Knight
Bomber Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Bomber Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Witch
Fireball Baby Dragon Mega Knight
Witch Skeleton Army
Skeleton Army Bomber Mega Knight
Skeleton Army Witch Bomber Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Witch
Skeleton Army Mega Knight Bomber Fireball Wizard Witch
Bomber Fireball Wizard Skeleton Army Mega Knight Baby Dragon Witch
Skeleton Army Mega Knight
Skeleton Army Fireball Mega Knight
Wizard Mega Knight Bomber Fireball Skeleton Army Witch
Fireball Mega Knight Bomber Wizard Skeleton Army Baby Dragon Witch
Wizard Baby Dragon Witch Bomber Fireball Mega Knight
Bomber Wizard Skeleton Army Mega Knight Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Witch
Fireball Bomber Wizard Baby Dragon Mega Knight
Skeleton Army Mega Knight Witch
Skeleton Army Mega Knight Fireball
Skeleton Army Witch Mega Knight
Fireball Wizard Baby Dragon Witch
Skeleton Army Fireball Witch
Mega Knight Skeleton Army
Mega Knight Fireball Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Mega Knight Witch
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Fireball Wizard Witch
Wizard Bomber Fireball Skeleton Army Baby Dragon Witch Mega Knight
Skeleton Army Witch Bomber Fireball Baby Dragon
Mega Knight Bomber Fireball Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Bomber Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Witch
Bomber Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Bomber Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Mega Knight
Fireball
Bomber
Bomber Fireball Wizard Baby Dragon Mega Knight
Bomber Fireball Wizard Baby Dragon Witch Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Wizard
Fireball Baby Dragon
Bomber Fireball Wizard Baby Dragon Witch Mega Knight
Witch
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Witch Mega Knight
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Witch
Fireball
Bomber Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Fireball Skeleton Army Witch
Fireball Wizard Baby Dragon Witch
Fireball
Fireball Wizard Baby Dragon Mega Knight
Bomber Fireball Wizard Baby Dragon
Fireball
Mega Knight
Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Witch Mega Knight

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