My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Bomber Goblin Gang Hog Rider Skeleton Army
Zap
Bomber Goblin Gang Skeleton Army
Barbarian Barrel
Bomber Goblin Gang Elite Barbarians Skeleton Army Executioner
The Log
Bomber Goblin Gang Elite Barbarians Hog Rider Skeleton Army
Earthquake
Bomber Goblin Gang Hog Rider Skeleton Army
Arrows
Bomber Goblin Gang Skeleton Army
Royal Delivery
Bomber Goblin Gang Elite Barbarians Hog Rider Skeleton Army Executioner
Fireball
Bomber Goblin Gang Elite Barbarians Hog Rider Skeleton Army Executioner
Poison
Bomber Goblin Gang Skeleton Army Executioner
Lightning
Elite Barbarians Executioner
Rocket
Elite Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Rocket Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Skeleton Army Hog Rider Executioner Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Elite Barbarians Hog Rider
Zap
Elite Barbarians Hog Rider Bomber Executioner
Goblin Gang
Hog Rider
Elite Barbarians
Zap Bomber Hog Rider
Hog Rider
Zap Goblin Gang Bomber Elite Barbarians Rocket Executioner
Rocket
Hog Rider
Skeleton Army
Executioner
Zap Hog Rider

Defense Synergies 0 7

Bomber
Zap
Zap
Bomber Goblin Gang Elite Barbarians Skeleton Army Executioner
Goblin Gang
Zap Skeleton Army
Elite Barbarians
Zap
Hog Rider
Rocket
Skeleton Army
Zap Goblin Gang Executioner
Executioner
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Zap Executioner
Elite Barbarians Skeleton Army Bomber Zap Goblin Gang Executioner
Goblin Gang Rocket Skeleton Army Bomber Elite Barbarians Executioner
Elite Barbarians Skeleton Army Bomber Goblin Gang
Bomber Elite Barbarians Rocket Skeleton Army
Goblin Gang Skeleton Army Bomber Zap Executioner
Rocket Zap Goblin Gang Executioner
Rocket Zap
Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Bomber
Goblin Gang Skeleton Army Executioner Bomber Zap
Executioner Zap Goblin Gang
Skeleton Army Bomber Zap Goblin Gang Elite Barbarians Rocket
Bomber Rocket Skeleton Army Executioner Zap Goblin Gang
Elite Barbarians Skeleton Army Goblin Gang
Rocket Skeleton Army Zap Goblin Gang Elite Barbarians
Bomber Goblin Gang Elite Barbarians Skeleton Army Executioner
Bomber Zap Goblin Gang Elite Barbarians Skeleton Army Executioner
Zap Executioner Bomber
Elite Barbarians
Bomber Goblin Gang Skeleton Army Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap Elite Barbarians
Bomber Zap Goblin Gang Elite Barbarians Rocket Executioner
Goblin Gang Skeleton Army Zap Elite Barbarians Rocket
Goblin Gang Rocket Skeleton Army Zap Elite Barbarians
Goblin Gang Elite Barbarians Skeleton Army Executioner
Rocket Executioner Zap Goblin Gang
Goblin Gang Rocket Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army
Zap Rocket Elite Barbarians Skeleton Army
Goblin Gang Skeleton Army
Elite Barbarians
Rocket Skeleton Army Zap Elite Barbarians
Elite Barbarians Rocket Skeleton Army Goblin Gang Executioner
Bomber Skeleton Army Executioner
Goblin Gang Elite Barbarians Skeleton Army Bomber Zap Rocket Executioner
Executioner Bomber Zap Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap Executioner
Rocket
Rocket
Bomber Rocket Executioner Zap
Executioner Zap Rocket
Bomber Executioner
Zap Executioner
Zap
Rocket Goblin Gang Elite Barbarians
Rocket Zap
Zap Rocket Executioner
Rocket Elite Barbarians Executioner
Rocket
Zap Elite Barbarians
Rocket Bomber Zap Executioner
Rocket Executioner
Rocket
Bomber Rocket
Rocket Bomber Zap Executioner
Rocket Bomber Zap
Rocket
Rocket
Rocket
Rocket Zap
Zap Bomber Executioner
Zap Executioner
Zap
Rocket Zap
Elite Barbarians Zap Executioner
Zap Rocket
Elite Barbarians
Bomber Zap Rocket
Zap Rocket
Rocket
Zap Goblin Gang Rocket Skeleton Army
Rocket Zap Executioner
Goblin Gang Rocket Executioner
Bomber Zap Executioner
Rocket Zap
Elite Barbarians Executioner
Zap Goblin Gang Elite Barbarians Rocket
Zap Rocket Executioner
Zap Rocket Executioner

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