My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Giant
Giant Snowball
Fire Spirit Bomber Bats Baby Dragon
Zap
Fire Spirit Bomber Bats Royal Giant
Barbarian Barrel
Fire Spirit Bomber
The Log
Fire Spirit Bomber Royal Giant Mini P.E.K.K.A
Earthquake
Bomber
Arrows
Fire Spirit Bomber Bats
Royal Delivery
Fire Spirit Bomber Bats Mini P.E.K.K.A Baby Dragon
Fireball
Bomber Baby Dragon
Poison
Bomber Bats
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Bats Arrows Mini P.E.K.K.A Baby Dragon Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Bats Arrows

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mini P.E.K.K.A Baby Dragon
Bomber
Royal Giant Bats Mini P.E.K.K.A Baby Dragon
Bats
Royal Giant Bomber Mini P.E.K.K.A Baby Dragon
Arrows
Royal Giant Mini P.E.K.K.A Lightning
Royal Giant
Fire Spirit Bomber Bats Arrows Lightning Baby Dragon
Mini P.E.K.K.A
Fire Spirit Bomber Bats Arrows Baby Dragon Lightning
Baby Dragon
Fire Spirit Bomber Bats Royal Giant Mini P.E.K.K.A Lightning
Lightning
Royal Giant Arrows Mini P.E.K.K.A Baby Dragon

Defense Synergies 0 8

Fire Spirit
Mini P.E.K.K.A
Bomber
Bats Mini P.E.K.K.A
Bats
Bomber Mini P.E.K.K.A Baby Dragon
Arrows
Mini P.E.K.K.A Lightning
Royal Giant
Mini P.E.K.K.A
Fire Spirit Bomber Bats Arrows Baby Dragon
Baby Dragon
Bats Mini P.E.K.K.A
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Baby Dragon
Mini P.E.K.K.A Bomber Bats
Mini P.E.K.K.A Fire Spirit Bomber Bats Lightning
Mini P.E.K.K.A Bomber Bats
Lightning Bomber Arrows Mini P.E.K.K.A
Arrows Fire Spirit Bomber Bats Baby Dragon
Bats Lightning Fire Spirit Arrows Baby Dragon
Lightning Arrows Baby Dragon
Mini P.E.K.K.A
Fire Spirit Bomber Mini P.E.K.K.A
Bats Bomber Arrows Baby Dragon
Arrows Bats Baby Dragon
Mini P.E.K.K.A Fire Spirit Bomber Bats Lightning
Fire Spirit Bomber Bats Arrows Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning
Bomber Bats Arrows Mini P.E.K.K.A
Fire Spirit Arrows Bomber Bats Baby Dragon
Arrows Baby Dragon Fire Spirit Bomber Bats
Mini P.E.K.K.A
Bomber Fire Spirit Bats Arrows Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Baby Dragon Lightning
Bats Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Bats
Mini P.E.K.K.A
Fire Spirit Arrows Bats Baby Dragon
Mini P.E.K.K.A Bats Lightning
Mini P.E.K.K.A
Lightning Bats Mini P.E.K.K.A Baby Dragon
Bats Mini P.E.K.K.A
Lightning Arrows
Mini P.E.K.K.A Lightning
Bomber Baby Dragon
Bomber Bats Mini P.E.K.K.A Baby Dragon Lightning
Bats Arrows Bomber Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Baby Dragon
Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Bomber Fire Spirit Arrows Baby Dragon
Arrows Fire Spirit Bats Baby Dragon
Fire Spirit Bomber Arrows Baby Dragon
Arrows Fire Spirit Baby Dragon Lightning
Arrows Lightning
Lightning Fire Spirit Bats Mini P.E.K.K.A
Lightning Arrows
Lightning Fire Spirit Arrows Baby Dragon
Lightning Fire Spirit Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Bomber Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Bomber Bats Mini P.E.K.K.A Lightning
Lightning Fire Spirit Bomber Arrows Mini P.E.K.K.A Baby Dragon
Lightning Fire Spirit Bomber Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon
Arrows Fire Spirit Bomber Baby Dragon
Arrows Baby Dragon Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Fire Spirit Bats Arrows Baby Dragon
Lightning Bats
Lightning Mini P.E.K.K.A
Lightning Bomber Arrows
Lightning Arrows
Arrows Lightning
Lightning Fire Spirit Bats
Lightning Fire Spirit Arrows Baby Dragon
Arrows
Lightning Mini P.E.K.K.A Baby Dragon
Arrows Bomber Baby Dragon Lightning
Lightning Arrows
Bats Baby Dragon Lightning
Bats Lightning
Lightning Baby Dragon

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