My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Baby Dragon Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Sparky
Giant Snowball
Baby Dragon
Zap
Royal Giant Sparky
Barbarian Barrel
Knight Bomb Tower Electro Wizard Sparky
The Log
Royal Giant Sparky
Earthquake
Bomb Tower
Arrows
Royal Delivery
Knight Baby Dragon Electro Wizard Sparky
Fireball
Bomb Tower Baby Dragon Electro Wizard Sparky
Poison
Bomb Tower Electro Wizard Sparky
Lightning
Knight Bomb Tower Baby Dragon Electro Wizard Sparky
Rocket
Bomb Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Bomb Tower Baby Dragon Electro Wizard Royal Giant Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Bomb Tower Baby Dragon

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Sparky Knight Lightning
Knight
Baby Dragon Arrows Electro Wizard Sparky
Royal Giant
Arrows Lightning Baby Dragon Electro Wizard Sparky
Bomb Tower
Baby Dragon
Knight Royal Giant Lightning Electro Wizard Sparky
Lightning
Royal Giant Arrows Baby Dragon
Electro Wizard
Knight Royal Giant Baby Dragon Sparky
Sparky
Arrows Knight Royal Giant Baby Dragon Electro Wizard

Defense Synergies 2 8

Arrows
Knight Bomb Tower Lightning Sparky
Knight
Bomb Tower Electro Wizard Arrows Baby Dragon Sparky
Royal Giant
Bomb Tower
Knight Arrows Baby Dragon Electro Wizard
Baby Dragon
Knight Bomb Tower
Lightning
Arrows
Electro Wizard
Knight Bomb Tower
Sparky
Arrows Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Baby Dragon Electro Wizard Sparky
Bomb Tower Sparky Knight Electro Wizard
Bomb Tower Sparky Knight Lightning Electro Wizard
Bomb Tower Sparky Knight Electro Wizard
Lightning Arrows Bomb Tower Sparky
Arrows Bomb Tower Baby Dragon Electro Wizard
Lightning Electro Wizard Arrows Bomb Tower Baby Dragon
Lightning Arrows Bomb Tower Baby Dragon Electro Wizard Sparky
Sparky Bomb Tower
Knight Electro Wizard Sparky
Electro Wizard Arrows Knight Bomb Tower Baby Dragon
Arrows Baby Dragon Electro Wizard
Bomb Tower Sparky Knight Lightning Electro Wizard
Bomb Tower Sparky Arrows Baby Dragon Electro Wizard
Sparky Knight Bomb Tower Electro Wizard
Bomb Tower Lightning Electro Wizard Sparky
Bomb Tower Sparky Arrows Knight Electro Wizard
Arrows Bomb Tower Knight Baby Dragon Electro Wizard
Arrows Bomb Tower Baby Dragon Knight Electro Wizard
Sparky Bomb Tower Electro Wizard
Arrows Knight Bomb Tower Baby Dragon Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Wizard Sparky
Electro Wizard Arrows Knight Bomb Tower Baby Dragon Lightning
Knight Bomb Tower Lightning Electro Wizard Sparky
Lightning Knight Electro Wizard Sparky
Knight Sparky
Arrows Bomb Tower Baby Dragon Electro Wizard
Sparky Knight Bomb Tower Lightning Electro Wizard
Knight Bomb Tower Sparky
Lightning Electro Wizard Knight Bomb Tower Baby Dragon Sparky
Sparky
Knight Bomb Tower Sparky
Lightning Arrows Electro Wizard
Lightning Knight Bomb Tower Sparky
Bomb Tower Baby Dragon Sparky
Electro Wizard Sparky Knight Bomb Tower Baby Dragon Lightning
Arrows Bomb Tower Baby Dragon Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Baby Dragon Sparky
Arrows Baby Dragon Electro Wizard
Lightning Arrows Baby Dragon Sparky
Lightning Arrows Knight Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon
Arrows Baby Dragon Sparky
Arrows Baby Dragon Lightning
Arrows Lightning
Lightning Electro Wizard Sparky
Lightning Arrows Knight Electro Wizard Sparky
Lightning Arrows Baby Dragon
Lightning Knight Baby Dragon Sparky
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon Sparky
Lightning Arrows Baby Dragon Sparky
Lightning Arrows Baby Dragon Sparky
Lightning Arrows Sparky
Lightning Sparky
Lightning Arrows Baby Dragon Electro Wizard Sparky
Lightning Arrows Baby Dragon
Lightning Baby Dragon Sparky
Lightning Arrows
Lightning Sparky
Lightning Arrows Baby Dragon
Arrows Baby Dragon Sparky
Arrows Baby Dragon Lightning Electro Wizard Sparky
Lightning Arrows Baby Dragon Sparky
Lightning Arrows Baby Dragon Sparky
Lightning Arrows Baby Dragon Electro Wizard Sparky
Lightning Electro Wizard
Lightning Sparky
Lightning Arrows Sparky
Lightning Arrows Electro Wizard Sparky
Sparky
Arrows Lightning Sparky
Lightning Electro Wizard
Lightning Arrows Baby Dragon Electro Wizard
Arrows
Lightning Knight Baby Dragon Electro Wizard Sparky
Arrows Baby Dragon Lightning
Lightning Arrows Sparky
Sparky
Baby Dragon Lightning Electro Wizard Sparky
Lightning Electro Wizard
Lightning Baby Dragon Electro Wizard Sparky

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