My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Barbarian Hut Baby Dragon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Baby Dragon Electro Dragon
Zap
Barbarian Barrel
Elixir Golem Barbarian Hut
The Log
Elixir Golem Barbarian Hut
Earthquake
Elixir Golem Barbarian Hut
Arrows
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Electro Dragon
Fireball
Elixir Golem Battle Healer Barbarian Hut Baby Dragon Electro Dragon
Poison
Elixir Golem Battle Healer Barbarian Hut Electro Dragon
Lightning
Battle Healer Barbarian Hut Baby Dragon Electro Dragon
Rocket
Battle Healer Barbarian Hut Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Tornado Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Battle Healer Tornado Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Earthquake Elixir Golem Tornado Battle Healer Baby Dragon Electro Dragon Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Earthquake Elixir Golem Tornado

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Elixir Golem Battle Healer Barbarian Hut
Earthquake
Elixir Golem Arrows Barbarian Hut Tornado
Elixir Golem
Earthquake Battle Healer Arrows Barbarian Hut Tornado Baby Dragon Electro Dragon
Battle Healer
Elixir Golem Baby Dragon Electro Dragon Arrows Barbarian Hut Tornado
Barbarian Hut
Arrows Earthquake Elixir Golem Battle Healer Baby Dragon Electro Dragon
Tornado
Baby Dragon Earthquake Elixir Golem Battle Healer Electro Dragon
Baby Dragon
Battle Healer Tornado Elixir Golem Barbarian Hut Electro Dragon
Electro Dragon
Battle Healer Elixir Golem Barbarian Hut Tornado Baby Dragon

Defense Synergies 2 11

Arrows
Battle Healer Barbarian Hut Tornado
Earthquake
Barbarian Hut Tornado
Elixir Golem
Battle Healer
Baby Dragon Electro Dragon Arrows Tornado
Barbarian Hut
Arrows Earthquake Baby Dragon Electro Dragon
Tornado
Arrows Earthquake Battle Healer Baby Dragon Electro Dragon
Baby Dragon
Battle Healer Barbarian Hut Tornado Electro Dragon
Electro Dragon
Battle Healer Barbarian Hut Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Barbarian Hut Baby Dragon Electro Dragon
Barbarian Hut Battle Healer Electro Dragon
Barbarian Hut Tornado Electro Dragon
Barbarian Hut Electro Dragon
Arrows Earthquake Battle Healer Tornado
Arrows Tornado Earthquake Baby Dragon Electro Dragon
Tornado Arrows Barbarian Hut Baby Dragon Electro Dragon
Earthquake Barbarian Hut Arrows Battle Healer Baby Dragon Electro Dragon
Barbarian Hut Tornado
Tornado Battle Healer
Arrows Earthquake Tornado Baby Dragon Electro Dragon
Arrows Barbarian Hut Tornado Baby Dragon Electro Dragon
Barbarian Hut Earthquake Battle Healer Electro Dragon
Barbarian Hut Arrows Earthquake Tornado Baby Dragon Electro Dragon
Barbarian Hut
Barbarian Hut Tornado
Barbarian Hut Arrows Tornado Electro Dragon
Arrows Battle Healer Barbarian Hut Tornado Baby Dragon Electro Dragon
Arrows Earthquake Tornado Baby Dragon Battle Healer Barbarian Hut Electro Dragon
Barbarian Hut Tornado
Arrows Earthquake Battle Healer Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Battle Healer
Arrows Battle Healer Baby Dragon Electro Dragon
Battle Healer Barbarian Hut Electro Dragon
Battle Healer Barbarian Hut Tornado
Barbarian Hut Battle Healer
Arrows Tornado Baby Dragon Electro Dragon
Battle Healer Barbarian Hut
Battle Healer Barbarian Hut
Electro Dragon Barbarian Hut Tornado Baby Dragon
Barbarian Hut
Electro Dragon
Arrows Tornado
Barbarian Hut
Barbarian Hut Baby Dragon Electro Dragon
Electro Dragon Battle Healer Barbarian Hut Tornado Baby Dragon
Arrows Earthquake Battle Healer Barbarian Hut Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Barbarian Hut Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Earthquake Arrows Barbarian Hut Baby Dragon Electro Dragon
Earthquake Arrows Barbarian Hut
Arrows Earthquake Baby Dragon
Arrows Tornado Baby Dragon Electro Dragon
Arrows Earthquake Tornado Baby Dragon
Arrows Earthquake Barbarian Hut Tornado Baby Dragon Electro Dragon
Arrows Tornado Electro Dragon
Tornado Electro Dragon
Arrows Earthquake Tornado Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Earthquake Barbarian Hut Baby Dragon
Earthquake Arrows Baby Dragon Electro Dragon
Earthquake Arrows Barbarian Hut Baby Dragon
Earthquake Arrows Barbarian Hut Baby Dragon Electro Dragon
Earthquake Arrows Barbarian Hut Baby Dragon Electro Dragon
Arrows Earthquake Tornado
Arrows Earthquake Baby Dragon Electro Dragon
Arrows Earthquake Tornado Baby Dragon Electro Dragon
Earthquake Baby Dragon
Arrows Tornado
Tornado
Earthquake Arrows Barbarian Hut Baby Dragon Electro Dragon
Arrows Earthquake Tornado Baby Dragon Electro Dragon
Arrows Earthquake Tornado Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon Electro Dragon
Electro Dragon
Arrows Earthquake Electro Dragon
Arrows Electro Dragon
Arrows Earthquake
Earthquake Barbarian Hut Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Arrows
Baby Dragon Electro Dragon
Arrows Earthquake Baby Dragon Electro Dragon
Arrows Tornado
Electro Dragon
Electro Dragon Tornado Baby Dragon
Tornado Electro Dragon
Electro Dragon Tornado Baby Dragon

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