My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

3 problems 2 warnings Why?

Missing cards in your collection

Battle Healer Magic Archer Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Barbarian Hut Electro Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Battle Healer Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons Electro Dragon
Zap
Skeletons Royal Giant Goblin Giant
Barbarian Barrel
Skeletons Barbarian Hut
The Log
Skeletons Royal Giant Barbarian Hut
Earthquake
Skeletons Barbarian Hut
Arrows
Skeletons
Royal Delivery
Skeletons Battle Healer Electro Dragon
Fireball
Battle Healer Barbarian Hut Electro Dragon
Poison
Battle Healer Barbarian Hut Electro Dragon
Lightning
Battle Healer Barbarian Hut Electro Dragon
Rocket
Battle Healer Barbarian Hut Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Battle Healer Poison Electro Dragon Royal Giant Barbarian Hut Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeletons Battle Healer Poison Electro Dragon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Giant
Poison Lightning Battle Healer Barbarian Hut Electro Dragon
Battle Healer
Electro Dragon Royal Giant Barbarian Hut Poison Goblin Giant
Barbarian Hut
Royal Giant Battle Healer Electro Dragon
Poison
Royal Giant Battle Healer Electro Dragon Goblin Giant
Electro Dragon
Battle Healer Royal Giant Barbarian Hut Poison Goblin Giant
Lightning
Royal Giant Goblin Giant
Goblin Giant
Battle Healer Poison Electro Dragon Lightning

Defense Synergies 1 6

Skeletons
Battle Healer Barbarian Hut Poison Electro Dragon
Royal Giant
Battle Healer
Electro Dragon Skeletons Poison
Barbarian Hut
Skeletons Electro Dragon
Poison
Skeletons Battle Healer
Electro Dragon
Battle Healer Skeletons Barbarian Hut
Lightning
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Electro Dragon Goblin Giant
Barbarian Hut Skeletons Battle Healer Electro Dragon
Barbarian Hut Skeletons Electro Dragon Lightning
Barbarian Hut Skeletons Electro Dragon
Lightning Battle Healer Poison
Skeletons Electro Dragon
Lightning Barbarian Hut Poison Electro Dragon
Barbarian Hut Lightning Battle Healer Poison Electro Dragon Goblin Giant
Barbarian Hut Skeletons
Skeletons Battle Healer
Poison Skeletons Electro Dragon Goblin Giant
Barbarian Hut Poison Electro Dragon
Barbarian Hut Skeletons Battle Healer Electro Dragon Lightning
Barbarian Hut Poison Electro Dragon
Barbarian Hut
Barbarian Hut Lightning
Barbarian Hut Skeletons Poison Electro Dragon
Battle Healer Barbarian Hut Electro Dragon
Poison Battle Healer Barbarian Hut Electro Dragon
Barbarian Hut
Battle Healer Poison Electro Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeletons Battle Healer
Poison Battle Healer Electro Dragon Lightning
Skeletons Battle Healer Barbarian Hut Electro Dragon Lightning Goblin Giant
Lightning Battle Healer Barbarian Hut Goblin Giant
Barbarian Hut Skeletons Battle Healer Goblin Giant
Poison Skeletons Electro Dragon Goblin Giant
Skeletons Battle Healer Barbarian Hut Lightning Goblin Giant
Battle Healer Barbarian Hut Goblin Giant
Electro Dragon Lightning Skeletons Barbarian Hut Poison
Skeletons Barbarian Hut Goblin Giant
Electro Dragon
Lightning Poison Goblin Giant
Lightning Skeletons Barbarian Hut Goblin Giant
Barbarian Hut Electro Dragon
Electro Dragon Skeletons Battle Healer Barbarian Hut Poison Lightning Goblin Giant
Poison Battle Healer Barbarian Hut Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Barbarian Hut Electro Dragon
Poison Electro Dragon
Lightning Barbarian Hut Poison Electro Dragon Goblin Giant
Lightning Barbarian Hut Poison
Poison
Poison Electro Dragon Goblin Giant
Poison
Poison Barbarian Hut Electro Dragon Lightning
Poison Electro Dragon Lightning
Lightning Poison Electro Dragon
Poison Lightning Electro Dragon
Poison Lightning Electro Dragon
Poison Lightning Barbarian Hut
Lightning Poison Electro Dragon
Lightning Barbarian Hut Poison
Lightning Barbarian Hut Poison Electro Dragon
Lightning Barbarian Hut Poison Electro Dragon
Lightning Poison
Lightning
Lightning Poison Electro Dragon
Lightning Poison Electro Dragon
Lightning Poison
Lightning Poison
Lightning
Lightning Barbarian Hut Poison Electro Dragon
Poison Electro Dragon
Poison Electro Dragon Lightning
Lightning Poison Electro Dragon
Poison Lightning
Poison Lightning Electro Dragon
Electro Dragon Lightning Poison
Lightning
Poison Lightning Electro Dragon
Lightning Poison Electro Dragon
Poison Lightning
Lightning Barbarian Hut Electro Dragon
Poison Lightning Electro Dragon
Poison Lightning Electro Dragon
Poison Electro Dragon Lightning
Lightning Poison
Electro Dragon
Electro Dragon Poison Lightning
Poison Electro Dragon Lightning
Poison Electro Dragon Lightning Goblin Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: