My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Balloon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Battle Healer Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Skeleton Army Balloon
Giant Snowball
Goblins Minions Royal Recruits Skeleton Army Balloon
Zap
Goblins Minions Skeleton Army Balloon
Barbarian Barrel
Goblins Royal Recruits Skeleton Army Magic Archer
The Log
Goblins Royal Recruits Skeleton Army
Earthquake
Skeleton Army
Arrows
Goblins Minions Royal Recruits Skeleton Army
Royal Delivery
Goblins Minions Royal Recruits Battle Healer Skeleton Army Balloon Magic Archer
Fireball
Minions Battle Healer Skeleton Army Balloon Magic Archer
Poison
Minions Royal Recruits Battle Healer Skeleton Army Balloon Magic Archer
Lightning
Battle Healer Balloon Magic Archer
Rocket
Battle Healer Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Healer Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Minions Skeleton Army Battle Healer Magic Archer Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Minions Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Minions
Royal Recruits Battle Healer Balloon
Royal Recruits
Minions Battle Healer Magic Archer
Battle Healer
Minions Royal Recruits Balloon Magic Archer
Skeleton Army
Balloon
Minions Battle Healer The Log Magic Archer
The Log
Balloon Magic Archer
Magic Archer
Royal Recruits Battle Healer Balloon The Log

Defense Synergies 0 13

Goblins
Battle Healer The Log Magic Archer
Minions
Royal Recruits Battle Healer The Log
Royal Recruits
Minions Skeleton Army The Log
Battle Healer
Goblins Minions The Log Magic Archer
Skeleton Army
Royal Recruits The Log Magic Archer
Balloon
The Log
Goblins Minions Royal Recruits Battle Healer Skeleton Army Magic Archer
Magic Archer
Goblins Battle Healer Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits The Log Magic Archer
Skeleton Army Goblins Minions Royal Recruits Battle Healer The Log
Skeleton Army Goblins Minions Royal Recruits
Royal Recruits Skeleton Army Goblins Minions
Royal Recruits Battle Healer Skeleton Army The Log
Skeleton Army The Log Goblins Minions Magic Archer
Minions Magic Archer
Royal Recruits Battle Healer The Log Magic Archer
Goblins Minions Royal Recruits Skeleton Army
Skeleton Army Goblins Royal Recruits Battle Healer
Goblins Minions Skeleton Army Royal Recruits The Log Magic Archer
Minions Magic Archer
Royal Recruits Skeleton Army Minions Battle Healer The Log
Skeleton Army Goblins Minions Royal Recruits The Log Magic Archer
Royal Recruits Skeleton Army
Skeleton Army Royal Recruits The Log
Goblins Minions Royal Recruits Skeleton Army
Goblins Minions Royal Recruits Battle Healer Skeleton Army The Log Magic Archer
The Log Minions Royal Recruits Battle Healer Magic Archer
Royal Recruits
Royal Recruits Skeleton Army Goblins Minions Battle Healer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Goblins Battle Healer
Battle Healer The Log Magic Archer
Royal Recruits Skeleton Army Goblins Minions Battle Healer The Log
Royal Recruits Skeleton Army Battle Healer The Log
Royal Recruits Battle Healer Skeleton Army
Minions Magic Archer
Royal Recruits Skeleton Army Goblins Minions Battle Healer
Royal Recruits Battle Healer Skeleton Army
Royal Recruits Goblins Minions Skeleton Army The Log Magic Archer
Royal Recruits Skeleton Army
Minions Royal Recruits
Royal Recruits Skeleton Army The Log
Royal Recruits Skeleton Army
Royal Recruits Skeleton Army Magic Archer
Royal Recruits Skeleton Army Goblins Minions Battle Healer The Log Magic Archer
Minions Royal Recruits Battle Healer The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits The Log
The Log Magic Archer
The Log Magic Archer
Royal Recruits The Log
The Log Magic Archer
Minions Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log
Goblins Minions
Royal Recruits The Log Magic Archer
Magic Archer
The Log Magic Archer
Minions Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer Royal Recruits The Log
Minions
The Log Magic Archer
The Log Magic Archer
Minions The Log Magic Archer
The Log
Royal Recruits The Log
The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer
Minions
The Log Magic Archer
Magic Archer
The Log Magic Archer
Minions Royal Recruits Skeleton Army Magic Archer
Magic Archer
The Log
Magic Archer
The Log Magic Archer
Royal Recruits
Minions Royal Recruits The Log Magic Archer
Magic Archer
Royal Recruits The Log Magic Archer

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