My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Barbarian Hut Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Balloon Lumberjack
Zap
Bats Balloon
Barbarian Barrel
Barbarian Hut Electro Wizard Lumberjack
The Log
Barbarian Hut Lumberjack
Earthquake
Barbarian Hut
Arrows
Bats
Royal Delivery
Bats Balloon Electro Wizard Lumberjack
Fireball
Barbarian Hut Balloon Electro Wizard Lumberjack
Poison
Bats Barbarian Hut Balloon Electro Wizard
Lightning
Barbarian Hut Balloon Electro Wizard Lumberjack
Rocket
Barbarian Hut Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Poison Electro Wizard Lumberjack Balloon Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Arrows Poison

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Barbarian Hut Balloon Lumberjack
Arrows
Balloon Barbarian Hut Lumberjack
Barbarian Hut
Bats Arrows
Poison
Balloon The Log
Balloon
Bats Arrows Lumberjack Poison The Log Electro Wizard
The Log
Poison Balloon Lumberjack
Electro Wizard
Balloon Lumberjack
Lumberjack
Balloon Bats Arrows The Log Electro Wizard

Defense Synergies 1 12

Bats
Barbarian Hut The Log Electro Wizard Lumberjack
Arrows
Barbarian Hut Lumberjack
Barbarian Hut
Bats Arrows The Log Electro Wizard
Poison
The Log Electro Wizard
Balloon
The Log
Bats Barbarian Hut Poison Electro Wizard Lumberjack
Electro Wizard
Bats Barbarian Hut Poison The Log Lumberjack
Lumberjack
Bats Arrows The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut The Log Electro Wizard
Barbarian Hut Lumberjack Bats The Log Electro Wizard
Barbarian Hut Lumberjack Bats Electro Wizard
Barbarian Hut Lumberjack Bats Electro Wizard
Arrows Poison The Log Lumberjack
Arrows The Log Bats Electro Wizard Lumberjack
Bats Electro Wizard Arrows Barbarian Hut Poison
Barbarian Hut Arrows Poison The Log Electro Wizard
Barbarian Hut Lumberjack
Electro Wizard Lumberjack
Bats Poison Electro Wizard Arrows The Log Lumberjack
Arrows Bats Barbarian Hut Poison Electro Wizard
Barbarian Hut Lumberjack Bats The Log Electro Wizard
Barbarian Hut Bats Arrows Poison The Log Electro Wizard Lumberjack
Barbarian Hut Electro Wizard Lumberjack
Barbarian Hut The Log Electro Wizard Lumberjack
Barbarian Hut Bats Arrows Poison Electro Wizard Lumberjack
Arrows Bats Barbarian Hut The Log Electro Wizard Lumberjack
Arrows Poison The Log Bats Barbarian Hut Electro Wizard Lumberjack
Barbarian Hut Electro Wizard Lumberjack
Bats Arrows Poison The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Lumberjack Electro Wizard
Poison Electro Wizard Arrows The Log Lumberjack
Lumberjack Bats Barbarian Hut The Log Electro Wizard
Lumberjack Bats Barbarian Hut The Log Electro Wizard
Barbarian Hut Lumberjack
Arrows Poison Bats Electro Wizard
Bats Barbarian Hut Electro Wizard Lumberjack
Barbarian Hut Lumberjack
Electro Wizard Bats Barbarian Hut Poison The Log
Barbarian Hut
Bats Lumberjack
Arrows Poison The Log Electro Wizard
Barbarian Hut Lumberjack
Barbarian Hut
Electro Wizard Bats Barbarian Hut Poison The Log Lumberjack
Bats Arrows Poison Barbarian Hut The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Barbarian Hut The Log
Arrows Poison The Log Electro Wizard
Arrows Barbarian Hut Poison The Log
Arrows Barbarian Hut Poison The Log
Poison Arrows The Log
Arrows Poison Bats
Arrows Poison The Log
Arrows Poison The Log Barbarian Hut
Arrows Poison The Log
Bats Poison Electro Wizard Lumberjack
Poison Arrows The Log Electro Wizard
Poison Arrows
Poison Barbarian Hut The Log
Arrows Poison
Arrows Barbarian Hut Poison The Log
Arrows Barbarian Hut Poison The Log
Arrows Barbarian Hut Poison The Log
Arrows Poison
Bats
Arrows Poison The Log Electro Wizard
Arrows Poison The Log
Poison The Log
Arrows Poison
The Log
Arrows Barbarian Hut Poison The Log
Arrows Poison The Log
Arrows Poison The Log Electro Wizard
Arrows Poison The Log
Poison Arrows The Log
Poison Bats Arrows Electro Wizard
Electro Wizard Bats Poison
Poison Arrows The Log
Arrows Poison Electro Wizard
Arrows Poison The Log
Electro Wizard Bats Barbarian Hut
Poison Arrows Electro Wizard
Arrows The Log
Poison Electro Wizard Lumberjack
Arrows The Log Poison
Arrows Poison
Bats Poison The Log Electro Wizard
Bats Poison Electro Wizard
Poison The Log Electro Wizard

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