My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army Bandit
Giant Snowball
Bats Hog Rider Skeleton Army
Zap
Bats Skeleton Army Bandit
Barbarian Barrel
Tesla Wizard Skeleton Army Bandit
The Log
Hog Rider Skeleton Army Bandit
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Hog Rider Wizard Skeleton Army Bandit
Fireball
Tesla Hog Rider Wizard Skeleton Army Bandit
Poison
Bats Wizard Skeleton Army
Lightning
Tesla Wizard Bandit
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Bandit Tesla Fireball Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Skeleton Army Bandit

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Bandit
Zap
Fireball Hog Rider Bats Bandit
Tesla
Fireball
Zap Hog Rider
Hog Rider
Bats Zap Fireball Wizard Bandit
Wizard
Hog Rider Bandit
Skeleton Army
Bandit
Bats Zap Hog Rider Wizard

Defense Synergies 1 13

Bats
Zap Tesla Bandit
Zap
Fireball Bats Tesla Skeleton Army Bandit
Tesla
Bats Zap Fireball Wizard Skeleton Army
Fireball
Zap Tesla Bandit
Hog Rider
Wizard
Tesla Skeleton Army Bandit
Skeleton Army
Zap Tesla Wizard Bandit
Bandit
Bats Zap Fireball Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard
Skeleton Army Bats Zap Tesla Bandit
Tesla Skeleton Army Bats Bandit
Tesla Skeleton Army Bats Bandit
Fireball Skeleton Army
Fireball Skeleton Army Bats Zap Tesla Bandit
Bats Tesla Zap Fireball Wizard
Zap Tesla Fireball Bandit
Tesla Skeleton Army
Skeleton Army Tesla Bandit
Bats Skeleton Army Zap Tesla Fireball Wizard Bandit
Tesla Bats Zap Fireball Wizard
Tesla Skeleton Army Bats Zap Fireball Wizard Bandit
Fireball Wizard Skeleton Army Bats Zap Tesla
Skeleton Army Tesla Bandit
Skeleton Army Zap Tesla Fireball Bandit
Tesla Wizard Bats Fireball Skeleton Army
Tesla Fireball Bats Zap Wizard Skeleton Army Bandit
Zap Wizard Bats Tesla Fireball Bandit
Tesla
Wizard Skeleton Army Bats Tesla Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Fireball Bandit
Fireball Bandit Zap Tesla Wizard
Skeleton Army Bandit Bats Zap
Skeleton Army Bats Zap Tesla Fireball Bandit
Tesla Skeleton Army Bandit
Fireball Wizard Bats Zap Tesla
Skeleton Army Bats Tesla Fireball Bandit
Tesla Skeleton Army
Zap Bats Fireball Skeleton Army Bandit
Tesla Skeleton Army
Bats Tesla
Skeleton Army Zap Fireball
Skeleton Army Tesla Fireball Wizard Bandit
Wizard Tesla Fireball Skeleton Army
Tesla Skeleton Army Bats Zap Fireball
Bats Zap Tesla Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Bandit
Fireball Bandit
Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard Bandit
Bats Fireball
Zap Fireball Wizard Bandit
Fireball Zap Wizard
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball
Bats
Zap Fireball Wizard Bandit
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard Bandit
Fireball Zap Wizard Bandit
Fireball Zap Bandit
Bats Zap Fireball Wizard
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard Bandit
Zap Fireball
Fireball Wizard
Zap Bats Fireball Skeleton Army Bandit
Fireball Zap Wizard
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Bandit

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