My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Prince Executioner Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Prince Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Fire Spirit Bats Princess Lumberjack
Zap
Fire Spirit Bats Prince Princess
Barbarian Barrel
Fire Spirit Executioner Princess Lumberjack
The Log
Fire Spirit Prince Princess Lumberjack
Earthquake
Arrows
Fire Spirit Bats Princess
Royal Delivery
Fire Spirit Bats Prince Executioner Princess Lumberjack
Fireball
Executioner Princess Lumberjack
Poison
Bats Executioner Princess
Lightning
Prince Executioner Lumberjack
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Rage Prince Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Rage Princess Lumberjack Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bats Zap Rage

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Prince Lumberjack
Bats
Zap Rage Prince Lumberjack
Zap
Prince Fire Spirit Bats Executioner Princess Lumberjack
Rage
Bats Prince
Prince
Zap Fire Spirit Bats Rage Princess Lumberjack
Executioner
Zap
Princess
Zap Prince
Lumberjack
Fire Spirit Bats Zap Prince

Defense Synergies 0 10

Fire Spirit
Zap
Bats
Zap Prince Lumberjack
Zap
Fire Spirit Bats Prince Executioner Princess Lumberjack
Rage
Prince
Bats Zap Executioner
Executioner
Zap Prince Lumberjack
Princess
Zap
Lumberjack
Bats Zap Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Lumberjack Bats Zap Prince Executioner
Prince Lumberjack Fire Spirit Bats Executioner
Prince Lumberjack Bats
Prince Princess Lumberjack
Fire Spirit Bats Zap Executioner Lumberjack
Bats Fire Spirit Zap Executioner Princess
Zap
Prince Princess Lumberjack
Fire Spirit Prince Lumberjack
Bats Executioner Zap Princess Lumberjack
Executioner Bats Zap Princess
Prince Lumberjack Fire Spirit Bats Zap
Fire Spirit Executioner Bats Zap Prince Princess Lumberjack
Prince Lumberjack
Zap Prince Lumberjack
Bats Prince Executioner Lumberjack
Fire Spirit Bats Zap Prince Executioner Lumberjack
Zap Executioner Fire Spirit Bats Princess Lumberjack
Prince Lumberjack
Fire Spirit Bats Prince Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Prince
Zap Prince Executioner Lumberjack
Lumberjack Bats Zap Prince
Prince Lumberjack Bats Zap
Prince Executioner Lumberjack
Fire Spirit Executioner Bats Zap Princess
Prince Bats Lumberjack
Prince Lumberjack
Zap Bats Prince
Bats Prince Lumberjack
Zap Prince
Prince Executioner Lumberjack
Executioner Princess
Bats Zap Prince Executioner Lumberjack
Bats Executioner Zap Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Executioner Princess
Prince
Executioner Fire Spirit Zap
Executioner Fire Spirit Bats Zap Princess
Fire Spirit Executioner Princess
Fire Spirit Zap Executioner Princess
Zap
Fire Spirit Bats Prince Lumberjack
Zap Prince Princess
Fire Spirit Zap Executioner Princess
Fire Spirit Executioner Princess
Princess
Princess Zap Prince
Zap Executioner Princess
Executioner Princess
Bats
Fire Spirit Zap Prince Executioner Princess
Fire Spirit Zap Princess
Prince
Princess
Prince
Zap
Zap Fire Spirit Executioner Princess
Zap Executioner Princess
Zap Prince Princess
Zap
Fire Spirit Bats Zap Executioner Princess
Zap Bats
Zap
Zap Princess
Prince
Princess
Zap Fire Spirit Bats Prince Princess
Fire Spirit Zap Executioner Princess
Prince Executioner Princess Lumberjack
Zap Executioner Princess
Zap
Prince Executioner
Zap Bats Princess
Bats Zap Executioner Princess
Zap Prince Executioner Princess

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