My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Miner
Giant Snowball
Bats Goblin Barrel Skeleton Army Miner
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Wizard Goblin Barrel Skeleton Army Miner
Fireball
Wizard Goblin Barrel Skeleton Army
Poison
Bats Wizard Skeleton Army
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Freeze Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Barrel Skeleton Army Miner Freeze Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Barrel Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Goblin Barrel
Wizard
Miner Mega Knight
Goblin Barrel
Bats Skeleton Army Miner Mega Knight
Skeleton Army
Goblin Barrel
Freeze
The Log
Miner Mega Knight
Miner
Bats Wizard Goblin Barrel The Log Mega Knight
Mega Knight
Bats Wizard Goblin Barrel The Log Miner

Defense Synergies 0 13

Bats
Freeze The Log Mega Knight
Wizard
Skeleton Army Freeze The Log Mega Knight
Goblin Barrel
Skeleton Army
Wizard Freeze The Log
Freeze
Bats Wizard Skeleton Army Mega Knight
The Log
Bats Wizard Skeleton Army Miner Mega Knight
Miner
The Log Mega Knight
Mega Knight
Bats Wizard Freeze The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Skeleton Army Bats The Log Mega Knight
Skeleton Army Mega Knight Bats Freeze
Skeleton Army Bats Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army Freeze The Log Bats Mega Knight
Bats Wizard Freeze
The Log Mega Knight
Skeleton Army
Skeleton Army Miner Mega Knight
Bats Skeleton Army Wizard Freeze The Log Mega Knight
Bats Wizard
Skeleton Army Mega Knight Bats Wizard Freeze The Log
Wizard Skeleton Army Mega Knight Bats Freeze The Log
Skeleton Army Mega Knight
Skeleton Army Freeze The Log Mega Knight
Wizard Mega Knight Bats Skeleton Army
Mega Knight Bats Wizard Skeleton Army The Log
Wizard Freeze The Log Bats Mega Knight
Wizard Skeleton Army Mega Knight Bats The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight
Wizard The Log Miner Mega Knight
Skeleton Army Mega Knight Bats The Log
Skeleton Army Mega Knight Bats The Log
Skeleton Army Mega Knight
Wizard Bats Freeze
Skeleton Army Bats
Mega Knight Skeleton Army
Freeze Mega Knight Bats Skeleton Army The Log
Skeleton Army
Mega Knight Bats
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Wizard
Wizard Skeleton Army Mega Knight
Skeleton Army Bats Freeze The Log
Bats Mega Knight Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log Miner
The Log Miner
Freeze The Log
Wizard The Log Mega Knight
Wizard Bats Freeze
Wizard The Log
The Log Wizard Freeze
The Log Miner Wizard
Bats
Miner Wizard The Log
Wizard
The Log Miner
Freeze
The Log
Wizard The Log
Wizard The Log Mega Knight
Freeze
Bats
Wizard The Log Mega Knight
Wizard The Log Miner Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Freeze The Log Wizard Mega Knight
The Log Miner Wizard
Wizard The Log Miner Mega Knight
Miner The Log
Bats Wizard
Bats Wizard Freeze
Wizard The Log Miner Mega Knight
Freeze
Mega Knight
Wizard The Log
Bats Skeleton Army Freeze
Wizard
Freeze
The Log
Miner Wizard Mega Knight
The Log Wizard
Mega Knight
Bats Freeze The Log
Bats
Freeze The Log Miner Mega Knight

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