My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Giant Skeleton
Giant Snowball
Bats Clone
Zap
Bats Clone
Barbarian Barrel
Valkyrie Wizard Clone Giant Skeleton Ice Wizard
The Log
Clone Giant Skeleton
Earthquake
Clone
Arrows
Bats Clone
Royal Delivery
Bats Valkyrie Wizard Clone Giant Skeleton Ice Wizard
Fireball
Wizard Clone Ice Wizard
Poison
Bats Wizard Clone Ice Wizard
Lightning
Valkyrie Wizard Ice Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Clone Tornado Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Clone Tornado Ice Wizard Valkyrie Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Clone Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Clone
Valkyrie
Bats Wizard Tornado Giant Skeleton
Wizard
Tornado Valkyrie Giant Skeleton
Clone
Giant Skeleton Bats
Tornado
Wizard Valkyrie Giant Skeleton The Log Ice Wizard
Giant Skeleton
Bats Clone Valkyrie Wizard Tornado The Log Ice Wizard
The Log
Tornado Giant Skeleton
Ice Wizard
Tornado Giant Skeleton

Defense Synergies 2 16

Bats
Valkyrie Giant Skeleton The Log Ice Wizard
Valkyrie
Bats Wizard Tornado The Log Ice Wizard
Wizard
Tornado Valkyrie Giant Skeleton The Log Ice Wizard
Clone
Tornado
Wizard Ice Wizard Valkyrie Giant Skeleton The Log
Giant Skeleton
Bats Wizard Tornado The Log Ice Wizard
The Log
Bats Valkyrie Wizard Tornado Giant Skeleton Ice Wizard
Ice Wizard
Tornado Bats Valkyrie Wizard Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Bats Valkyrie The Log Ice Wizard
Tornado Bats Valkyrie Giant Skeleton Ice Wizard
Bats Valkyrie Ice Wizard
Valkyrie Tornado Giant Skeleton The Log
Tornado The Log Bats Valkyrie Ice Wizard
Bats Tornado Wizard Ice Wizard
Valkyrie Giant Skeleton The Log
Tornado Ice Wizard
Tornado Valkyrie Giant Skeleton Ice Wizard
Bats Valkyrie Ice Wizard Wizard Tornado Giant Skeleton The Log
Bats Wizard Tornado Ice Wizard
Bats Valkyrie Wizard Giant Skeleton The Log Ice Wizard
Valkyrie Wizard Bats Tornado The Log
Tornado The Log
Wizard Bats Valkyrie Tornado
Bats Valkyrie Wizard Tornado The Log Ice Wizard
Valkyrie Wizard Tornado The Log Bats Giant Skeleton Ice Wizard
Tornado
Valkyrie Wizard Bats Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton
Valkyrie Wizard The Log
Giant Skeleton Bats Valkyrie The Log
Valkyrie Giant Skeleton Bats Tornado The Log
Giant Skeleton Valkyrie
Wizard Bats Tornado Ice Wizard
Bats Valkyrie Giant Skeleton Ice Wizard
Giant Skeleton Valkyrie
Giant Skeleton Bats Valkyrie Tornado The Log
Bats Valkyrie Giant Skeleton
Valkyrie Tornado Giant Skeleton The Log
Giant Skeleton Valkyrie Wizard
Wizard Valkyrie
Bats Valkyrie Tornado Giant Skeleton The Log
Bats Valkyrie Wizard Giant Skeleton The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton The Log
Tornado The Log Ice Wizard
Giant Skeleton The Log
Valkyrie Giant Skeleton The Log
Wizard Valkyrie The Log
Wizard Bats Tornado Ice Wizard
Wizard Tornado The Log
The Log Wizard Tornado Ice Wizard
The Log Wizard Tornado
Bats Tornado
Valkyrie Wizard Tornado The Log
Wizard Tornado
The Log
The Log
Wizard The Log
Wizard The Log
Tornado
Bats
Wizard The Log
Valkyrie Wizard Tornado The Log
Giant Skeleton The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard Ice Wizard
The Log Wizard Tornado Ice Wizard
Wizard Tornado The Log
Tornado The Log
Bats Wizard Tornado Ice Wizard
Bats Wizard
Wizard The Log
Giant Skeleton
Wizard The Log
Bats
Wizard Tornado Ice Wizard
The Log
Valkyrie Wizard
The Log Wizard
Tornado Giant Skeleton
Bats Tornado Giant Skeleton The Log
Bats Tornado
Tornado Giant Skeleton The Log

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