My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army Lumberjack
Zap
Bats Skeleton Army
Barbarian Barrel
Valkyrie Wizard Skeleton Army Magic Archer Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Valkyrie Wizard Skeleton Army Magic Archer Lumberjack
Fireball
Wizard Skeleton Army Magic Archer Lumberjack
Poison
Bats Wizard Skeleton Army Magic Archer
Lightning
Valkyrie Wizard Magic Archer Lumberjack
Rocket
Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Skeleton Army Valkyrie Magic Archer Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Skeleton Army Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Lumberjack
Valkyrie
Bats Lumberjack Wizard Magic Archer
Wizard
Valkyrie Lumberjack Mega Knight
Skeleton Army
The Log
Magic Archer Lumberjack Mega Knight
Magic Archer
Valkyrie The Log Lumberjack Mega Knight
Lumberjack
Valkyrie Bats Wizard The Log Magic Archer Mega Knight
Mega Knight
Bats Wizard The Log Magic Archer Lumberjack

Defense Synergies 0 20

Bats
Valkyrie The Log Lumberjack Mega Knight
Valkyrie
Bats Wizard The Log Magic Archer Lumberjack
Wizard
Valkyrie Skeleton Army The Log Lumberjack Mega Knight
Skeleton Army
Wizard The Log Magic Archer Lumberjack
The Log
Bats Valkyrie Wizard Skeleton Army Magic Archer Lumberjack Mega Knight
Magic Archer
Valkyrie Skeleton Army The Log Lumberjack Mega Knight
Lumberjack
Bats Valkyrie Wizard Skeleton Army The Log Magic Archer
Mega Knight
Bats Wizard The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Magic Archer
Skeleton Army Lumberjack Bats Valkyrie The Log Mega Knight
Skeleton Army Lumberjack Mega Knight Bats Valkyrie
Skeleton Army Lumberjack Bats Valkyrie Mega Knight
Valkyrie Skeleton Army The Log Lumberjack Mega Knight
Skeleton Army The Log Bats Valkyrie Magic Archer Lumberjack Mega Knight
Bats Wizard Magic Archer
Valkyrie The Log Magic Archer Mega Knight
Skeleton Army Lumberjack
Skeleton Army Valkyrie Lumberjack Mega Knight
Bats Valkyrie Skeleton Army Wizard The Log Magic Archer Lumberjack Mega Knight
Bats Wizard Magic Archer
Skeleton Army Lumberjack Mega Knight Bats Valkyrie Wizard The Log
Valkyrie Wizard Skeleton Army Mega Knight Bats The Log Magic Archer Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army The Log Lumberjack Mega Knight
Wizard Mega Knight Bats Valkyrie Skeleton Army Lumberjack
Mega Knight Bats Valkyrie Wizard Skeleton Army The Log Magic Archer Lumberjack
Valkyrie Wizard The Log Bats Magic Archer Lumberjack Mega Knight
Lumberjack
Valkyrie Wizard Skeleton Army Mega Knight Bats The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Mega Knight
Valkyrie Wizard The Log Magic Archer Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Bats Valkyrie The Log
Valkyrie Skeleton Army Lumberjack Mega Knight Bats The Log
Valkyrie Skeleton Army Lumberjack Mega Knight
Wizard Bats Magic Archer
Skeleton Army Bats Valkyrie Lumberjack
Mega Knight Valkyrie Skeleton Army Lumberjack
Mega Knight Bats Valkyrie Skeleton Army The Log Magic Archer
Skeleton Army
Mega Knight Bats Valkyrie Lumberjack
Skeleton Army Mega Knight Valkyrie The Log
Skeleton Army Mega Knight Valkyrie Wizard Lumberjack
Wizard Valkyrie Skeleton Army Magic Archer Mega Knight
Skeleton Army Bats Valkyrie The Log Magic Archer Lumberjack
Bats Valkyrie Mega Knight Wizard The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
The Log Magic Archer
The Log Magic Archer
Valkyrie The Log
Wizard Valkyrie The Log Magic Archer Mega Knight
Wizard Bats Magic Archer
Wizard The Log Magic Archer
The Log Wizard Magic Archer
The Log Wizard
Bats Lumberjack
Valkyrie Wizard The Log Magic Archer
Wizard Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
Wizard The Log Magic Archer
Magic Archer Wizard The Log Mega Knight
Bats
Wizard The Log Magic Archer Mega Knight
Valkyrie Wizard The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Wizard
The Log
The Log
The Log Valkyrie Wizard Magic Archer Mega Knight
The Log Wizard Magic Archer
Wizard The Log Magic Archer Mega Knight
The Log Magic Archer
Bats Wizard Magic Archer
Bats Wizard
Wizard The Log Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard The Log Magic Archer
Bats Skeleton Army Magic Archer
Wizard Magic Archer
The Log
Valkyrie Wizard Magic Archer Lumberjack Mega Knight
The Log Wizard Magic Archer
Mega Knight
Bats The Log Magic Archer
Bats Magic Archer
The Log Magic Archer Mega Knight

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