Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

1 problems 4 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Balloon Magic Archer Lumberjack Ram Rider

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Magic Archer Lumberjack Ram Rider

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Valkyrie Balloon Magic Archer Lumberjack Ram Rider

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Skeleton Army Balloon Ram Rider
Giant Snowball Bats Skeleton Army Balloon Lumberjack Ram Rider
Zap Bats Skeleton Army Balloon Ram Rider
Barbarian Barrel Valkyrie Wizard Skeleton Army Magic Archer Lumberjack
The Log Skeleton Army Lumberjack Ram Rider
Earthquake Skeleton Army
Arrows Bats Skeleton Army
Royal Delivery Bats Valkyrie Wizard Skeleton Army Balloon Magic Archer Lumberjack Ram Rider
Fireball Wizard Skeleton Army Balloon Magic Archer Lumberjack Ram Rider
Poison Bats Wizard Skeleton Army Balloon Magic Archer
Lightning Valkyrie Wizard Balloon Magic Archer Lumberjack Ram Rider
Rocket Valkyrie Wizard Balloon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Magic Archer

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Valkyrie Magic Archer Lumberjack Wizard Balloon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Valkyrie Magic Archer

Synergies   3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Valkyrie Ram Rider
Valkyrie + Balloon Magic Archer Wizard Bats
Wizard + Valkyrie
Skeleton Army +
+ Valkyrie Lumberjack
+ Valkyrie Ram Rider
+ Balloon Ram Rider
+ Lumberjack Bats Magic Archer

Counters   44 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Bats Valkyrie
Valkyrie Magic Archer Bats Skeleton Army Wizard
Skeleton Army Valkyrie Wizard Lumberjack Magic Archer
Magic Archer Ram Rider
Wizard Balloon Valkyrie Skeleton Army Bats Ram Rider Lumberjack
Magic Archer Wizard
Wizard Valkyrie Skeleton Army
Wizard Magic Archer
Valkyrie Lumberjack Magic Archer Skeleton Army Wizard
Skeleton Army Lumberjack Ram Rider Bats Wizard
Valkyrie Skeleton Army Wizard
Valkyrie Skeleton Army Wizard
Wizard Bats
Ram Rider Magic Archer Valkyrie Wizard Skeleton Army
Wizard Skeleton Army Valkyrie Lumberjack
Skeleton Army Bats Valkyrie Lumberjack
Valkyrie Lumberjack Skeleton Army Bats
Skeleton Army Ram Rider Lumberjack Bats
Wizard Valkyrie Bats Ram Rider
Lumberjack Skeleton Army Valkyrie Wizard Ram Rider
Magic Archer Balloon Wizard Ram Rider
Wizard Bats Ram Rider
Magic Archer Balloon
Wizard Skeleton Army Valkyrie
Bats Skeleton Army Lumberjack Magic Archer
Skeleton Army Valkyrie Lumberjack Bats
Magic Archer Balloon
Skeleton Army Bats Ram Rider
Valkyrie Wizard Lumberjack
Wizard Valkyrie Skeleton Army
Balloon Valkyrie
Valkyrie Skeleton Army Wizard
Wizard Skeleton Army Lumberjack Ram Rider Valkyrie
Wizard Skeleton Army Valkyrie Magic Archer Bats
Skeleton Army Wizard Bats Lumberjack Valkyrie
Valkyrie Wizard Bats Lumberjack Skeleton Army
Magic Archer Wizard
Wizard
Valkyrie Wizard
Valkyrie Skeleton Army Lumberjack
Skeleton Army Valkyrie
Valkyrie Lumberjack Wizard Magic Archer
Wizard Ram Rider Bats
Skeleton Army Bats
Skeleton Army Valkyrie
Magic Archer Wizard
Lumberjack Skeleton Army Valkyrie
Skeleton Army Ram Rider Valkyrie
Skeleton Army Wizard Balloon Ram Rider Valkyrie
Lumberjack Valkyrie
Skeleton Army Bats
Skeleton Army Lumberjack Bats
Lumberjack Skeleton Army Valkyrie Bats
Magic Archer Valkyrie Wizard Ram Rider Bats Lumberjack
Skeleton Army Bats Lumberjack Valkyrie
Valkyrie Bats Skeleton Army Wizard Lumberjack
Wizard Valkyrie Skeleton Army Lumberjack
Lumberjack Valkyrie
Wizard Lumberjack Valkyrie Magic Archer Skeleton Army
Wizard Skeleton Army Bats
Valkyrie Skeleton Army Wizard Lumberjack
Valkyrie Skeleton Army Magic Archer Lumberjack
Ram Rider Skeleton Army Wizard Lumberjack
Valkyrie Skeleton Army Lumberjack Bats Wizard Ram Rider
Skeleton Army Valkyrie Lumberjack
Bats Wizard Ram Rider
Lumberjack Bats Valkyrie Wizard

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Valkyrie Magic Archer Wizard Ram Rider Skeleton Army Bats
Wizard Bats
Wizard Skeleton Army Lumberjack Bats Magic Archer Valkyrie
Wizard Magic Archer Ram Rider Lumberjack Valkyrie
Ram Rider Magic Archer Bats Wizard
Wizard Magic Archer Valkyrie
Ram Rider Valkyrie Lumberjack Magic Archer Wizard
Valkyrie Lumberjack Skeleton Army Bats Wizard Magic Archer
Wizard Ram Rider Magic Archer
Balloon Ram Rider Skeleton Army
Skeleton Army Valkyrie Ram Rider
Wizard
Lumberjack
Ram Rider Balloon
Valkyrie