My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Miner
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Valkyrie Ice Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Miner Ice Wizard
Fireball
Goblin Gang Ice Wizard
Poison
Bats Goblin Gang Ice Wizard
Lightning
Valkyrie Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tornado Miner Ice Wizard Fireball Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Tornado

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Zap
Zap
Fireball Tornado Miner Bats Valkyrie Ice Wizard
Goblin Gang
Miner Valkyrie
Fireball
Zap Tornado Miner
Valkyrie
Bats Zap Goblin Gang Tornado
Tornado
Zap Fireball Valkyrie Ice Wizard
Miner
Bats Zap Goblin Gang Fireball
Ice Wizard
Zap Tornado

Defense Synergies 3 16

Bats
Zap Valkyrie Ice Wizard
Zap
Fireball Bats Goblin Gang Valkyrie Tornado Miner Ice Wizard
Goblin Gang
Zap Valkyrie Miner Ice Wizard
Fireball
Zap Tornado Valkyrie Miner Ice Wizard
Valkyrie
Bats Zap Goblin Gang Fireball Tornado Ice Wizard
Tornado
Fireball Ice Wizard Zap Valkyrie
Miner
Zap Goblin Gang Fireball
Ice Wizard
Tornado Bats Zap Goblin Gang Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Bats Zap Goblin Gang Valkyrie Ice Wizard
Goblin Gang Tornado Bats Valkyrie Ice Wizard
Bats Goblin Gang Valkyrie Ice Wizard
Fireball Valkyrie Tornado
Goblin Gang Fireball Tornado Bats Zap Valkyrie Ice Wizard
Bats Tornado Zap Goblin Gang Fireball Ice Wizard
Zap Fireball Valkyrie
Goblin Gang Tornado Ice Wizard
Goblin Gang Tornado Valkyrie Miner Ice Wizard
Bats Goblin Gang Valkyrie Ice Wizard Zap Fireball Tornado
Bats Zap Goblin Gang Fireball Tornado Ice Wizard
Bats Zap Goblin Gang Fireball Valkyrie Ice Wizard
Fireball Valkyrie Bats Zap Goblin Gang Tornado
Goblin Gang
Tornado Zap Goblin Gang Fireball
Bats Goblin Gang Fireball Valkyrie Tornado
Fireball Bats Zap Goblin Gang Valkyrie Tornado Ice Wizard
Zap Valkyrie Tornado Bats Fireball Ice Wizard
Tornado
Goblin Gang Valkyrie Bats Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball
Fireball Zap Goblin Gang Valkyrie Miner
Goblin Gang Bats Zap Valkyrie
Goblin Gang Valkyrie Bats Zap Fireball Tornado
Goblin Gang Valkyrie
Fireball Bats Zap Goblin Gang Tornado Ice Wizard
Goblin Gang Bats Fireball Valkyrie Ice Wizard
Valkyrie
Zap Bats Fireball Valkyrie Tornado
Goblin Gang
Bats Valkyrie
Zap Fireball Valkyrie Tornado
Goblin Gang Fireball Valkyrie
Fireball Valkyrie
Goblin Gang Bats Zap Fireball Valkyrie Tornado
Bats Valkyrie Zap Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Tornado Miner Ice Wizard
Fireball Miner
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Bats Zap Tornado Ice Wizard
Tornado
Fireball Zap Tornado Ice Wizard
Fireball Miner Zap Tornado
Bats Goblin Gang Fireball Tornado
Miner Zap Fireball Valkyrie Tornado
Fireball Zap Tornado
Fireball Miner
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball Tornado
Bats
Zap Fireball
Zap Fireball Valkyrie Tornado Miner
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Valkyrie Ice Wizard
Fireball Miner Zap Tornado Ice Wizard
Fireball Zap Tornado Miner
Fireball Miner Zap Tornado
Bats Zap Fireball Tornado Ice Wizard
Zap Bats Fireball
Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Bats Goblin Gang Fireball
Fireball Zap Tornado Ice Wizard
Fireball
Fireball Miner Goblin Gang Valkyrie
Zap Fireball
Zap Fireball Tornado
Zap Bats Goblin Gang Fireball Tornado
Bats Zap Fireball Tornado
Zap Fireball Tornado Miner

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